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03:42, 3rd June 2024 (GMT+0)

Nexus Cafe (OOC)

Posted by Game MasterFor group 0
Game Master
GM, 5 posts
Thu 20 Apr 2023
at 18:42
  • msg #1

Nexus Cafe (OOC)

This is a general OOC conversation thread to get us started.
Game Master
GM, 9 posts
Sat 22 Apr 2023
at 13:35
  • msg #2

Nexus Cafe (OOC)

Good morning.  Among the two proposed campaign styles we have one vote for the diplomatic option and three stated preferences for the sand box style, with acknowledgements about players and the GM needing to remain actively involved in such a model.

So, let's put it here where we can discuss:

Any other campaign ideas that sound interesting?  (An example and possible hybrid is Devonian Xeno-scouts, officially working for a House but specifically charged with exploring the unknown.  This would preclude too many adventures in known space.  It would mostly be adventures that don't deal with the Terran Empire directly, not my preference, however.)

Any objections to proceeding with a Firefly-esque sandbox style?

If we do so, I'm planning an introductory adventure that will let us stretch our collective memory for playing and get you a ship.  After that, you as a crew need to decide what to do next and I will work out a scenario.
Osgun Bassar
Armsman, 1 post
AT 1 (00), XX/XX Hits
Sat 22 Apr 2023
at 14:22
  • msg #3

Nexus Cafe (OOC)

Good morning.

I think the Firefly-esqe option is a classic storytelling set up. We get a familiar setting, a reason for a small crew to be together, and an ever changing backdrop.

It would be my vote.
Yom Argo
Crime Tech, 1 post
AT 1 (00), XX/XX Hits
Sat 22 Apr 2023
at 15:53
  • msg #4

Nexus Cafe (OOC)

Hmm.
I did go for Crime Tech with the first campaign style in mind.
A Crime Tech is definitely of less use in a Firefly Style game.
Mind, I do not object to that style. Only a bit uncertain about the profession's use on board a space vessel.
Then again, a lot depends on the others' choice of profession.
Osgun Bassar
Armsman, 2 posts
AT 1 (00), XX/XX Hits
Sat 22 Apr 2023
at 16:11
  • msg #5

Nexus Cafe (OOC)

Were you envisioning something in line with law enforcement or private investigation Yom?
Yom Argo
Crime Tech, 2 posts
AT 1 (00), XX/XX Hits
Sat 22 Apr 2023
at 16:29
  • msg #6

Nexus Cafe (OOC)

Actually something "agent"-like, or security detail/ surveillance/ protection, maybe even sniper/ assassin.
Perhaps infiltration but not "thief"/ "burglar".
As is my pot-rolls kind of foiled the ideas I had.
Naturally I would not re-roll but only exchange the Prime Stats.
Like I said: Firefly style requires imho Technicians and at least on Pilot or Explorer
It really depend on the choice of Quirrel and Rhawn.
I could go EW for ship operations I guess.
Osgun Bassar
Armsman, 3 posts
AT 1 (00), XX/XX Hits
Sat 22 Apr 2023
at 16:42
  • msg #7

Nexus Cafe (OOC)

Between Osguns and Yom we might have the beginnings of more of a bounty hunting outfit?

Yom's skill sets might lend themselves more towards the investigation, surveillance, surreptitious side of things, while Osguns might be more on the apprehension end.

Just a suggestion, given that Osguns will likely not be a mental giant with his rolls. I went straight "as rolled" for the challenge, so just playing to his strength s.
Yom Argo
Crime Tech, 3 posts
AT 1 (00), XX/XX Hits
Sat 22 Apr 2023
at 17:08
  • msg #8

Nexus Cafe (OOC)

quote:
I went straight "as rolled" for the challenge
? Meaning? No allocation but 1st roll = Ag, 2nd roll = Co etc?
Game Master
GM, 10 posts
Sat 22 Apr 2023
at 17:11
  • msg #9

Nexus Cafe (OOC)

In terms of parallels don’t read too much into Firefly as a model.  It’s a short hand way of saying “a bunch of misfits in a ship flying around getting to shit.”  Crime technical are essential in almost any adventuring party.

There is an optional rule where you roll stats, then roll potentials, then place them where you want them.  For that, you keep your originals (don’t replace primes with 90’s), roll the potentials, then place the stats.  You can still put your lowest into the primes, you use the same roll on the dice vice 90 to determine the potential.

I’m not home right now, when I get back I can cut and paste the rule with an example for consideration.
Osgun Bassar
Armsman, 4 posts
AT 1 (00), XX/XX Hits
Sat 22 Apr 2023
at 17:12
  • msg #10

Nexus Cafe (OOC)

Correct, rolled for each stat, keeping that stat in place.

No allocation.
Yom Argo
Crime Tech, 4 posts
AT 1 (00), XX/XX Hits
Sat 22 Apr 2023
at 17:16
  • msg #11

Nexus Cafe (OOC)

In reply to Game Master (msg # 9):

Yeah, saw that option too ... somewhere ...
Game Master
GM, 11 posts
Sat 22 Apr 2023
at 19:37
  • msg #12

Nexus Cafe (OOC)

Optional Rule 12.1

Under this optional rule, the order in
which the steps of the process are
performed is changed. The 1 O temporary
stats are rolled normally, then the potentials
are rolled , then the temporary/
potential stat pairs are assigned to the
specific characteristics, and finally the
profession is chosen.

Under this optional rule, the order in
which the steps of the process are
performed is changed. The 1 O temporary
stats are rolled normally, then the potentials
are rolled , then the temporary/
potential stat pairs are assigned to the
specific characteristics, and finally the
profession is chosen.
Game Master
GM, 13 posts
Sat 22 Apr 2023
at 20:07
  • msg #13

Nexus Cafe (OOC)

Right, let's go with the Sandbox model.  I'll refine the introductory adventure I have based on the characters when they are done.

In that regard, what charts do you guys need?  I put the Smooth Stat Modifiers chart in the Character Creation thread.  Note that you tend to comeu= out with a couple of more Development points with that chart as well.

Does anyone need the Character Development Chart that lists the costs of skills by profession?

Does anyone need the Secondary Skills Chart listing the costs of those skills by profession?

Does anyone need the Racial Statistics Chart with the details on each race?  (Or just the info on your own)

There is also a Master Equipment chart and a Master Weapons Chart.
Osgun Bassar
Armsman, 5 posts
AT 1 (00), XX/XX Hits
Sat 22 Apr 2023
at 20:13
  • msg #14

Nexus Cafe (OOC)

I could use race info for Osgun on my end please. Just his particular.
Game Master
GM, 14 posts
Sat 22 Apr 2023
at 20:22
  • msg #15

Re: Nexus Cafe (OOC)

Osgun Bassar:
I could use race info for Osgun on my end please. Just his particular.

I'll send it via Private Message.
Yom Argo
Crime Tech, 5 posts
AT 1 (00), XX/XX Hits
Sat 22 Apr 2023
at 20:43
  • msg #16

Re: Nexus Cafe (OOC)

Nothing required, I have it
Game Master
GM, 15 posts
Sat 22 Apr 2023
at 21:03
  • msg #17

Re: Nexus Cafe (OOC)

Just to make sure we are on the same page.

We are using the Smooth Stat Bonuses in the Character Creation thread.  The attribute bonuses from the Racial Characteristics Chart are added to the Bonus, not to the Stat directly.

Thanks.
Rhawn Thull
player, 1 post
Xeno-Human Mad Scientist
AT 1 (00), XX/XX Hits
Sat 22 Apr 2023
at 22:28
  • msg #18

Re: Nexus Cafe (OOC)

Just chilling out at the Nexus Cafe over a PGGB while listening to the live band Black Hole In My Head...

Although Rhawn is technically a Field Scientist, I'm envisioning him more as a crackpot inventor crossed with MacGyver. If he's able to pull a rabbit out of a hat, it'll be a very small rabbit (no lions or T. Rexes).
Game Master
GM, 16 posts
Sat 22 Apr 2023
at 22:39
  • msg #19

Re: Nexus Cafe (OOC)

All, please remember to use the die roller here.  Label the roll for what it's for please, makes it easier to track.
Game Master
GM, 18 posts
Sun 23 Apr 2023
at 13:47
  • msg #20

Re: Nexus Cafe (OOC)

Okay folks, with Petra we now have six players.  I turned off the recruiting flag.  Hopefully we don't have too much attrition.

Petra, we came to a consensus around the 'space vagabonds' or 'crew of misfits traveling through space getting into trouble' campaign model.  :)  Welcome!
Game Master
GM, 23 posts
Sun 23 Apr 2023
at 17:00
  • msg #21

Re: Nexus Cafe (OOC)

It was pointed out to me (thank you!) that I had many of the Prime requisites wrong in the Character Creation thread.  I do apologize for that, it was entirely my laziness, I copied that from a previous game I GMed that was in 1st edition and changes to the prime requisites is one of the major changes between editions.  You may, of course, adjust stats as appropriate (swapping values from a mistakenly prime to an actual prime.)
Akechi Jinsei
Explorer, 1 post
AT 1 (00), XX/XX Hits
Sun 23 Apr 2023
at 18:24
  • msg #22

Re: Nexus Cafe (OOC)

Hello everyone!  I was wondering if we had anyone who was going to be taking piloting skills?  I can, as an explorer, but I was debating whether I was going to or not.
Game Master
GM, 24 posts
Sun 23 Apr 2023
at 18:33
  • msg #23

Re: Nexus Cafe (OOC)

Petra is a Pilot by profession I believe.  Still haven't heard from Rhawn and Quirell as to what profession they chose.  (or if I did I missed and apologize.)
This message was last edited by the GM at 18:35, Sun 23 Apr 2023.
Akechi Jinsei
Explorer, 2 posts
AT 1 (00), XX/XX Hits
Sun 23 Apr 2023
at 18:41
  • msg #24

Re: Nexus Cafe (OOC)

In reply to Game Master (msg # 23):

Great, I don't have to focus there and can just be a back up!

Took me a while to get my head wrapped around the maneuvering in armor rules.  I think I finally have it!
Rhawn Thull
player, 2 posts
Xeno-Human Mad Scientist
AT 1 (00), XX/XX Hits
Sun 23 Apr 2023
at 19:40
  • msg #25

Re: Nexus Cafe (OOC)

Rhawn is a Scientist Engineer

As Iwas wading through the mountain of skills, I had the same thought: should we be coorditing our character generation so that we don't miss anything?

If we're going to have a ship, for instance, who's going to fix it?

Areas that probably need covered:

Combat
Communications
Sensors
Piloting
Astrogation
Gunnery
Medic

Stealth
Burglary
Diplomacy
Law
Game Master
GM, 27 posts
Sun 23 Apr 2023
at 19:47
  • msg #26

Re: Nexus Cafe (OOC)

You will notice looking through the skills that many of the Tech skills are paired up with Engineering skills.  The Tech skills are used for repair and building, the Engineering for Design.  Also, it is a good idea to get the Scanner Analysis skill if you can for relatively inexpensive DP cost.
Yom Argo
Crime Tech, 6 posts
AT 1 (00), XX/XX Hits
Sun 23 Apr 2023
at 20:26
  • msg #27

Re: Nexus Cafe (OOC)

Am a bit confused about BO  options for wealth and General Outfitting.
Specifically
quote:
The GM should stress to the players that they should not take the Elmonits generated on this table and spend them all on neat little gadgets.
and
quote:
begins the game with one normal energy or projectile weapon of his choice
Can we nail this down a bit more please?
What's allowed and what not?
Game Master
GM, 28 posts
Sun 23 Apr 2023
at 20:47
  • msg #28

Re: Nexus Cafe (OOC)

This is at the bottom of Message #1 in the Character Creation Thread:

quote:
Starting Gear

In addition to what you acquire through background options, each character begins the game with one normal energy or projectile weapon of his choice, and two magazines/power packs (one for the weapon and a spare). They must have a skill rank of 1 or more in the applicable weapon skill. They begin with clothes (including a light coat and rugged shoes), a holster and belt for their weapon(s) and equipment, and personal effects (including an ident disc, Elmonit card, grooming items, etc.)  Plus, a basic sum of spending money of 1d100+50 monits (cash not electronic currency.)


You get that regardless of how you spend your background options.  I don't care what you spend your money on, but there are no power swords.  You are all adults, make your own call rgarding how much cash you want to have in reserve.
Game Master
GM, 29 posts
Mon 24 Apr 2023
at 00:48
  • msg #29

Re: Nexus Cafe (OOC)

I had a request from someone who wants to use a profession from Companion II.  Looking over those professions there are really only two that fit in with what I'm trying to do here.  One is the one requested: Black Market Merchant/Smuggler.  The other is the Bounty Hunter.  If someone is interested in the Bounty Hunter let me know and I will show you the details.
Quirell Tawny
player, 1 post
AT 1 (00), XX/XX Hits
Mon 24 Apr 2023
at 01:12
  • msg #30

Re: Nexus Cafe (OOC)

Hello. My character will be playing the medic of the group. I imagine that my character might actually take on the role of spokesman or diplomat.
Yom Argo
Crime Tech, 7 posts
AT 1 (00), XX/XX Hits
Mon 24 Apr 2023
at 11:11
  • msg #31

Re: Nexus Cafe (OOC)

About that BM Merchant...
quote:
All primary skills, except Combat and Weapon skills, are developed as an Explorer. Combat and Weapon skills are developed as an Entertainer. All other primary skills and secondary skills are developed as a Crimi- nologist.
Which skills are developed as Explorer???
Game Master
GM, 30 posts
Mon 24 Apr 2023
at 12:01
  • msg #32

Re: Nexus Cafe (OOC)

Combat and weapon skills as Entertainer, Secondary skills as Criminologist, all other primary skills as Explorer.
Game Master
GM, 31 posts
Mon 24 Apr 2023
at 19:49
  • msg #33

Re: Nexus Cafe (OOC)

Quirell made a character sheet template based off the Role Master one here on RPOL.  It is text/ASCII.  If anyone wants to use it it is available as a template here now and I can cut & paste into your sheet if you like.

Thank you Quirell
Akechi Jinsei
Smuggler, 3 posts
AT 1 (00), XX/XX Hits
Mon 24 Apr 2023
at 19:51
  • msg #34

Re: Nexus Cafe (OOC)

Can you paste it under the information that is already there and I can transcribe it over and delete my notes as I add it to the sheet?
Petra Jelinek
Pilot, 1 post
AT 1 (00), XX/XX Hits
The Need for Speed
Mon 24 Apr 2023
at 19:52
  • msg #35

Nexus Cafe (OOC)

Thank you, Quirell!  Much appreciated, I’d love to have the sheet to work with.
Game Master
GM, 32 posts
Mon 24 Apr 2023
at 21:20
  • msg #36

Nexus Cafe (OOC)

Okay Petra, copied the sheet into your space here
Game Master
GM, 34 posts
Mon 24 Apr 2023
at 21:30
  • msg #37

Nexus Cafe (OOC)

For flavor, I added a list of Major Houses in the History of the Terran Empire thread.
Quirell Tawny
Physician, 2 posts
AT 1 (00), XX/XX Hits
Mon 24 Apr 2023
at 21:58
  • msg #38

Nexus Cafe (OOC)

I would like a copy of the character sheet with your updates as well placed in the template character description.

Thank you.
Game Master
GM, 35 posts
Mon 24 Apr 2023
at 22:02
  • msg #39

Nexus Cafe (OOC)

Done!  Let me know if I missed anything in my review
Petra Jelinek
Pilot, 2 posts
AT 1 (00), XX/XX Hits
The Need for Speed
Mon 24 Apr 2023
at 22:23
  • msg #40

Re: Nexus Cafe (OOC)

Game Master:
Okay Petra, copied the sheet into your space here

Thank you!
Yom Argo
Crime Tech, 8 posts
AT 1 (00), XX/XX Hits
Tue 25 Apr 2023
at 04:08
  • msg #41

Re: Nexus Cafe (OOC)

Should we just make up a home world? I don't mean specifics or whole setting like you did with the example planet. I am mostly referring to home world gravitation because of the MM effects. Or just assume 1g?
Game Master
GM, 36 posts
Tue 25 Apr 2023
at 11:49
  • msg #42

Re: Nexus Cafe (OOC)

Unless you are a Humanoid that needs to explain the natural mutation/adaptations, you can expect that your homeworld is within Terran normal ranges for most things.  Gravity in the 0.8-1.2 range, climate can have extremes, but the world overall has mixed climate zones like Earth, etc.

Hyperion is from one of the books, I didn't make it up.  It's just a convenient place as a base of operations, at least to start, for a group of people from all over.
Game Master
GM, 38 posts
Tue 25 Apr 2023
at 14:48
  • msg #43

Re: Nexus Cafe (OOC)

I put up the intro game thread to give you a sense of where we will start in terms of what your character has been up to in the most recent months/years.  Essentially, transitioning from your background story to being established on Hyperion IX.  That transition, in some sort of brief narrative, needs to be part of your first post describing you, how you got to Hyperion, and detailing an opportunity to have met at least one of the other characters.  You are welcome and encouraged to work out in advance among yourselves some relationship, it can be deep or tenuous, such that a web will form where all of the PCs know or know of each other.

I also locked the game thread for now, I will open it as characters are finished and approved.  Between the description of the city in the game thread and that of the non-Sperinx parts of the planet in the Places thread, hopefully you have a sense of the environment.
Yom Argo
Crime Tech, 9 posts
AT 1 (00), XX/XX Hits
Tue 25 Apr 2023
at 15:13
  • msg #44

Re: Nexus Cafe (OOC)

Yikes, obviously I'm far behind CharGen... need to hurry up
Game Master
GM, 39 posts
Tue 25 Apr 2023
at 17:13
  • msg #45

Re: Nexus Cafe (OOC)

I will emphasize two points, one that frequently comes up in games starting at Level 1 and one that is specific to a few questions.  Since characters are level 1 they are likely young and with minimal experience.  These are not old veterans; they are likely just out of Apprenticeship and embarking on their own careers.  Second, the Terran Empire is a civilized polity with enforced laws; heavy weapons are not the norm except on frontier worlds in the process of being explored or tamed, with a few exceptions notably in violent uprisings or military action.  I may not have made it clear in the Expectations, but I'm not running a military game.  I sincerely hope we never escalate to the point of support weapons or grenade launchers.
Quirell Tawny
Physician, 3 posts
AT 1 (00), XX/XX Hits
Wed 26 Apr 2023
at 01:36
  • msg #46

Re: Nexus Cafe (OOC)

I have 2 questions about character generation.

Where are the Adolescent tables for race or character?

We do not roll on stat table games for first level correct?

I just realized that spacemaster has half the development skill points then Rolemaster.
Petra Jelinek
Pilot, 3 posts
AT 1 (00), XX/XX Hits
I feel the need ...
Wed 26 Apr 2023
at 02:32
  • msg #47

Re: Nexus Cafe (OOC)

Quirell Tawny:
I have 2 questions about character generation.

Where are the Adolescent tables for race or character?

We do not roll on stat table games for first level correct?

I just realized that spacemaster has half the development skill points then Rolemaster.

I am sure that the GM will correct me if I am wrong, but given this is SM 2e (which is closer to RM 2e/Classic), there are no separate tables for adolescent advancement, it is simply another development cycle with DPs to spend.

And you do not get any stat gain rolls at first level.  They start when you do your advancement/development point spending for second level.

Also, DPs are lower (but as noted above the same mechanic as the old RM 2e/Classic), but also the DP costs for skills are lower or rather, since you get +5 per rank (and no categories to spend on), they are sort of equivalent (though a bit courser/less fine grained) when compared to RMFRP or SM:Privateers mechanics.
Game Master
GM, 40 posts
Wed 26 Apr 2023
at 03:01
  • msg #48

Re: Nexus Cafe (OOC)

Essentially correct, Petra.  There are fewer skills than in RMSS and you get more for each rank as well.  With the smooth stat bonuses most people will see a slight bump in DPs also, 2-5 points.  Your adolescent development uses the same DPs as your apprenticeship and the same profession costs.  You do them separately though, don't mix the points.  Please map out somewhere how you are spending DPs as well.
Rhawn Thull
Engineer, 3 posts
Xeno-Human Mad Scientist
AT 1 (00), XX/XX Hits
Wed 26 Apr 2023
at 03:55
  • msg #49

Re: Nexus Cafe (OOC)

Are you keeping the Beginnings thread closed until more of us are approved, or should we be posting our intro in a PM for approval first?


Ignore this; didn't fully read the above post....
This message was last edited by the player at 04:40, Wed 26 Apr 2023.
Game Master
GM, 41 posts
Thu 27 Apr 2023
at 00:24
  • msg #50

Re: Nexus Cafe (OOC)

Note, I set the die roller to default to open ended 1d100 fumbles on 5, the default for SM.  If you need to roll a non-open-ended 1d100 just clear the drop down that specifies it is a Rolemaster/Spacemaster roll.  Also, when rolling hits it's a good idea to record each die.
Osgun Bassar
Armsman, 6 posts
AT 1 (00), XX/XX Hits
Thu 27 Apr 2023
at 16:31
  • msg #51

Re: Nexus Cafe (OOC)

Just tinkering with equipment at this point.

Otherwise ready.
Game Master
GM, 42 posts
Thu 27 Apr 2023
at 18:52
  • msg #52

Re: Nexus Cafe (OOC)

Osgun, I don't see anything in the character sheet.

As far as I can tell Yom Argo, Rhawn Thull and Petra Jelinek are almost done.

Chime in here if your character is done, character sheet on RPOL is filled out (largely; gear can wait, exhaustion points and other minor details can wait), and you feel you are ready for review.

Thanks.
Petra Jelinek
Pilot, 4 posts
AT 1 (00), XX/XX Hits
I feel the need ...
Fri 28 Apr 2023
at 00:26
  • msg #53

Re: Nexus Cafe (OOC)

My sheet is ready for review.  I don't have all of my gear finalized (and some final calculations), nor are some of the role playing traits fully filled in, but the skills and stats should all be accurate at this point.
Akechi Jinsei
Smuggler, 4 posts
AT 1 (00), XX/XX Hits
Fri 28 Apr 2023
at 01:07
  • msg #54

Re: Nexus Cafe (OOC)

I had a couple of emergencies pop up on me.  I don't have a whole lot left to complete but will either be tomorrow or Saturday morning before I can finish it all up.
Yom Argo
Crime Tech, 10 posts
AT 1 (00), 21/21Hits
Fri 28 Apr 2023
at 12:16
  • msg #55

Re: Nexus Cafe (OOC)

Hmm

Hit = CO/10 (rounded off) + [no of rnk Body Development] * [dice dependent on race]

Right ?

So what is CO bonus used for ?
Osgun Bassar
Armsman, 7 posts
AT 1 (00), XX/XX Hits
Fri 28 Apr 2023
at 13:36
  • msg #56

Re: Nexus Cafe (OOC)

I work off of mobile a lot, so it's going to take me a few days to get his numbers from the PM thread transcribed. But thankfully they are all there ready to go.

Should be fun.
Game Master
GM, 43 posts
Fri 28 Apr 2023
at 14:29
  • msg #57

Re: Nexus Cafe (OOC)

Yom Argo:
Hmm

Hit = CO/10 (rounded off) + [no of rnk Body Development] * [dice dependent on race]

Right ?

So what is CO bonus used for ?

 Base Hits is CO/10.  Then roll hit dice equal to the ranks of Body Development, add the total to the Base.  That is your new Base Hits and it needs to be recorded separately.  Then add a percentage based on your CO bonus, essentially, multiply the base by 1+CO bonus as a decimal.  If CO bonus is +10 your final hits is Base x 1.1.  You need to record the Base because next level any new hit dice are added to the base before multiplying by the CO bonus.
Yom Argo
Crime Tech, 11 posts
AT 1 (00), 21/21Hits
Fri 28 Apr 2023
at 17:17
  • msg #58

Re: Nexus Cafe (OOC)

In reply to Game Master (msg # 57):

Hmpf, yeah, found it in p.6
Thanks
Quirell Tawny
Physician, 4 posts
AT 1 (00), XX/XX Hits
Fri 28 Apr 2023
at 21:56
  • msg #59

Re: Nexus Cafe (OOC)

If Con goes up, do base hit points rise for con divided by 10 or does only con bonus modify hit point after character generation?
Game Master
GM, 44 posts
Fri 28 Apr 2023
at 22:28
  • msg #60

Re: Nexus Cafe (OOC)

The CO/10 Base does not change as far as I can tell.  However, the multiplier based on the CO bonus is applied after hit dice are added to that base at every level.

Let's say you have Base Hits of 9 (90 CO) with a +10 bonus.  You roll two hit dice at level 1 and add 13.  Your new base is 22.  Then multiply and you get 24 Hits.  At second level you do your stat gain rolls and your CO drops 3 points.  Now it's an 87 with a +9 bonus.  Your base is still 22, add another two hit dice, rolling 9, your base is now 31.  Then multiply that base by the new +9 bonus (x1.09) gets you 34 hits.
Game Master
GM, 45 posts
Sat 29 Apr 2023
at 01:18
  • msg #61

Re: Nexus Cafe (OOC)

Looks like Petra is done!

Who's next?
Petra Jelinek
Pilot, 5 posts
AT 6 (5), 16/16 Hits
I feel the need ...
Sat 29 Apr 2023
at 05:05
  • msg #62

Nexus Cafe (OOC)

*slight static* This is your pilot speaking.  We have achieved lift-off and you are free to move about the cabin...

Petra is from a (cold) frontier world in Zone 3 near Devon and Hyperion IX.  She is a third-generation colonist and trained as a flyer/pilot from a young age.  She is a decent h-space (and n-space) pilot, but young - and known to be an innovativereckless problem-solver.  She is also an avid grav cyclist.  So, you could have met her in any official (or unofficial) capacity that required driving/piloting (she also spectates as she's always interesting in the latest vehicle tech and maneuvers.  She trained hydrofoils, grav vehicles, and all types of gravitic shuttles and spacecraft.  She is also trained in astrogation (and has basic understanding of other basic bridge functions:  comms, sensors, &c.).

She was recently (about six months ago) discharged from the Imperial Military, where she served as a ... wait for it... pilot.  So, connections from serving on the same ship/missions is also a possibility (though she's spent the last year or so of her service in recovering from  a crash, so there is that) for other veterans.

Since then, odd jobs it is, while working passage along the star lanes to get to Hyperion IX.

If any of you are interested in connecting, just let me know here or by PM.
Yom Argo
Crime Tech, 12 posts
AT 1 (09), 24/24Hits
Sat 29 Apr 2023
at 07:58
  • msg #63

Nexus Cafe (OOC)

We need not use the CharSheet provided, right?
Do you prefer to have all skills listed or only those that have been developed, i.e. have ranks in?
Rhawn Thull
Engineer, 4 posts
Xeno-Human Mad Scientist
AT 1 (00), XX/XX Hits
Sat 29 Apr 2023
at 09:14
  • msg #64

Nexus Cafe (OOC)

I think I've got my character hammered out. Still needs some fine-tuning and tweaking... but then the rules are so convoluted and disjointed I may have just created a canine.
Game Master
GM, 46 posts
Sat 29 Apr 2023
at 12:59
  • msg #65

Nexus Cafe (OOC)

In reply to Yom Argo (msg # 63):

I don't need all the skill, and you don't have to use the template.  As long as everything is there and relatively easy to find.  The template, being based off RMSS (I believe) has things that don't apply, but all the necessary things are there.
Yom Argo
Crime Tech, 13 posts
AT 6 (09), 0/24Hits
WMR 19m/rnd
Sat 29 Apr 2023
at 13:59
  • msg #66

Nexus Cafe (OOC)

In reply to Game Master (msg # 65):

Yeah, cannot make much sense of the Movement tables/speed/pace, Exhaustion Points.

I think I'm done.

How much input do you expect on Demeanor and Personality.
I typically prefer not to write that down at the start of a game but kind of develop the personality.
I have a fairly clear picture of Yom in my head but find it somewhat difficult to write it down.

As mentioned before, as a Crime Tech I'm not really useful at this point for space vessel operation. While the Technicals Skills are cheap DP-wise, I don't have good enough Me to be much use, still I might be convinced to invest into some of those in the future.

The depraved society he has been living in has made him fairly callous, not empathic, so he is also not the best socializer.
Still, Yom has acquired some skills there to indulge the rich tourists of Joyeuse.

As a Standard Human, he is clearly inferior to those he had to indulge, which has made him somewhat resentful, not rascist, though. He definitely envies the rich or nobles for their lifes of luxury which has made him susceptible for criminal (or at least not exactly legal) activities.
Game Master
GM, 48 posts
Sat 29 Apr 2023
at 14:30
  • msg #67

Nexus Cafe (OOC)

Movement is (as with most things in this game) complicated, but I will "simplify" to this base:

Add your ST and QU modifiers.  Use this as a multiplier to a base of 17 m/turn.  Example, ST mod is 7 and QU mod is 5, total is 12.  Base move (17) x 1.12 = 19.04, rounds to 19.  I amnot going to track or use exhaustion points.  We'll deal with pace and speed multipliers if it becomes relevant.

No I don't expect people to fill out things like demeanor and personality, though I encourage at least one-word placeholders that give a sense of who they are.  But since other players can't see the character sheets, the important thing is what goes into the description.

There I want you all to put a couple of things.  1) what anyone can tell by looking at your character for a few minutes.  That includes physical appearance, build, apparent strength and agility, any other high stats that would affect the impression they give (like a high PR and AP), clothing typically worn, any mannerisms, accents, etc.  2) anything someone who knows your character through association would know, like any background info they would freely share, any gear they own they would not walk a civilized street carrying, etc. 3) a picture if you have one that is different or better than the portrait, still prefer no anime or "cartoony" images.
Game Master
GM, 49 posts
Sat 29 Apr 2023
at 14:42
  • msg #68

Nexus Cafe (OOC)

Also, you guys don't have a ship yet, individually or as a team, so don't fret too much about shipboard roles.  In any case, the hey is not to make people who would be the ideal crew for a ship rather to make a diverse team with skills useful across a spectrum.  Trust me to take care of any skills gaps when it comes to the ship.

So far we have a pilot who can drive an assortment of vehicles and more or less protect herself.
A thief type good at getting in and out unnoticed and also at defending himself.
An armsman that can pack a solid punch
An engineer, presumably also able to defense himself
A smuggler with back up piloting skills, some ability as a trader and negotiator
and a physician

That's pretty good balance.  A lot of useful skills for general adventuring, for handling a ship, getting out of a fight alive, etc.
Yom Argo
Crime Tech, 14 posts
AT 6 (09), 0/24Hits
WMR 19m/rnd
Sat 29 Apr 2023
at 17:21
  • msg #69

Nexus Cafe (OOC)

Question on similar skills:
Half Rank means roumded down or up?
Rnk 3 in Laser Pistol mean 1 (or 2?) Rnk in similar Enerny Pistols
Game Master
GM, 50 posts
Sat 29 Apr 2023
at 18:16
  • msg #70

Nexus Cafe (OOC)

There is no specific rule that I can find that says how to round, but in every example or situation where it is mentioned they say either round normally (0.5+ goes up, less than 0.5 goes down) or to round up.  Therefore, let's round it up.
Game Master
GM, 51 posts
Sat 29 Apr 2023
at 18:30
  • msg #71

Nexus Cafe (OOC)

When thinking about your first IC post introducing yourself please remember that you can decide how long ago you arrived at Emerich Rach's city-state on Hyperion IX, whether you did any other (small) jobs for Emerich since then, and the sparse conditions under which you are living.  My current plan is to begin when you are called up for a bigger job than any you've done before, a real opportunity.
Game Master
GM, 52 posts
Tue 2 May 2023
at 18:41
  • msg #72

Nexus Cafe (OOC)

How are folks coming along?  I know a couple are done and I would like to keep some sort of momentum.  However, I also want to give everyone a chance to get their character right and we have one more potential player joining.  Looking at your own current status, chime in and let me know if you think you will be ready for game start by Friday evening whatever your time may be, please.
Petra Jelinek
Pilot, 6 posts
AT 6(5), 16/16 HP, WMR 19
Minkowski Islands? Cool!
Tue 2 May 2023
at 19:08
  • msg #73

Re: Nexus Cafe (OOC)

Chiming-in; I believe that I am ready for a Friday evening start!  *rubs hands together eagerly*
Yom Argo
Crime Tech, 15 posts
AT 6 (09), 24/24Hits
WMR 19m/rnd
Wed 3 May 2023
at 04:03
  • msg #74

Re: Nexus Cafe (OOC)

I also believe to be finished and ready to start.
Osgun Bassar
Armsman, 8 posts
AT 1 (00), XX/XX Hits
Wed 3 May 2023
at 04:14
  • msg #75

Re: Nexus Cafe (OOC)

95 percent there, likely good enough to start.
Rhawn Thull
Engineer, 5 posts
Xeno-Human Mad Scientist
AT 1 (00), XX/XX Hits
Wed 3 May 2023
at 06:39
  • msg #76

Re: Nexus Cafe (OOC)

Ready to go, too... just fine-tuning my character sheet so it's more coherent.
Quirell Tawny
Physician, 5 posts
AT 1 (22), 10/10 Hits
Wed 3 May 2023
at 10:02
  • msg #77

Re: Nexus Cafe (OOC)

My character is now done too but not reviewed. The history is there it's kind of clunky.

Quirrel is a trainer in his spare time for a power raking team and frequently gambles. Perhaps someone's needed a 'Street doctor' before, no questions asked.
Akechi Jinsei
Smuggler, 5 posts
AT 1 (00), XX/XX Hits
Wed 3 May 2023
at 17:34
  • msg #78

Re: Nexus Cafe (OOC)

I still need to transcribe the character sheet info I have to the main one. Other than that, I should be ready.
Game Master
GM, 53 posts
Wed 3 May 2023
at 23:38
  • msg #79

Re: Nexus Cafe (OOC)

At least one of you has a personal Velocity Shield.  The shield when active gives the following DB bonuses:  vs. Energy: +0, vs. Projectiles: +60, vs. Missile: =45 and vs. Melee: +30.
Game Master
GM, 54 posts
Thu 4 May 2023
at 18:44
  • msg #80

Re: Nexus Cafe (OOC)

Okay, it looks like almost everyone is ready.  The newest addition (Natakkoa) is the only person we are waiting on.  Therefore I will open up the game thread.  Please post an introduction, as I said earlier, with some sense of how long you've been on Hyperion IX, if you did a small job or to before for the Rach organization, something about that, and living conditions.  End your post with the character leaving to attend the briefing, but do not include arriving at the briefing or any part of that.  Thank you.
Natakkoa Tukumpeh
Planetologist, 1 post
AT 1 (00), XX/XX Hits
"Old Earth" Human
Fri 5 May 2023
at 03:54
  • msg #81

Re: Nexus Cafe (OOC)

Just wanted to stop in and say "Hi!" and to let you all know I'm working as fast as I can to get Natakkoa spun up and ready  -  this was a surprise opportunity for me, and I'm crunching everything from scratch, as fast as differing schedules and communications allow.

There's a LOT of information available, and one does not simply slap a character into a world-rich game without some contemplation and critical thinking.  :-)
Yom Argo
Crime Tech, 16 posts
AT 6 (09), 24/24Hits
WMR 19m/rnd
Fri 5 May 2023
at 05:16
  • msg #82

Re: Nexus Cafe (OOC)

Welcome and do take your time.
I felt a bit rushed believing everyone else was already finished. Mind, this is not criticism, it was 100% my own mistake :D.
Luckily, SM is a system where one can easily correct DP expenditure mistakes. So having a clear idea about the concept and character is imho the most important choice/decision to make.
Loving it that we'll have a Planetologist.
BTW, skimming over Star/Planet generation I am a bit surpised to see Hyperion having a habitable planet since it is an O star. Guess I misunderstood the rules provided, lol. And Yom certainly would not kmow that kimd of thing anyway. Plus: with Joyeuse placed also in an O system I actually made the same 'mistake'. GM, feel free to planet Joyeuse in another system (non-O), as long as it is Devon :D
Game Master
GM, 55 posts
Fri 5 May 2023
at 11:51
  • msg #83

Re: Nexus Cafe (OOC)

I haven't seen any details on anyone's home worlds.  There is no notification for edits made to character sheets or description.

Hyperion I cut & pasted from the book, any 'error' in the planet's data is from the SM authors.  It is safe to say that it is an exceptional world.

I don't generally use the system or planetary generation stuff, except to choose the appropriate results.  If I roll everything randomly it will be a nearly empty, barren and boring universe.
Quirell Tawny
Physician, 7 posts
AT 1 (22), 10/10 Hits
Fri 5 May 2023
at 19:46
  • msg #84

Re: Nexus Cafe (OOC)

That's intimidating.  I have an idea about his home world but distances, mass, and area might need some refinement after I'm done or at least a review.
Petra Jelinek
Pilot, 8 posts
AT 6(5), 16/16 HP, WMR 19
Minkowski Islands? Cool!
Sat 6 May 2023
at 18:16
  • msg #85

Re: Nexus Cafe (OOC)

Welcome Natakkoa!  Looking forward to RPing with you!
Game Master
GM, 60 posts
Sat 6 May 2023
at 18:52
  • msg #86

Re: Nexus Cafe (OOC)

Waiting for intro posts from Rhawn and Akechi.  If Natakkoa is ready by the time they post she can also post her intro before I move the story along.
Akechi Jinsei
Smuggler, 6 posts
AT 1 (00), 23/23 Hits
Sat 6 May 2023
at 19:43
  • msg #87

Re: Nexus Cafe (OOC)

I will work on a post this evening.  Diagnosed with Strep so a little out of it the past couple of days.
Natakkoa Tukumpeh
Planetologist, 2 posts
AT 1 (00), XX/XX Hits
"Old Earth" Human
Sat 6 May 2023
at 20:32
  • msg #88

Re: Nexus Cafe (OOC)

In reply to Game Master (msg # 86):

I just read your "Experience Point" thread, and just wanted to toss this out there:  I am 100% "OK" with "Milestone" progression, if that's any easier for you.  I feel like characters learn from both successes and failures, and that over the course of a level, it pretty much evens out.

If you wanted to make level advancement at logical "story breaks", you'll get no complaints from me.  :-)
Game Master
GM, 62 posts
Sat 6 May 2023
at 22:17
  • msg #89

Re: Nexus Cafe (OOC)

In reply to Natakkoa Tukumpeh (msg # 88):

I want to see how the xp comes out.  I can fudge it outright or give big "good role-playing" and "good idea" bonuses, but I'm curious how hard it is to actually get 10,000 xp (what is needed to advance to level 2).
Yom Argo
Crime Tech, 19 posts
AT 6 (09), 24/24Hits
WMR 19m/rnd
Sat 6 May 2023
at 22:42
  • msg #90

Re: Nexus Cafe (OOC)

I always found the first time, ×5 muliplier the most 'troublesome' to rate :).
Game Master
GM, 63 posts
Sun 7 May 2023
at 13:49
  • msg #91

Re: Nexus Cafe (OOC)

Folks, I'm loving the intros, but it may not have been clear from the description of Hyperion IX that it is not a normal colony and Emrich Rach's city is not a normal city.  cafes, restaurants and other services exist, certainly; but there are very few children and no colleges or universities or anything.  The business of this city is outlawry and criminal enterprises, and it is disguised as a small trading city to not make it obvious.

Akechi, strep throat sucks, it's miserable.  I hope you feel better soon.
Rhawn Thull
Engineer, 7 posts
Xeno-Human Mad Scientist
AT 1 (00), XX/XX Hits
Sun 7 May 2023
at 13:54
  • msg #92

Re: Nexus Cafe (OOC)

So, someone is recruiting a gang and we're IT!

Or else we're on Santa's naughty list already. Boss Santa?
Game Master
GM, 64 posts
Sun 7 May 2023
at 13:58
  • msg #93

Re: Nexus Cafe (OOC)

Hyperion attracts ne'er-do-wells like moths to a flame.  This line is key, though it doesn't go into much detail:  "The criminals and mercenaries which constitute the Hyperian population have adopted the refugee Spheranxe lifestyles, living in relatively quiet communities until a challenging assignment comes along."  Spheranxe and Hyperion are two different, distinct cultures sharing a planet called Hyperion IX.
Game Master
GM, 65 posts
Mon 8 May 2023
at 17:39
  • msg #94

Re: Nexus Cafe (OOC)

It was pointed out to me that I left out in the IC thread the part about the job summons.  I have now edited that into the first post.  Please review and you may edit your intro post if you like.
Yom Argo
Crime Tech, 20 posts
AT 6 (09), 24/24Hits
WMR 19m/rnd
Mon 8 May 2023
at 18:35
  • msg #95

Re: Nexus Cafe (OOC)

Well, yes, that does make a difference.
Essentially I have this question: what would Rach's City "Police" do if I were to carry a laser rifle?
Or is my 'dismantled' system of that weapon 'safe' enough not to be arrested on first sight.
It was all very much easier with my own real estate on Joyeuse, just keep it there. Now, maybe some locker or safe house or something for a rental fee?
This message was last edited by the player at 18:36, Mon 08 May 2023.
Game Master
GM, 66 posts
Mon 8 May 2023
at 19:02
  • msg #96

Re: Nexus Cafe (OOC)

Police?  On Hyperion IX?  They don’t care if you carry a rifle, the goal is not to use it and not to stand out in case anyone from the outside come snooping about.  Do anything they don’t like and they’ll disappear you, of course.
Yom Argo
Crime Tech, 21 posts
AT 6 (09), 24/24Hits
WMR 19m/rnd
Tue 9 May 2023
at 04:07
  • msg #97

Re: Nexus Cafe (OOC)

Ok, then we'll postpone the matter of secure locker for now :D
Quirell Tawny
Physician, 8 posts
AT 1 (22), 10/10 Hits
Tue 9 May 2023
at 04:12
  • msg #98

Re: Nexus Cafe (OOC)

Still a safe place to live, this planet. Just as long as we don't piss off the local government we'll be fine.
Natakkoa Tukumpeh
Planetologist, 5 posts
AT 5 (Var), 22/22 Hits
OE Human via Phi Iupetus
Tue 9 May 2023
at 17:11
  • msg #99

Re: Nexus Cafe (OOC)

Am essentially done with character creation  -  just hammering out the last few details of equipment (just the little things) and fleshing out some non-relevant background stuff for my own amusement.

Am posted in "intro" and off and running!

Pleasure to be here, and I am extremely encouraged by the quality of the writing I've seen thus far!  Good writing is what makes or breaks a PBP game  -  I'm really looking forward to interacting/writing with all of you.  :-)
Game Master
GM, 67 posts
Wed 10 May 2023
at 01:37
  • msg #100

Re: Nexus Cafe (OOC)

Hoping Akechi feels better and up to posting an intro.  Then we jump right into the action.
Natakkoa Tukumpeh
Planetologist, 6 posts
AT 5 (Var), 22/22 Hits
OE Human via Phi Iupetus
Thu 11 May 2023
at 02:42
  • msg #101

Re: Nexus Cafe (OOC)

So, I'm reading through the initial character posts, as they give an overview of their characters and show them getting ready for this meeting they've been called to, presumably to be offered a job, and I noticed that *all*, or nearly all, the characters have opted to have been on Hyperion IX for about two months.

And that got me thinking  -  in two months, there's a *chance* of some of us having already bumped into each other, or perhaps noticed each other (without knowing who that other person was, of course), or perhaps some other kind of encounter.

Just wondering, then, if anyone else who's been here for those two months already might be interested in writing up a little history/interaction/observation, flesh out the characters a little, get them a little "voice" time, while we're getting started.

PM me if you're interested, and we can set up a thread.  :-)
Yom Argo
Crime Tech, 22 posts
AT 6 (09), 24/24Hits
WMR 19m/rnd
Thu 11 May 2023
at 04:05
  • msg #102

Re: Nexus Cafe (OOC)

Some of that has occurred via PM already but at least those I was involved in kind of did not get finished
Game Master
GM, 68 posts
Fri 12 May 2023
at 01:53
  • msg #103

Re: Nexus Cafe (OOC)

I will give Akechi until tomorrow.  I'm traveling tomorrow afternoon on a road-trip (and returning Saturday) so I will advance the game thread when I get settled into the hotel; Akechi can then catch up if he hasn't posted.
Natakkoa Tukumpeh
Planetologist, 8 posts
AT 5 (Var), 22/22 Hits
OE Human via Phi Iupetus
Sat 13 May 2023
at 16:08
  • msg #104

Re: Nexus Cafe (OOC)

And we're off!  :-D

SOOOO tempted to just jump in and start RPing with everyone, but want to give all the active players a chance to get in and post initial responses!

A reminder  -  to myself included!  -  be careful not to "do" too much in the way of Actions without giving other players a chance to react/respond.  Telegraph your intent, and then wait a beat.  Everything is occurring simultaneously, and we want to be careful to incorporate the agency and reactions of the other characters.
Yom Argo
Crime Tech, 25 posts
AT 6 (09), 24/24Hits
WMR 19m/rnd
Sun 14 May 2023
at 09:27
  • msg #105

Re: Nexus Cafe (OOC)

In reply to Natakkoa Tukumpeh (msg # 104):

Did I get right that you know how to swim and dive?
Since Yom did spend some time on the beach, trying to cope with the expansive view, he may have seen her perhaps?
Game Master
GM, 70 posts
Sun 14 May 2023
at 13:47
  • msg #106

Re: Nexus Cafe (OOC)

In reply to Natakkoa Tukumpeh (msg # 104):

Petra has not posted a reaction to the new situation, let's give her a moment.  COnversations that do not advance the action are okay.
Natakkoa Tukumpeh
Planetologist, 9 posts
AT 5 (Var), 22/22 Hits
OE Human via Phi Iupetus
Sun 14 May 2023
at 14:13
  • msg #107

Re: Nexus Cafe (OOC)

In reply to Yom Argo (msg # 105):

For Nat, "swimming" is a form of Meditation, and one of the main ways she accesses hard to reach geological locations.  She's got everything she needs outside of the deep, deep-sea suits.

If there's a "common" beachhead near the city, and if you've spent a decent amount of time there, I would say that there's a high, high percentage chance you've seen her out there.  Both with and without some gear.

For narrative purposes, go for it!  :-)
Yom Argo
Crime Tech, 26 posts
AT 6 (09), 24/24Hits
WMR 19m/rnd
Sun 14 May 2023
at 17:15
  • msg #108

Re: Nexus Cafe (OOC)

Ok, just one further question though.
5'11.5" = 1.82m
However, you list 1.95m
Just want to not mix up (very tall and extremely thin) vs (medium height but very thin)
Going by good old red labelled RM table, not personal opinion :)
This message was last edited by the player at 17:16, Sun 14 May 2023.
Natakkoa Tukumpeh
Planetologist, 10 posts
AT 5 (Var), 22/22 Hits
OE Human via Phi Iupetus
Sun 14 May 2023
at 18:10
  • msg #109

Re: Nexus Cafe (OOC)

In reply to Yom Argo (msg # 108):

Oh, good catch  -  thank you.

5' 11 1/2"  =  1.82m

Fixed.
Yom Argo
Crime Tech, 27 posts
AT 6 (09), 24/24Hits
WMR 19m/rnd
Sun 14 May 2023
at 19:51
  • msg #110

Re: Nexus Cafe (OOC)

In reply to Natakkoa Tukumpeh (msg # 109):

Right, so no Humanoid II or III presumptions :D
Game Master
GM, 72 posts
Mon 15 May 2023
at 02:11
  • msg #111

Re: Nexus Cafe (OOC)

The multiscanner has a limited arc, to scan in 360 degrees means turning in a circle physically.  Doing so too fast incurs penalties on the roll.  Make a Scanner Analysis roll, open-ended.  Based on how well you roll I can tell how far out you detect anything.  Basic life detection out to 500 m is considered Medium range and Hard (-10).  Number of life units out to 100 m is the same difficulty.
Game Master
GM, 73 posts
Mon 15 May 2023
at 03:46
  • msg #112

Re: Nexus Cafe (OOC)

For posting anything OOC in an IC message, like rolls, put a horizontal lin e after the IC text then cut and paste any rolls and add OOC text, all in orange.

Thanks.


Like this

23:07, Today: Natakkoa Tukumpeh rolled 71 using 1d100+16 with the Role/Spacemaster system (fumble range of 1 to 5).  Scanner Analysis Roll.  -10 difficulty (# of life signs), +26 skill.

Game Master
GM, 74 posts
Tue 16 May 2023
at 02:06
  • msg #113

Re: Nexus Cafe (OOC)

Petra, the local network is down.  There is nothing to connect to.
Petra Jelinek
Pilot, 12 posts
AT 6(5), 16/16 HP, WMR 19
Minkowski Islands? Cool!
Tue 16 May 2023
at 02:07
  • msg #114

Re: Nexus Cafe (OOC)

Game Master:
Petra, the local network is down.  There is nothing to connect to.

Well, that makes any roll moot... :D  EDIT:  I've updated my IC post.
This message was last edited by the player at 02:33, Tue 16 May 2023.
Natakkoa Tukumpeh
Planetologist, 13 posts
AT 5 (Var), 22/22 Hits
OE Human via Phi Iupetus
Tue 16 May 2023
at 02:58
  • msg #115

Re: Nexus Cafe (OOC)

In reply to Game Master (msg # 112):

Ok, dumb question, but....how did you get that horizontal line *exactly* the width of the post?  It looks nicer, and cleaner, than a string of "underscores".....
Game Master
GM, 75 posts
Tue 16 May 2023
at 03:19
  • msg #116

Re: Nexus Cafe (OOC)

At the bottom of the post editing scren right between Code and SmallCaps is "hr".  That is the horizontal line.
Natakkoa Tukumpeh
Planetologist, 14 posts
AT 5 (Var), 22/22 Hits
OE Human via Phi Iupetus
Tue 16 May 2023
at 05:01
  • msg #117

Re: Nexus Cafe (OOC)

In reply to Game Master (msg # 116):

Cool - thank you.  :-)
Petra Jelinek
Pilot, 13 posts
AT 6(5), 16/16 HP, WMR 19
Minkowski Islands? Cool!
Tue 16 May 2023
at 20:16
  • msg #118

Re: Nexus Cafe (OOC)

Game Master:
Petra, the local network is down.  There is nothing to connect to.

Are there any viewports or some such in the room?  Or only the two (closed) doors?
Game Master
GM, 76 posts
Tue 16 May 2023
at 21:41
  • msg #119

Re: Nexus Cafe (OOC)

No viewports in this room.  Nothing that wasn’t described.
Natakkoa Tukumpeh
Planetologist, 15 posts
AT 5 (Var), 22/22 Hits
OE Human via Phi Iupetus
Wed 17 May 2023
at 03:34
  • msg #120

Re: Nexus Cafe (OOC)

In reply to Game Master (msg # 119):

Does Nat have any luck with her scan (Main IC thread, msg #19)?
Yom Argo
Crime Tech, 32 posts
AT 6 (09), 24/24Hits
WMR 19m/rnd
Wed 17 May 2023
at 05:22
  • msg #121

Re: Nexus Cafe (OOC)

I feel stupid for my assumption that the red blinking light was just an indication that comms was active rather than pointing at an alarm :D.

Other than that I think the Scanner table I have is... weird. Or I simply misinterpreted. Power Emanations can only be detected at long range and thus come with -30 to any maneuvre? At triple range with the repair scanner? My assumption was that a larger, more intense, power source would be easier to detect. Instead it is possible to detect a Personal Comm Beam at 300m range but still with -30. I had hoped to be able to determine the extent of station damage, i.e. reactor off and thus main units (gravity control) off... sort of :D
Well, so be it.

I think we just have to open a door, huh?
This message was last edited by the player at 05:22, Wed 17 May 2023.
Game Master
GM, 78 posts
Wed 17 May 2023
at 18:55
  • msg #122

Re: Nexus Cafe (OOC)

The repair scanner has different ranges from the multiscanner.  The only things it can scan in Point Blank, Short of Medium range is "Any Electrical Current" with ranges out to 10, 30 and 50 m respectively.  However, the Power Emanations from the multiscanner chart the repair scanner can read at 3x range.  So a multiscanner can detect ship comms at 500m as Long Range (and not beyond that range).  The repair scanner does the same thing out to 1,500 m.  Doesn't change the range-based difficulty, except to extend those ranges.

Also, the red blinking light is an emergency indicator.  It doesn't really give any information, like the red alert lights on the Enterprise: it just says there is an emergency without further details.
This message was last edited by the GM at 18:57, Wed 17 May 2023.
Yom Argo
Crime Tech, 33 posts
AT 6 (09), 24/24Hits
WMR 19m/rnd
Thu 18 May 2023
at 08:56
  • msg #123

Re: Nexus Cafe (OOC)

Ok.
What about the various posts concerning the time lapse between heading for the meeting and waking up ?
Can we determine how much time is 'missing'?
Game Master
GM, 79 posts
Thu 18 May 2023
at 17:25
  • msg #124

Re: Nexus Cafe (OOC)

Tom, Quirell was at the intercom station, is Yom going try and push him aside to ask the woman those questions?  If so, Quirell gets a reaction, under the Agency Rule.
Yom Argo
Crime Tech, 35 posts
AT 6 (09), 24/24Hits
WMR 19m/rnd
Thu 18 May 2023
at 17:43
  • msg #125

Re: Nexus Cafe (OOC)

Actually it was my understanding that Quirell was checking for his gear, roaming through his backpack after he had switched to mute. And he addressed the group.
I did not realize that he was still occupying the space before the door. Checking one's backpack would probably imply sitting down, getting down on one's knees backbavk placed on the floor
[Shrug]
I really don't mind, Yom was busy scanning before he even turned to the comms. So a whole minute, at least, had passed meanwhile.
Anyway, Yom would not have pushed him away from the comms.
If that is the interpretation kindly just delete the post.

Hmm, woild looking at the red light already imply shoving him away, too?
Game Master
GM, 80 posts
Thu 18 May 2023
at 18:08
  • msg #126

Re: Nexus Cafe (OOC)

Looking at the light?  No.  In all, this is why descriptive context is important.  Quirell said he was looking in his backpack, but the assumption is he didn't move physically because he didn't say he did.  A backpack is worn, after all, and I gave you guys the leeway to decide how you had your equipment with you.

No worries, not upset or anything, just want to a) make sure everyone gets to post without the story running away from them, and b) preserve each character's agency, and c) clarify the unknowns.
Yom Argo
Crime Tech, 36 posts
AT 6 (09), 24/24Hits
WMR 19m/rnd
Thu 18 May 2023
at 18:38
  • msg #127

Re: Nexus Cafe (OOC)

Yeah, last online on Monday...
Maybe decide on some general outline (emphasis being 'general' here) about post rate?
Well, and apologies, seems like all the few games I'm in (never more than 5) dwindle away into inactivity, hence a bit 'restlessness' :D
Game Master
GM, 81 posts
Thu 18 May 2023
at 20:12
  • msg #128

Re: Nexus Cafe (OOC)

I modified the Expectations I usually use a bit for this game (it's an iterative thing) and it seems I left out posting expectations.  My expectations are normally for 3-4 IC posts per week, more preferred, but a lot of folks have jobs, families, etc. so I don't feel like I can expect more than that.
Game Master
GM, 82 posts
Fri 19 May 2023
at 02:51
  • msg #129

Re: Nexus Cafe (OOC)

Will update tomorrow, those who haven't posted will be standing still and shuffle out of the way.
Quirell Tawny
Physician, 11 posts
AT 1 (22), 10/10 Hits
Fri 19 May 2023
at 04:38
  • msg #130

Re: Nexus Cafe (OOC)

There's no gravity soio I didn't expect to have to put the backpack down in order to look through it. I will post very shortly, I lost internet early this week.
Petra Jelinek
Pilot, 14 posts
AT 6(5), 16/16 HP, WMR 19
Minkowski Islands? Cool!
Sat 20 May 2023
at 17:08
  • msg #131

Re: Nexus Cafe (OOC)

Game Master in IC thread:
...Natakkoa at least* has a personal chronometer device and can calculate that it has been three days since she headed for the mission briefing.
*Petra, Yom and Osgun also have one on their gear list and can calculate the same.

Hmmm...  Are the characters hungry or thirsty, at all?
Natakkoa Tukumpeh
Planetologist, 16 posts
AT 5 (Var), 22/22 Hits
OE Human via Phi Iupetus
Sat 20 May 2023
at 17:42
  • msg #132

Re: Nexus Cafe (OOC)

In reply to Game Master (msg # 129):

Initially, you indicated our weapons were not ON us, but as I (we) inspect and gather our gear, do we find our weapons *there*?  I have a few items that are both functional and could be considered weapons, if employed as such.  Are any of those items present in our belongings, or are *ALL* "possible weapons" missing?
Game Master
GM, 84 posts
Sat 20 May 2023
at 17:48
  • msg #133

Re: Nexus Cafe (OOC)

Anything that is a weapon is not in the room.
Natakkoa Tukumpeh
Planetologist, 18 posts
AT 5 (Var), 22/22 Hits
OE Human via Phi Iupetus
Sat 20 May 2023
at 18:11
  • msg #134

Re: Nexus Cafe (OOC)

In reply to Game Master (msg # 133):

And items that aren't canonically weapons, but could be employed as such?

Specifically, my kit of wood-carving knives and/or my spear-fishing gun?

Note that Nat hasn't actively looked for those items yet, but will once she's done with what she's doing, as Petra is correct  -  we will possibly need to figure out how to defend ourselves.
Game Master
GM, 85 posts
Sat 20 May 2023
at 18:21
  • msg #135

Re: Nexus Cafe (OOC)

She brought a spear-fishing gun on a mission?  Yes, it is not there if she had it with her.  On a space station there is absolutely no need for such a thing and it would be considered a weapon.  Wood carving knives, as long as they are not large, no problem.
Natakkoa Tukumpeh
Planetologist, 19 posts
AT 5 (Var), 22/22 Hits
OE Human via Phi Iupetus
Sat 20 May 2023
at 18:25
  • msg #136

Re: Nexus Cafe (OOC)

In reply to Game Master (msg # 135):

The spear-gun wasn't "brought on the mission"  -  it was lifted from her apartment with the rest of her diving gear, which showed up here, with her.  She'd specifically left it in its travel chest, not thinking she'd need it for what was, essentially, a job interview.

She's as surprised as anyone that her diving gear showed up.  :-P

when she has the time to look for it, she'll be sure to not find it.  :-D
Game Master
GM, 87 posts
Sat 20 May 2023
at 18:46
  • msg #137

Re: Nexus Cafe (OOC)

Then it is not here.  Neither is the diving gear.  In the introduction Emrich Rach's message said to bring appropriate gear; that is all you have, whatever you took to the breifing.
Natakkoa Tukumpeh
Planetologist, 20 posts
AT 5 (Var), 22/22 Hits
OE Human via Phi Iupetus
Mon 22 May 2023
at 16:55
  • msg #138

Re: Nexus Cafe (OOC)

In case anyone was wondering, this issue has been resolved, and boiled down to some miscommunication and mis-read posts on my part.

We are totally good, and I'm looking forward to writing with everyone in the game.  :-)
Yom Argo
Crime Tech, 39 posts
AT 6 (09), 24/24Hits
WMR 19m/rnd
Wed 24 May 2023
at 04:20
  • msg #139

Re: Nexus Cafe (OOC)

Would that be another Scanner Analysis roll or a Crime Tech roll?
Game Master
GM, 90 posts
Wed 24 May 2023
at 11:29
  • msg #140

Re: Nexus Cafe (OOC)

I assumed the second roll you made was a CrimeTech roll, that is what is required again, yes.  Generally, if you don't scan a system first with a repair scanner there is an additional -30% or so to the actual crime tech skill.
Yom Argo
Crime Tech, 40 posts
AT 6 (09), 24/24Hits
WMR 19m/rnd
Wed 24 May 2023
at 16:27
  • msg #141

Re: Nexus Cafe (OOC)

In reply to Game Master (msg # 140):

It was meant as an Analysis of the 2nd door.
So Crime Tech is +37, not +39.
Does the result still stand, i.e. another Crime Tech roll at +5 to actually open the door?
If the latter, I would make one last IC query whether that is actually what we want at this point... an open door
Game Master
GM, 91 posts
Wed 24 May 2023
at 18:10
  • msg #142

Re: Nexus Cafe (OOC)

Yes it still stands.  The locks are easy so I gave you a bonus to open them.  So roll again, using Crime Tech =5 or +42 total, I'll factor the ease bonus myself.
Game Master
GM, 92 posts
Wed 24 May 2023
at 18:15
  • msg #143

Re: Nexus Cafe (OOC)

As a side note, don't be shy pinging me via PM if I haven't answered a question or otherwise given results of a skill check; between RPOL and another site I'm either playing or running 20 games and even with notifications I sometimes miss details.
Game Master
GM, 93 posts
Fri 26 May 2023
at 02:19
  • msg #144

Re: Nexus Cafe (OOC)

I will advance when you guys open the door, the roll is sufficient to do so.  Also waiting to hear from Osgun and Rhawn, the latter PMed to say he would pst today or tomorrow.

If Osgun and Akechi do not return do you want to recruit more?  You will still be five, so not a bad number.
Natakkoa Tukumpeh
Planetologist, 22 posts
AT 5 (Var), 22/22 Hits
OE Human via Phi Iupetus
Fri 26 May 2023
at 02:45
  • msg #145

Re: Nexus Cafe (OOC)

In reply to Game Master (msg # 144):

I'm open to recruiting more, as long as it's within your preferred "table" capacity.

In a format like this, having a few more writers helps to keep things active, and gives us more inter-personal opportunities.

I vote "yes."
Yom Argo
Crime Tech, 42 posts
AT 6 (09), 24/24Hits
WMR 19m/rnd
Fri 26 May 2023
at 05:18
  • msg #146

Re: Nexus Cafe (OOC)

I am impartial in regard to recruiting.

Missing out on a smuggler and armsman will make the fight ahead of us a lot more challenging. More players could help. Then again, there's only so much cover in any encounter to hide behind.

3-4/w is a good frequency for both a 5 and a 7 group.

I'm all on Nat's side with regard to more opportunities.

Coverage of skills would also be better.

On the other hand, more players also means more that propose an idea leaving the quicker poster to contribute and the later only to nod in agreement, which can result in boredom and then quitting or disappearing.

Really, it's the GM's choice
Quirell Tawny
Physician, 15 posts
AT 1 (22), 10/10 Hits
Fri 26 May 2023
at 09:00
  • msg #147

Re: Nexus Cafe (OOC)

Maybe an rmail would bring them back. They made interesting characters. This is such a niche game I'm not sure we're going to get more players but if a GM wants to try I have no objections. I'd much rather see the other two come back though.
Natakkoa Tukumpeh
Planetologist, 23 posts
AT 5 (Var), 22/22 Hits
OE Human via Phi Iupetus
Sat 27 May 2023
at 19:53
  • msg #148

Re: Nexus Cafe (OOC)

It seems awkward to just ignore the fact that Osgun is in the room.  Even though his player hasn't come back, it's been established that Osgun *is*, in fact, there with us, and had been addressed by at least one other character directly (Nat).

If I/we engage with the character like we would under normal player circumstances, would you be willing to step in and handle replies, or should we all just weirdly talk around him like we've been doing so far, and just assume that he's..."unavailable"?  :-/
Game Master
GM, 94 posts
Sat 27 May 2023
at 20:02
  • msg #149

Re: Nexus Cafe (OOC)

If someone speaks to him directly I can reply.  I would rather write him out of the story.  Will see what I can do in a non-violent manner.
Natakkoa Tukumpeh
Planetologist, 25 posts
AT 5 (Var), 22/22 Hits
OE Human via Phi Iupetus
Sat 27 May 2023
at 21:12
  • msg #150

Re: Nexus Cafe (OOC)

In reply to Game Master (msg # 149):

I addressed him briefly in msg #18, but it's not super critical that he reply.

Although...

As little as he *has* posted or interacted, it would really just be easier to ret-con it and leave the character on the "cutting room floor", as it were.  I can edit my post to NOT speak to him, and then we no longer have this awkward situation  -  he just was never there....

Just my 0.02...
Game Master
GM, 95 posts
Sat 27 May 2023
at 22:29
  • msg #151

Re: Nexus Cafe (OOC)

That is my preference
Natakkoa Tukumpeh
Planetologist, 26 posts
AT 5 (Var), 22/22 Hits
OE Human via Phi Iupetus
Sat 27 May 2023
at 23:08
  • msg #152

Re: Nexus Cafe (OOC)

In reply to Game Master (msg # 151):

If you do that, let me know, so that I can edit my post with that character.
Yom Argo
Crime Tech, 44 posts
AT 6 (09), 24/24Hits
WMR 19m/rnd
Sun 28 May 2023
at 17:55
  • msg #153

Re: Nexus Cafe (OOC)

Uff, should we really edit out any references to Osgun?
Can't we just agree that he is not present and continue on?
That being said: I do hope he does come back
Game Master
GM, 98 posts
Fri 2 Jun 2023
at 15:32
  • msg #154

Re: Nexus Cafe (OOC)

The Alien Environments skill reads:

"The bonus for this skill is taken as the percent of the character's offensive, defensive or maneuver bonus under the given condition."

I take this to mean that if you have +20 in Alien Environments (Zero-G), then your OB, DB and MM bonuses are reduced to 20% of their original values.  An OB of +50 in 1 G would be +10 in Zero G with this skill level.  Light gravity and Zero Gravity are similar conditions.
Petra Jelinek
Pilot, 19 posts
AT 6(5), 16/16 HP, WMR 19
Minkowski Islands? Cool!
Fri 2 Jun 2023
at 16:28
  • msg #155

Re: Nexus Cafe (OOC)

Game Master:
... I take this to mean that if you have +20 in Alien Environments (Zero-G), then your OB, DB and MM bonuses are reduced to 20% of their original values.  An OB of +50 in 1 G would be +10 in Zero G with this skill level.  Light gravity and Zero Gravity are similar conditions.

Ouch, Petra's Zero-G is only +22 (admittedly, she doesn't have 4 ranks in it (yet)) ... and for someone untrained in it, that would mean a negative value?  *sigh* Sucks to be starting characters ... :D
Game Master
GM, 99 posts
Fri 2 Jun 2023
at 17:03
  • msg #156

Re: Nexus Cafe (OOC)

I will not go to negative values, let’s go with zero
Yom Argo
Crime Tech, 48 posts
AT 6 (09), 24/24Hits
WMR 19m/rnd
Fri 2 Jun 2023
at 18:40
  • msg #157

Re: Nexus Cafe (OOC)

Chapter 19 Player Book only refers to MM... and there it is a straight, plain, malus.
Ok, so evryone but Petra is at +0 for OB.
Ouch
Game Master
GM, 100 posts
Fri 2 Jun 2023
at 22:16
  • msg #158

Re: Nexus Cafe (OOC)

The info in the book is quite scattered.  Look at the description for the Alien Environments skill.  There is a little bit also in the discussion of movement and encumbrance saying that skill in maneuvering in the different gravity levels can only offset the penalty on that chart, which only goes as low as 0.3 g.  I like the SM Terran Empire setting and have certain nostalgic feelings about the game, but boy is it complicated and disorganized.
Natakkoa Tukumpeh
Planetologist, 29 posts
AT 5 (Var), 22/22 Hits
OE Human via Phi Iupetus
Sat 3 Jun 2023
at 02:24
  • msg #159

Re: Nexus Cafe (OOC)

In reply to Game Master (msg # 158):

Given that they often use Underwater Training to simulate Zero-G, might there be any "Similarity" between "Underwater Environment" and "Zero-G Environment"?

This could become very relevant....
Yom Argo
Crime Tech, 49 posts
AT 6 (09), 24/24Hits
WMR 19m/rnd
Sat 3 Jun 2023
at 11:48
  • msg #160

Re: Nexus Cafe (OOC)

quote:
...and the hall turns a corner there to the left again.
Did I misunderstand ? I thought the corridor continues on the left side ?
Game Master
GM, 101 posts
Sat 3 Jun 2023
at 14:11
  • msg #161

Re: Nexus Cafe (OOC)

I'll see about a map.  It goes around and back on the left, to the right it turns and dead-ends.  I'll also get the left-side description up soon.
Game Master
GM, 105 posts
Sat 10 Jun 2023
at 16:24
  • msg #162

Re: Nexus Cafe (OOC)

Yom's results are enough to open sick bay, but I am waiting to see what anyone else is doing or where they are going.
Natakkoa Tukumpeh
Planetologist, 31 posts
AT 5 (Var), 22/22 Hits
OE Human via Phi Iupetus
Sat 10 Jun 2023
at 17:01
  • msg #163

Re: Nexus Cafe (OOC)

I'm just waiting to see if there are any responses to my various interactions/comments  -  it would feel odd for Nat to move on with unfinished conversations.
This message was last edited by the player at 00:01, Sun 11 June 2023.
Quirell Tawny
Physician, 19 posts
AT 1 (22), 10/10 Hits
Sun 11 Jun 2023
at 03:57
  • msg #164

Re: Nexus Cafe (OOC)

Sorry about my absence. Just got home from the hospital. The smoke here is pretty thick and it affected me a little more than expected.
Natakkoa Tukumpeh
Planetologist, 32 posts
AT 5 (Var), 22/22 Hits
OE Human via Phi Iupetus
Sun 11 Jun 2023
at 04:17
  • msg #165

Re: Nexus Cafe (OOC)

In reply to Quirell Tawny (msg # 164):

No worries  -  hope you're feeling better!

Rhawn hasn't logged in in 9 days....does anyone have a lead on them?
Yom Argo
Crime Tech, 52 posts
AT 6 (09), 24/24Hits
WMR 19m/rnd
Mon 12 Jun 2023
at 18:45
  • msg #166

Re: Nexus Cafe (OOC)

Can Yom give some tips/hints to the others how to open the doors based on the two he has been able to overcome so far?
Orherwise Quirell's idea of splitting up will not be an option
Rhawn Thull
Engineer, 14 posts
Xeno-Human Mad Scientist
AT 1 (00), XX/XX Hits
Mon 12 Jun 2023
at 19:13
  • msg #167

Re: Nexus Cafe (OOC)

Rough week or so. Bad nursing care at the Rehab facility. Feeling better after an horrible weekend. Just wading through a bout of depression now. Not normally prone to it but this place is pushing my limits.
Yom Argo
Crime Tech, 54 posts
AT 6 (09), 24/24Hits
WMR 19m/rnd
Tue 13 Jun 2023
at 04:52
  • msg #168

Re: Nexus Cafe (OOC)

Best recovery.

Yom will only try to open that 3rd door if Quirrel takes the time to gather that 1stAid Kit.
Otherwise please apply the Scanner Roll to the elevators and I will edit the IC accordingly.
Petra Jelinek
Pilot, 21 posts
AT 6(5), 16/16 HP, WMR 19
Minkowski Islands? Cool!
Wed 14 Jun 2023
at 12:52
  • msg #169

Re: Nexus Cafe (OOC)

Sorry for not letting everyone know sooner, but I am traveling with family on vacation through the 23rd.  As such, my internet connectivity (and general response times) will be limited.  Feel free to sideline/bot Petra as needed, and I will try to catch up with the rest of the team when I get back (assuming Petra survives until then).  Game on!
Yom Argo
Crime Tech, 56 posts
AT 6 (09), 24/24Hits
WMR 19m/rnd
Sat 24 Jun 2023
at 07:25
  • msg #170

Re: Nexus Cafe (OOC)

Guys? Everyone struggling with RL?
Petra Jelinek
Pilot, 23 posts
AT 6(5), 16/16 HP, WMR 19
Minkowski Islands? Cool!
Sat 24 Jun 2023
at 21:38
  • msg #171

Re: Nexus Cafe (OOC)

I'm back from travelling.  Still a bit jet-lagged, but more than willing to continue (or reboot, if that is the will of the council)!
Quirell Tawny
Physician, 23 posts
AT 1 (22), 10/10 Hits
Sun 25 Jun 2023
at 14:30
  • msg #172

Re: Nexus Cafe (OOC)

I'm here. I was going to let other characters shine while I was gathering supplies in the medical Bay. I thought maybe now would I answer my little joke but I think it fell flat.
Game Master
GM, 108 posts
Sun 25 Jun 2023
at 14:37
  • msg #173

Re: Nexus Cafe (OOC)

Okay, Osgun and Akechi (who never competed a character) I will remove and we can continue with the adventure.

What is the next move?
Yom Argo
Crime Tech, 57 posts
AT 6 (09), 24/24Hits
WMR 19m/rnd
Sun 25 Jun 2023
at 18:27
  • msg #174

Re: Nexus Cafe (OOC)

Since the clock is ticking (it's getting colder because of the lack of life support) there is not enough time for intra-character relation-building but once we have time it should be addressed.
At least that rush is Yom's POV right now...
Game Master
GM, 109 posts
Wed 28 Jun 2023
at 14:29
  • msg #175

Re: Nexus Cafe (OOC)

The elevators have independent shafts.  You can't see one from the other.
Yom Argo
Crime Tech, 59 posts
AT 6 (09), 24/24Hits
WMR 19m/rnd
Sat 1 Jul 2023
at 08:58
  • msg #176

Re: Nexus Cafe (OOC)

How do we procede in this game?
Who is still active?
Quirell and myself only atm ?

Quite a few folk on RPoL call for an ICE game but once one is actually set up it seems like they flounder.
First hurdle is CharGen.
Managed that one. Awesome.
Second hurdle is Activity.
3-4posts/week was the communicated expectation.
Please?
Game Master
GM, 110 posts
Sat 1 Jul 2023
at 20:16
  • msg #177

Re: Nexus Cafe (OOC)

Hey Yom, thanks for the message.  I was traveling yesterday and didn't get to post.   All good questions.  Roll call please.
Natakkoa Tukumpeh
Planetologist, 33 posts
AT 5 (Var), 22/22 Hits
OE Human via Phi Iupetus
Sun 2 Jul 2023
at 03:25
  • msg #178

Re: Nexus Cafe (OOC)

In reply to Game Master (msg # 177):

Am here.

Lightning took down my internet for a couple days.  Beyond that, it's been other stuff.

Will try to post this weekend.
Quirell Tawny
Physician, 25 posts
AT 1 (22), 10/10 Hits
Sun 2 Jul 2023
at 04:18
  • msg #179

Re: Nexus Cafe (OOC)

 I'm here. I'm concerned about earning experience since I'm not a combat oriented character.
Natakkoa Tukumpeh
Planetologist, 34 posts
AT 5 (Var), 22/22 Hits
OE Human via Phi Iupetus
Sun 2 Jul 2023
at 08:24
  • msg #180

Re: Nexus Cafe (OOC)

In reply to Quirell Tawny (msg # 179):

I'm assuming that XP can be earned via creative thinking, problem solving, advancing the plot, good roleplaying within character parameters, and with superlative skill checks (and/or devastating failures, as some GMs do), out side of the simple "hits/crits" formula.

I mean, there were only two characters originally that were even remotely combat oriented, and neither of those are still here.

If this is all dependent on "combat success," then our characters are already done  -  in more ways than one.
Yom Argo
Crime Tech, 60 posts
AT 6 (09), 24/24Hits
WMR 19m/rnd
Sun 2 Jul 2023
at 09:09
  • msg #181

Re: Nexus Cafe (OOC)

Those XP tables and guidelines are old-fashioned anyway.
The notion of kill points (the last blow) has caused all sorts of trouble over the decades.
It's a skill-based system, I always gave XP for any maneuvre that had a purpose and consequences if failed.
Anyway, none of us are combat oriented. As a Transhuman Quirell is very likely to be the best shot anyway.
I would not be much interested in a military style game.

Also, I doubt that GM would not take countermeasures if some months down the road, Character A would be 3rd level while others would still be 1st.
Game Master
GM, 111 posts
Sun 2 Jul 2023
at 13:29
  • msg #182

Re: Nexus Cafe (OOC)

Inspired Maneuvers is a catch all for any maneuver (MM, SM) that was successful and a purpose or impact on the adventure or goals.  Old school games did focus a lot on killing and looting for experience.  This one not so much on looting.
Natakkoa Tukumpeh
Planetologist, 39 posts
AT 5 (Var), 22/22 Hits
OE Human via Phi Iupetus
Fri 7 Jul 2023
at 14:37
  • msg #183

Re: Nexus Cafe (OOC)

In reply to Game Master (msg # 182):

Do you reward general good RP, staying true to one's character, for example, or particularly well written scenes?

Or good ideas/tactics/problem solving?  Or do you consider all that just part of "staying alive and leveling up"?



In other news, I will be AFK from Friday afternoon through Sunday late afternoon, US Eastern Standard Time.  I will post - if appropriate  -  upon return.  :-)
Natakkoa Tukumpeh
Planetologist, 40 posts
AT 5 (Var), 22/22 Hits
OE Human via Phi Iupetus
Fri 7 Jul 2023
at 16:05
  • msg #184

Re: Nexus Cafe (OOC)

In reply to Yom Argo (msg # 181):

Oh, yes  -  you read that correctly.  Nat had originally only asked Petra and Quirell for their contact info -  for reasons.

She decided, a little later, that it would probably be a good idea to have ALL of you tied in.  You didn't misread anything.  :-)

But....neither did he speak up in the moment to offer his own.  One may pause to wonder at *both* of their decisions....  :-D
Yom Argo
Crime Tech, 64 posts
AT 6 (09), 24/24Hits
WMR 19m/rnd
Fri 7 Jul 2023
at 17:52
  • msg #185

Re: Nexus Cafe (OOC)

In reply to Natakkoa Tukumpeh (msg # 184):

No worries, all good and role-play.

Remember, Yom is just plain common human stock. Add in the social contraints on his home planet an inferiority doctrine cultivated and nurtured by the powers that be his stance has turned into 'racism' or derision against those humans of clearly superior genes.

Down the long path of "adventurer" he probably (very likely) will become a strong proponent for revolt/rebellion. Be it vs Rich, vs Nobility, vs Transhumans/Eugenics or even pro Replicant.

So he kind of expects to be excluded and/or simply ignored. It's all he has known in his whole life as just one of the many tiny wheels in the huge clockwork of a whole planet of serving/catering to the crème de la crème of Imperial society.
Yom Argo
Crime Tech, 65 posts
AT 6 (09), 24/24Hits
WMR 19m/rnd
Fri 7 Jul 2023
at 20:07
  • msg #186

Re: Nexus Cafe (OOC)

Did I also perhaps notice a similar tag of the 'in between floor'?
Game Master
GM, 114 posts
Fri 7 Jul 2023
at 21:10
  • msg #187

Re: Nexus Cafe (OOC)

Which in between floor?  You are on the crew deck, below that is Engineering, you haven't been able to check the floor below engineering where the car is stopped.
Game Master
GM, 115 posts
Fri 7 Jul 2023
at 21:17
  • msg #188

Re: Nexus Cafe (OOC)

Folks, this was posted in another game I play in:

quote:
Fellow Human Beings ... Fellow Gamers ... Friends ...

It is with a saddened heart that I inform you all of the passing of Robert Rusk -- better known to many of us as StarMaster.

Rob passed in his sleep on Thursday morning, July 6, 2023, at approximately 10:30am.  He had been hospitalized since early in the year due to complications concerning Cancer & associated surgeries.  He was 73 years old.

Rob was a Comics Fan Boy & fiction writer wannabe his whole life and came to Roleplaying in the Early Days of 1978.  I had the pleasure of playing in 6 of the games he ran. He ran Pathfinder, D&D 3.5, BECMI, Traveller, and many other games, fantasy and science fiction. He played in others. I didn't know if anyone here gamed with him, but thought to tell you in case you knew him. He was a great guy!

After his Retirement, Rob committed himself to the community he found in RPol, participating in over 20+ games, here.  He was an especial "softie" for GM-adopting abandoned games and working to keep them running, for the enjoyment of the Players.

He will be missed.


StarMaster plays Rhawn Thull in this game and he and I shared over the past couple of years 6-7 games.  He will indeed be missed.
Yom Argo
Crime Tech, 66 posts
AT 6 (09), 24/24Hits
WMR 19m/rnd
Sat 8 Jul 2023
at 07:55
  • msg #189

Re: Nexus Cafe (OOC)

In reply to Game Master (msg # 187):

Ah, I must have misunderstood then, I understood there is a Level between the crew and engineering
Yom Argo
Crime Tech, 67 posts
AT 6 (09), 24/24Hits
WMR 19m/rnd
Sat 8 Jul 2023
at 08:00
  • msg #190

Re: Nexus Cafe (OOC)

In reply to Game Master (msg # 188):

Oh gosh, I played in his 'Secrets of Phandelver' (DnD5e).
He had reported about health issues...
:/
I have taken the liberty to post this sad news over there...
This message was last edited by the player at 08:22, Sat 08 July 2023.
Petra Jelinek
Pilot, 26 posts
AT 6(5), 16/16 HP, WMR 19
Minkowski Islands? Cool!
Sat 8 Jul 2023
at 16:26
  • msg #191

Re: Nexus Cafe (OOC)

Game Master:
... StarMaster plays Rhawn Thull in this game and he and I shared over the past couple of years 6-7 games.  He will indeed be missed.

That is very sad news.  Rhawn will be missed (and not just in this game, it seems).  My deepest condolences go out to his family and friends.
Quirell Tawny
Physician, 27 posts
AT 1 (22), 10/10 Hits
Sun 9 Jul 2023
at 08:49
  • msg #192

Re: Nexus Cafe (OOC)

RIP Starmaster.  You made life so much better for so many here.
Natakkoa Tukumpeh
Planetologist, 41 posts
AT 5 (Var), 22/22 Hits
OE Human via Phi Iupetus
Mon 10 Jul 2023
at 00:10
  • msg #193

Re: Nexus Cafe (OOC)

In reply to Game Master (msg # 188):

My condolences.  :-(

He was a good player and writer, and will be missed.
Natakkoa Tukumpeh
Planetologist, 42 posts
AT 5 (Var), 22/22 Hits
OE Human via Phi Iupetus
Mon 10 Jul 2023
at 02:14
  • msg #194

Re: Nexus Cafe (OOC)

In reply to Yom Argo (msg # 185):

As far as you can tell, Nat is *also* human, and hasn't indicated anything to contrary. :-)

For that matter....I don't think either Quirell OR Petra have indicated  -  either by action, statement, or observation  -  that *they* are anything other than human either, at least, not to Nat they haven't.  Your personal interactions may have differed.  :-)

The only place I noted that particular variance is in their Character Bio  -  which is OOC/OOG information, and not something Nat would know.
Natakkoa Tukumpeh
Planetologist, 43 posts
AT 5 (Var), 22/22 Hits
OE Human via Phi Iupetus
Mon 10 Jul 2023
at 02:16
  • msg #195

Re: Nexus Cafe (OOC)

In reply to Game Master (msg # 187):

Which skill should I use to evaluate the possible efficacy of the comms as we spread out?

And, would you like me to re-roll it, or would you prefer to just apply the roll I had to the appropriate skill?
Game Master
GM, 117 posts
Mon 10 Jul 2023
at 18:07
  • msg #196

Re: Nexus Cafe (OOC)

Good points on player v. character knowledge.

For skill rolls, I realize it saves time to roll and then ask if it was appropriate, but in this case it is probably best not to do so (until we get to combat.)  I don't think it is always necessary to make rolls; you guys are not in any danger even if you bump around the elevator shaft, so a MM is not really required.  If the gravity were to suddenly come on, or someone started shooting at you as you did it, then yes, a roll would be required.

Yom, which door is he trying to open?  Inside the elevator car (which would be two doors) to get into the Hangar deck, or above the elevator car to get into Engineering?  There was no narrative description of him moving up and out of the car so I am not certain.  Thanks
This message was last edited by the GM at 18:08, Mon 10 July 2023.
Yom Argo
Crime Tech, 70 posts
AT 6 (09), 24/24Hits
WMR 19m/rnd
Mon 10 Jul 2023
at 20:30
  • msg #197

Re: Nexus Cafe (OOC)

I meant to activate the elevator starting with its doors.
Reasoning being that if I get it running there won't be need to climb up again to access Engineering.
Two doors? In the cabin itself?
Hmm, then I choose the one that opens in the same direction like I entered the elevator tube on the Crew Deck.
Game Master
GM, 118 posts
Mon 10 Jul 2023
at 20:33
  • msg #198

Re: Nexus Cafe (OOC)

No two doors in that the car/cabin has a set of doors and then there is the set of doors for teh deck itself.  They open together when the elevator is running, but that way there are doors in the cabin and doors on the deck, as the cabin moves.  Like elevators today.

Without power the elevator car isn't going to move.
Yom Argo
Crime Tech, 71 posts
AT 6 (09), 24/24Hits
WMR 19m/rnd
Tue 11 Jul 2023
at 06:13
  • msg #199

Re: Nexus Cafe (OOC)

Umm... the elevators at the pharmaceutical facility I work at do not have two doors... nor those of the Office building.
Anyway, understood.
So first trying to open the elevator door then (only if successful of course) the Deck door
Quirell Tawny
Physician, 29 posts
AT 1 (22), 10/10 Hits
Tue 11 Jul 2023
at 07:33
  • msg #200

Re: Nexus Cafe (OOC)

If Yom's character believes Quirell is a Transhuman it is his character's opinion.  He can always ask if he wantsand Quirell can choose to answer, or not.  Yom can choose to believe the answer.  It's all good roleplaying.
Game Master
GM, 119 posts
Tue 11 Jul 2023
at 12:51
  • msg #201

Re: Nexus Cafe (OOC)

In reply to Yom Argo (msg # 199):

What country do you libre in with such poor safety standards?  The car has a door and there is a door on each floor so no one falls into the shaft when the car isn’t there.  That is very basic engineering.  They open together when powered nd the car is at the floor.

The most obvious other-human was Osgun, with his massive bulk.
Yom Argo
Crime Tech, 73 posts
AT 6 (09), 24/24Hits
WMR 19m/rnd
Tue 11 Jul 2023
at 15:10
  • msg #202

Re: Nexus Cafe (OOC)

The freight elevator floor is flush with the shaft, except for max 1cm of course. There is no chance to fall into the shaft, the doors are at each floor. Those are locked unless the cabin is in the right floor. Plus photoelectric barrier.
In fact, you could touch the walls of the shaft in between floors.
Seen it all over Europe.

Folks, don't stress yourselves about Yom's 'prejudice'.
It's a personality quirk and nothing more, solely for roleplay reasons.
I never said that Yom believes anybody is transhuman or that he has special sensors to determine that.
Rest assured that I am capable to differentiate between ooc and ic.
Quirell's connection to Osgun may have been an indication but since we decided to remove Osgun from the script (didn't we?)...
We are 1st level characters, more or less just out of apptenticeship. Not a pilot who has been in dozens of dog fights, or a medic who has fought in dozens of ground battles or a planetologist who has seen dozens of planets.
Mind, that's my pov.
If Petra would display medals and military rank insignia worth a Colonel it would not fit my notion of 1st level.
Not that I would make a ruckus about it.
Roleplay is for fun.
However, naturally Yom would then rate her much more experienced... or influentual.
The age we started with essentially is a measurement of sorts of either the home world's education system or of the character's drive vs dawdling inclination. Or the clout his/her family may have wielded to allow for better training.

Since we were all hired for the same job one might assume the hirerer had a skill set in mind.. and a skill level to reduce costs.
Thus, if anyone displays excellence it is a) training b) skill/age/experience or c) genes.
Again, it is moot, since it is only a quirk.
You can have a general attitude like everyone has the same chances in life etc, i.e. the urban myth of from rags to riches or - and from what I read of the Imperium I assume the latter - that your wealth, influence and genes determines the path ahead of you, or more specifically the ease of your path. That quirk/attitude would have been built depending on the society you were raised in.
Yom has only ever dealt with natives like himself, cheap labour from off-world or the already mentioned crème de la crème... be it aristocracy, wealth or both. Any kind of superiority if you will. I do presume that most of those are transhumans, because if you have wealth and influence you would use it to indulge in eugenics programs, minimum life prolongation, no? He likely has met some sportsman barely his age excel at a physical feat (like the kiting I elaborated upon in background) simply beyond his own capabilities.
Think Gattaca perhaps. And Yom being a bit like the protagonist of that movie Vincent.

So really, it looks like the elaboration on Yom's personality is causing more questions than answers :)
Don't stress yourselves ;)
Natakkoa Tukumpeh
Planetologist, 45 posts
AT 5 (Var), 22/22 Hits
OE Human via Phi Iupetus
Tue 11 Jul 2023
at 15:50
  • msg #203

Re: Nexus Cafe (OOC)

In reply to Yom Argo (msg # 202):

Heard, and understood.  :-)


I don't know if it's within your preferred writing style, but I have found that posting internal thoughts helps both the general reader and the other players to better understand my character's perspective and motivations.

Not always, and not all of them, and not all at once, but enough so that clues can be dropped for later reveals, or to diffuse possible misunderstandings from another writer's POV, or to just create a little more depth in the character.

I've used this myself thus far to hint that Nat has a therapist back on her home planet, that her organized and methodical approach masks some inner chaos and confusion, her inner critic, and some of the things she's found attractive thus far, but never voiced.

If that's not your thing, that's cool too.  Just thought I'd mention it.
Yom Argo
Crime Tech, 74 posts
AT 6 (09), 24/24Hits
WMR 19m/rnd
Tue 11 Jul 2023
at 16:16
  • msg #204

Re: Nexus Cafe (OOC)

It was exactly my style, too, up to half a year ago. Then one game after another dwindled into nothingness. So was I kind of heavily RTJing but the same thing happened again and again. So well, I kind of got used not to invest too much. Of course, job is playing a huge (the largest) role in that adaption of post length/content.
I role-play to stress out mostly
Natakkoa Tukumpeh
Planetologist, 47 posts
AT 5 (Var), 22/22 Hits
OE Human via Phi Iupetus
Fri 14 Jul 2023
at 01:46
  • msg #205

Re: Nexus Cafe (OOC)

In reply to Game Master (msg # 201):

An observation and quick question  -  was this comment,
Game Master:
"Using a multi-scanner instead of a repair scanner gives a -30 to the lock analysis."
, directed at me and my impending use of my Multi-Scanner, or was this directed at Yom?  It wasn't clear from the context, as I'm pretty sure Yom *has* a "Repair Scanner"....
Yom Argo
Crime Tech, 75 posts
AT 6 (09), 24/24Hits
WMR 19m/rnd
Fri 14 Jul 2023
at 06:48
  • msg #206

Re: Nexus Cafe (OOC)

Yes, Yom has indeed a Repair Scanner... and it's also his skill, i.e. with a multi-scanner I'd have to apply Similar Skills mechanic.

With my roll of 78 (post #91) and +30 added in it was a success.

I rolled Crime Tech.
I take it that was the elevator door itself.
Do you need another pair of rolls for the Deck Door?

rolled 64 using 1d100+37 with the Role/Spacemaster system (fumble range of 1 to 5) with rolls of 27.  Crime Technics Hangar Deck Door.

09:08, Today: Yom Argo rolled 23 using 1d100+39 with the Role/Spacemaster system (fumble range of 1 to 5) with rolls of 3,19.  Scanner Analysis Repair Scanner... Hangar Deck Door

Oups, ran out of luck, huh
This message was last edited by the player at 07:12, Fri 14 July 2023.
Petra Jelinek
Pilot, 28 posts
AT 6(5), 16/16 HP, WMR 19
Minkowski Islands? Cool!
Sat 15 Jul 2023
at 00:38
  • msg #207

Re: Nexus Cafe (OOC)

So, Petra likely knows far better than her player what the difference on between the 'Command' and 'Operations' modules on a space station are.  Should I roll some sort of skill for her?  Or would she have some basic/automatic understanding of which is more likely to house the controls she is familiar with/they are looking for?
Game Master
GM, 121 posts
Sat 15 Jul 2023
at 03:11
  • msg #208

Re: Nexus Cafe (OOC)

The scanner info was generic to inform of some modifiers for the rolls.  The success with 108 is near success, a 90% thing, so I’ll just apply a modifier to the actual open roll.

No need to roll.  Whatever uprose this station has, the primary work is conducted at Operations.  Meanwhile, the leadership or command staff would work out of the command deck.  If this is a TBD relay station, for example, then the comms are managed from Ops.
Game Master
GM, 122 posts
Sat 15 Jul 2023
at 03:14
  • msg #209

Re: Nexus Cafe (OOC)

You, I recognize that this sentence is an internal thinking thing:

quote:
It seemed Quirell was inly interested whether there was a vessel available to escape with, so Yomnipenend the door.


But even so, Quirell didn’t say anything out loud, so I don’t think Yom has a basis to make such a supposition.
Yom Argo
Crime Tech, 77 posts
AT 6 (09), 24/24Hits
WMR 19m/rnd
Sat 15 Jul 2023
at 08:00
  • msg #210

Re: Nexus Cafe (OOC)

In reply to Game Master (msg # 209):

Must we really discuss wrong, intended or not, reasoning/thinking?
Kindly allow me to draw my own deductions, even if they are, intentionally or not, wrong.
I'd rather not explain each and every action Yom takes.
No one is required to understand/follow Yom's actions.

Quirell did come into the elevator cabin. Hence he has it would appear that he has some interest in Hangar level.

There's quite some talk going on but not that much relating to actions taken. Quirell may well have explained or elaborated on hia intentions by coming into the cabin.
Instead, I chose to interprete his motives and intentions, just to proceed.

Anyway, first I edited the horrible writing, second I switched 'only' to 'also'.

Hope that suffices.
This message was last edited by the player at 08:05, Sat 15 July 2023.
Game Master
GM, 123 posts
Sat 15 Jul 2023
at 15:51
  • msg #211

Re: Nexus Cafe (OOC)

It is important to separate player knowledge from character knowledge.  Speculation is fine, but it should be clear that it is speculation.  "Maybe he just wants to go to thehangar and get off this station..."  sort of thing.  I will assume basic knowledge of the world, I will not assume that characters have any "off camera" discussions.  That needs to be stated clearly, as when you wrote that he informed the others of the floor labels.  As for off-camera actions, I will assume basic stuff like routine equipment maintenance during down time, bathroom breaks, eating, etc.  But not assume actions that have a story consequence such as setting watches while camped in the wilderness, donning armor or carrying weapons in civilized areas, etc.
Yom Argo
Crime Tech, 79 posts
AT 6 (09), 24/24Hits
WMR 19m/rnd
Tue 18 Jul 2023
at 16:06
  • msg #212

Re: Nexus Cafe (OOC)

Hang on.

I scanned that door in IC91, at 78+30, a partial success or something
The roll of Crime Tech in IC97 was a 115.

I also supplied additional rolls for the Hangar Door itself rather than the elevator door. Not sure what your decision on those were, i.e. whether they were even required at all.

Is that about right?
I.e. a 115 does not suffice?
Game Master
GM, 125 posts
Tue 18 Jul 2023
at 16:49
  • msg #213

Re: Nexus Cafe (OOC)

This is the roll I see in the dice roller for the hangar doors:

03:09, Fri 14 July: Yom Argo rolled 64 using 1d100+37 with the Role/Spacemaster system (fumble range of 1 to 5) with rolls of 27.  Crime Technics Hangar Deck Door.

There is an unlabelled roll on Crime Technics:

03:05, Fri 14 July: Yom Argo rolled 115 using 1d100+37 with the Role/Spacemaster system (fumble range of 1 to 5) with rolls of 78.  Crime Technics.

There is another unlabelled roll at 03:10, Fri 14 July that is identical to the Hangar Deck door but is also unlabelled.
Natakkoa Tukumpeh
Planetologist, 49 posts
AT 5 (Var), 22/22 Hits
OE Human via Phi Iupetus
Tue 18 Jul 2023
at 16:51
  • msg #214

Re: Nexus Cafe (OOC)

In reply to Game Master (msg # 211):

Nat also rolled a '91' for general perception, looking for the mechanical emergency door release, or any mechanical system that would allow someone to release the doors from inside the elevator tube.  Depending on how obvious those mechanisms are (i.e. - whether they are obvious enough to incur a bonus to the roll), she may or may not have noticed something.
Yom Argo
Crime Tech, 80 posts
AT 6 (09), 24/24Hits
WMR 19m/rnd
Tue 18 Jul 2023
at 17:30
  • msg #215

Re: Nexus Cafe (OOC)

You will notice that I never notified of explicit door names only for those hangar doors because of the confusion we had about double doors which is why I put those rolls there in ooc206.
If you look at the time stamps and my posts...

You know, never mind, not worth the discussion
[Shrug]
Let's carry on

Please do declare the status of the doors.
I take it the elevator door is open but not the deck door?
Or what is the assessment what the 115 roll was for?
This message was last edited by the player at 17:32, Tue 18 July 2023.
Game Master
GM, 126 posts
Wed 19 Jul 2023
at 00:02
  • msg #216

Re: Nexus Cafe (OOC)

Interior elevator doors, fine yes, you got those open.  Please label the rolls and copy them into the bottom of the posts, per the posting guidelines Post #2 in the Expectations notice.

Natakkoa, generally the release would be in the elevator car or in the hallway outside.  Of course, to open from the car there has to be a way for the outer doors to open when the car opens.  But this being the future, it's not mechanical, but electronic, hence the emergency battery.
Natakkoa Tukumpeh
Planetologist, 50 posts
AT 5 (Var), 22/22 Hits
OE Human via Phi Iupetus
Wed 19 Jul 2023
at 02:24
  • msg #217

Re: Nexus Cafe (OOC)

In reply to Game Master (msg # 216):

Understood.  :-)
Natakkoa Tukumpeh
Planetologist, 52 posts
AT 5 (Var), 22/22 Hits
OE Human via Phi Iupetus
Fri 21 Jul 2023
at 15:42
  • msg #218

Re: Nexus Cafe (OOC)

In reply to Game Master (msg # 216):

Do you need me to make a perception roll to see if I can see what I see, regarding either venting conduits or maintenance access to/from the elevator shaft, or would you like me to wait until you've had a chance to describe the generally observable stuff (which might be sufficient....) and then see if I need to roll for details?
Game Master
GM, 127 posts
Fri 21 Jul 2023
at 20:59
  • msg #219

Re: Nexus Cafe (OOC)

There will not by Die-Hard style ventilation shafts on a space station.  The air would circulate in smaller pipes since it is all recycled and reused.  In principle the elevator shafts should be in vacuum, as it makes the operation smoother without the pumping action of the air as car moves.  Why the shafts are not in vacuum now is a bit of a mystery.
Natakkoa Tukumpeh
Planetologist, 53 posts
AT 5 (Var), 22/22 Hits
OE Human via Phi Iupetus
Sat 22 Jul 2023
at 02:48
  • msg #220

Re: Nexus Cafe (OOC)

In reply to Game Master (msg # 219):

Guess Nat and I **both** failed our "Space Engineering" checks.

I blame our low "Zero-grav" skills....   :-P
Game Master
GM, 130 posts
Fri 28 Jul 2023
at 20:55
  • msg #221

Re: Nexus Cafe (OOC)

We have two new players coming on shortly, one is just about done with his character and the other will join and start character generation soon.
Natakkoa Tukumpeh
Planetologist, 55 posts
AT 5 (Var), 22/22 Hits
OE Human via Phi Iupetus
Mon 31 Jul 2023
at 16:17
  • msg #222

Re: Nexus Cafe (OOC)

In reply to Game Master (msg # 221):

Just making sure I'm reading this correctly before posting a response/reaction  -  but Lev **has** a weapon, a laser rifle, strapped to his back?

Wanted to be sure that was correct....
Petra Jelinek
Pilot, 33 posts
AT 6(5), 16/16 HP, WMR 19
Minkowski Islands? Cool!
Mon 31 Jul 2023
at 16:45
  • msg #223

Re: Nexus Cafe (OOC)

Natakkoa Tukumpeh:
... Just making sure I'm reading this correctly before posting a response/reaction  -  but Lev **has** a weapon, a laser rifle, strapped to his back?

Wanted to be sure that was correct....

Yeah, given that the first set of PCs explicitly did not have their weapons present with the rest of their gear.  Petra's first reaction will likely be that that Lev is one of the two armed enemy 'hostiles' on the station.
Lev Serdtse
Armsman, 2 posts
Mon 31 Jul 2023
at 17:10
  • msg #224

Re: Nexus Cafe (OOC)

Actually, that may be an error on my part.

I can retcon if necessary.
This message was last edited by the player at 18:14, Mon 31 July 2023.
Natakkoa Tukumpeh
Planetologist, 57 posts
AT 5 (Var), 22/22 Hits
OE Human via Phi Iupetus
Mon 31 Jul 2023
at 17:33
  • msg #225

Re: Nexus Cafe (OOC)

In reply to Petra Jelinek (msg # 223):

Yah...that was going to be Nat's reaction too!

Am glad we're checking.  :-)
Lev Serdtse
Armsman, 3 posts
Mon 31 Jul 2023
at 18:15
  • msg #226

Re: Nexus Cafe (OOC)

Edited the post, that'll teach me to post at work!
Game Master
GM, 132 posts
Tue 1 Aug 2023
at 23:51
  • msg #227

Re: Nexus Cafe (OOC)

Folks, I haven't been intentionally stalling, but we have two new players (Lev and Hugh) and this is the best time to introduce them.

For Natakkoa and Petra, they are entering the hallway on the crew deck from two other doors which they can explain later are also crew bunk rooms just like the one where the rest of you woke up.

Lev and Hugh, please read the first couple of posts in the IC thread carefully, as it sets up the situation where you are living on Hyperion IX, departed for an appointment with Emerich Rach, and woke up in the crew bunk room here.  None of you has any memory of arriving at the appointment or anything else before now.
Hugh Shinjison Hoshikawa
Bounty Hunter, 2 posts
AT 6 (08), 18/18 Hits
Wed 2 Aug 2023
at 01:22
  • msg #228

Re: Nexus Cafe (OOC)

In reply to Game Master (msg # 227):

Howdy all. Looking forward to playing with you.
Natakkoa Tukumpeh
Planetologist, 58 posts
AT 5 (Var), 22/22 Hits
OE Human via Phi Iupetus
Wed 2 Aug 2023
at 02:45
  • msg #229

Re: Nexus Cafe (OOC)

Just a heads up for Lev and Hugh  -  you'll notice that neither Nat or Petra has actually left the elevator shaft OR re-entered the Crew Deck yet, and it is unknown as to whether either of you has the right angle to have an eye on them yet.

It can be tricky to write a post when you're not 100% sure where the characters are in relation to each other, so don't ever be afraid to send a PM or an OOC or a "private line" to the other player(s) in question to verify.  Otherwise you run the risk of either having to ret-con a post or stepping on another's player/character agency.  :-)


That being said:  Welcome aboard (literally....)!  Glad we've got a full "table" again.  :-)
Hugh Shinjison Hoshikawa
Bounty Hunter, 3 posts
AT 6 (08), 18/18 Hits
Wed 2 Aug 2023
at 03:29
  • msg #230

Re: Nexus Cafe (OOC)

In reply to Natakkoa Tukumpeh (msg # 229):

Fair enough. I've pulled the last bit and it will probably make an appearance when y'all do :)
Lev Serdtse
Armsman, 4 posts
Wed 2 Aug 2023
at 06:53
  • msg #231

Re: Nexus Cafe (OOC)

I modded my post to take care of that I think.

So ...

"When he saw the two women" becomes "When he eventually saw the two women"

I'll treat that as a holding position (as a player) until events catch up.
Game Master
GM, 133 posts
Wed 2 Aug 2023
at 11:51
  • msg #232

Re: Nexus Cafe (OOC)

I made the assumption that at least one of them had left the elevator shaft, or that Lev had gone as far as the shaft.  So yes, you may edit to take into account that neither of the two men have seen the ladies.  However, as soon as you step out of the crew room you are essentially side by side in the hallway.
Hugh Shinjison Hoshikawa
Bounty Hunter, 4 posts
AT 6 (08), 18/18 Hits
Wed 2 Aug 2023
at 17:17
  • msg #233

Re: Nexus Cafe (OOC)

In reply to Game Master (msg # 232):

Hugh has not stepped out of the room, however he has opened the door, which Lev would obviously notice since he's standing next to it.
Yom Argo
Crime Tech, 84 posts
AT 6 (09), 24/24Hits
WMR 19m/rnd
Wed 2 Aug 2023
at 18:19
  • msg #234

Re: Nexus Cafe (OOC)

Hopefully you guys have some Engineering skills... we kind of lack those atm ;)
Lev Serdtse
Armsman, 5 posts
Wed 2 Aug 2023
at 18:29
  • msg #235

Re: Nexus Cafe (OOC)

Lev can engineer a drink or a meal, thats about it.
Hugh Shinjison Hoshikawa
Bounty Hunter, 5 posts
AT 6 (08), 18/18 Hits
Wed 2 Aug 2023
at 18:53
  • msg #236

Re: Nexus Cafe (OOC)

In reply to Lev Serdtse (msg # 235):

I'd say zero, but it's fairer to say "Almost Zero." Hugh can fix a gun, but...
Yom Argo
Crime Tech, 85 posts
AT 6 (09), 24/24Hits
WMR 19m/rnd
Fri 4 Aug 2023
at 06:31
  • msg #237

Re: Nexus Cafe (OOC)

quote:
A quick glance at his wrist. Three days?
Hah! Our own chronos did not reveal that detail.

Any Update on Yom opening that door?
Hugh Shinjison Hoshikawa
Bounty Hunter, 6 posts
AT 6 (08), 20/20 Hits
Fri 4 Aug 2023
at 08:34
  • msg #238

Re: Nexus Cafe (OOC)

In reply to Yom Argo (msg # 237):

Msg 29 in the IC is where I got that from.
Hugh Shinjison Hoshikawa
Bounty Hunter, 7 posts
AT 6 (08), 20/20 Hits
Fri 4 Aug 2023
at 08:41
  • msg #239

Re: Nexus Cafe (OOC)

There's been a little back and forth and I want to get the situation clear.

As I read it: with Lev's Retcon after my edit, there's currently no one in the hallway, Lev and Hugh have each opened the doors which were previously closed to the other bunk rooms. Petra and Natakkoa are in the lift shaft reacting to something (possibly the sound of the doors, possibly to Lev calling out, I don't want to speak for them I'm just trying to clarify the situation).

I think if I have Hugh respond to Lev calling out, that makes Nat's last post accurate (hearing two people) though slightly out of order.
Yom Argo
Crime Tech, 86 posts
AT 6 (09), 24/24Hits
WMR 19m/rnd
Fri 4 Aug 2023
at 08:47
  • msg #240

Re: Nexus Cafe (OOC)

Hugh Shinjison Hoshikawa:
In reply to Yom Argo (msg # 237):

Msg 29 in the IC is where I got that from.
oups, right yoh are!
Game Master
GM, 135 posts
Sat 5 Aug 2023
at 19:49
  • msg #241

Re: Nexus Cafe (OOC)

Maps in the Images and Maps thread updated.

I made a mistake on the locations of the other two crew bunk rooms, let's just ignore that and move on.  Lev and Hugh are in the corridor just outside room 12, directly in front of one of the elevators.
Hugh Shinjison Hoshikawa
Bounty Hunter, 11 posts
AT 6 (08), 20/20 Hits
Sat 5 Aug 2023
at 20:25
  • msg #242

Re: Nexus Cafe (OOC)

In reply to Game Master (msg # 241):

Which doors did we come from?
Game Master
GM, 136 posts
Sat 5 Aug 2023
at 21:55
  • msg #243

Re: Nexus Cafe (OOC)

Hugh Shinjison Hoshikawa:
In reply to Game Master (msg # 241):

Which doors did we come from?


The other door is the one just under the door to 13, so it doesn't make any sense in the context of the action so far, you guys would have met directly in front of the elevators.  As that is no longer possible, the best I can do is ignore the continuity error and just put both of you standing in front of the door to 12.
Yom Argo
Crime Tech, 87 posts
AT 6 (09), 24/24Hits
WMR 19m/rnd
Sun 6 Aug 2023
at 07:33
  • msg #244

Re: Nexus Cafe (OOC)

That boot there.
Can it be assesswd whether it is from a lying person or a standing one? I.e. flat on the sole or on the heel and one can see the sole.
Yom Argo
Crime Tech, 88 posts
AT 6 (09), 24/24Hits
WMR 19m/rnd
Sun 6 Aug 2023
at 11:36
  • msg #245

Re: Nexus Cafe (OOC)

Yom Argo:
That boot there.
Can it be assesswd whether it is from a lying person or a standing one? I.e. flat on the sole or on the heel and one can see the sole.
well, if the medic goes ahead I suppose Yom can follow :D
Game Master
GM, 137 posts
Sun 6 Aug 2023
at 14:59
  • msg #246

Re: Nexus Cafe (OOC)

Definitely some lying on the ground, or close enough in zero g.  It is not someone standing in the doorway with a foot blocking it like some pushy salesman; more would have been visible in such a case.  :)
Game Master
GM, 138 posts
Mon 7 Aug 2023
at 01:06
  • msg #247

Re: Nexus Cafe (OOC)

Waiting on Petra to update her actions/declarations.  Will proceed tomorrow.
Yom Argo
Crime Tech, 90 posts
AT 6 (09), 24/24Hits
WMR 19m/rnd
Mon 7 Aug 2023
at 07:23
  • msg #248

Re: Nexus Cafe (OOC)

Absence 07th - 14th Aug
Hugh Shinjison Hoshikawa
Bounty Hunter, 14 posts
AT 6 (08), 20/20 Hits
Mon 7 Aug 2023
at 07:40
  • msg #249

Re: Nexus Cafe (OOC)

In reply to Yom Argo (msg # 248):

I will also be travelling the middle part of August, but I should be able to check in regularly except when I'm actually in transit. I'll be in a different time zone, but this game seems widely spread in that regard.
Game Master
GM, 139 posts
Wed 9 Aug 2023
at 01:46
  • msg #250

Re: Nexus Cafe (OOC)

General advisory that I will be moving 13 time zones this weekend, more or less permanently.  While the move will not alter my posting rate much (after we get settled in), it will alter when I am on line relative to now.  Also, it involves starting a new position so it may be hectic for me for a short while.
Petra Jelinek
Pilot, 36 posts
AT 6(5), 16/16 HP, WMR 19
Minkowski Islands? Cool!
Wed 9 Aug 2023
at 02:04
  • msg #251

Re: Nexus Cafe (OOC)

Zoinks, @GM!  Congrats on the new position.  Good luck with the move and the (massive) time switch.  Travel safe and take care.  And come back to us only when you are settled and ready!  Exciting times!
This message was last edited by the player at 02:13, Wed 09 Aug 2023.
Natakkoa Tukumpeh
Planetologist, 60 posts
AT 5 (Var), 22/22 Hits
OE Human via Phi Iupetus
Wed 9 Aug 2023
at 02:06
  • msg #252

Re: Nexus Cafe (OOC)

Sounds like August is going to be a spotty month for posting  -  noted!  Will adjust expectations accordingly.  :-)

Enjoy your vacations and/or relocations, y'all!

Drop a note here when you're back to "normal".
Natakkoa Tukumpeh
Planetologist, 62 posts
AT 5 (Var), 22/22 Hits
OE Human via Phi Iupetus
Wed 9 Aug 2023
at 17:17
  • msg #253

Re: Nexus Cafe (OOC)

Just a quick post to clarify mapping and positions, as I understand them.


From what I've gleaned from the variety of posts is that, according to the map, Lev and Hugh are at/leaving room #12, and are about to explore the door on their left-hand side of the corridor.

Nat and Petra are in the Bottom-most elevator shaft, just around the corner from the hall that runs into #12.  The topmost elevator shaft is visible from #12, but is not open.

Unless someone comes down the hall far enough, or unless someone leaves the elevator shaft and looks around the corner, as far as I can tell neither party would be able to have eyes on the other just yet.

Does that sound accurate?
Game Master
GM, 140 posts
Wed 9 Aug 2023
at 21:05
  • msg #254

Re: Nexus Cafe (OOC)

Natakkoa Tukumpeh:
Just a quick post to clarify mapping and positions, as I understand them.


From what I've gleaned from the variety of posts is that, according to the map, Lev and Hugh are at/leaving room #12, and are about to explore the door on their left-hand side of the corridor.

Nat and Petra are in the Bottom-most elevator shaft, just around the corner from the hall that runs into #12.  The topmost elevator shaft is visible from #12, but is not open.

Unless someone comes down the hall far enough, or unless someone leaves the elevator shaft and looks around the corner, as far as I can tell neither party would be able to have eyes on the other just yet.

Does that sound accurate?


That is indeed accurate.  I can, if preferred, put markers on the map where I think people are located.
Lev Serdtse
Armsman, 12 posts
Thu 10 Aug 2023
at 08:59
  • msg #255

Re: Nexus Cafe (OOC)

That would proably be easier. But in this instance, to break the impasse and move forward, can we assume that Lev moved to a point where he can see and be seen by the ladies?
Game Master
GM, 141 posts
Thu 10 Aug 2023
at 11:51
  • msg #256

Re: Nexus Cafe (OOC)

Just narrate that now, you are not restrained and can move towards them at your leisure.  I will advance the action tonight.
Lev Serdtse
Armsman, 14 posts
Thu 10 Aug 2023
at 15:42
  • msg #257

Re: Nexus Cafe (OOC)

Done.
Natakkoa Tukumpeh
Planetologist, 63 posts
AT 5 (Var), 22/22 Hits
OE Human via Phi Iupetus
Mon 14 Aug 2023
at 16:26
  • msg #258

Re: Nexus Cafe (OOC)

Heading to work soon  -  will post this evening after I get home.  (~10pm, Eastern Standard Time)

Was waiting for a sequential/timing post, and suddenly there are a bunch, so I'll do my best to sequence them and reply tonight.
Hugh Shinjison Hoshikawa
Bounty Hunter, 18 posts
AT 6 (08), 20/20 Hits
Tue 15 Aug 2023
at 20:28
  • msg #259

Re: Nexus Cafe (OOC)

In reply to Natakkoa Tukumpeh (msg # 258):

Everything OK? Happy to wait for you, but wanted to check in.
Natakkoa Tukumpeh
Planetologist, 64 posts
AT 5 (Var), 22/22 Hits
OE Human via Phi Iupetus
Wed 16 Aug 2023
at 02:38
  • msg #260

Re: Nexus Cafe (OOC)

In reply to Hugh Shinjison Hoshikawa (msg # 259):

Got slammed at work two days in a row, and had a cold-quit two hours in their *first shift* tonight.

Just got home, and am trying to get the wheels turning.

But first, decompression, and then food, then we'll see where I stand.  :-P
Hugh Shinjison Hoshikawa
Bounty Hunter, 19 posts
AT 6 (08), 20/20 Hits
Wed 16 Aug 2023
at 02:53
  • msg #261

Re: Nexus Cafe (OOC)

In reply to Natakkoa Tukumpeh (msg # 260):

That can be rough. Sometimes people aren't cut out for a new job but it still leaves you short for a while. Recharge yourself however works for you!
Petra Jelinek
Pilot, 38 posts
AT 6(5), 16/16 HP, WMR 19
Minkowski Islands? Cool!
Wed 16 Aug 2023
at 02:56
  • msg #262

Re: Nexus Cafe (OOC)

Natakkoa Tukumpeh:
Got slammed at work two days in a row, and had a cold-quit two hours in their *first shift* tonight.

Just got home, and am trying to get the wheels turning.

But first, decompression, and then food, then we'll see where I stand.  :-P

Ouch.  Sorry about the RL work woes.  Definitely take your time, Nat.  Take the required time to recover.  Only then, come back to us when you can.  The game should be fun (if a bit of work), not a chore, and definitely not hard work.
Natakkoa Tukumpeh
Planetologist, 66 posts
AT 5 (Var), 22/22 Hits
OE Human via Phi Iupetus
Thu 17 Aug 2023
at 16:32
  • msg #263

Re: Nexus Cafe (OOC)

In reply to Petra Jelinek (msg # 262):

We got there!

Thank you all for your patience.

Pro Tip:  Don't take a job in restaurant retail.  And if you do, make yourself *especially* scarce around "back to school," when all the HS and College students pack up and head elsewhere, or lose 90% of their availability...

If only I could learn from my mistakes...  :-P
Hugh Shinjison Hoshikawa
Bounty Hunter, 20 posts
AT 6 (08), 20/20 Hits
Thu 17 Aug 2023
at 23:41
  • msg #264

Re: Nexus Cafe (OOC)

In reply to Natakkoa Tukumpeh (msg # 263):

My first job, when I was in high school, was retail and I swore off it because I hated the hours. I was working most of the time my friends had free. The work was fine but I'm very glad I mostly control my hours now.
Hugh Shinjison Hoshikawa
Bounty Hunter, 23 posts
AT 6 (08), 20/20 Hits
Fri 25 Aug 2023
at 15:02
  • msg #265

Re: Nexus Cafe (OOC)

Everyone OK?
Natakkoa Tukumpeh
Planetologist, 67 posts
AT 5 (Var), 22/22 Hits
OE Human via Phi Iupetus
Fri 25 Aug 2023
at 15:55
  • msg #266

Re: Nexus Cafe (OOC)

In reply to Hugh Shinjison Hoshikawa (msg # 265):

I was kind of low-key waiting to see what Petra would post  -  I guess more from courtesy than actual "interaction", since we'd been kind of going back and forth  -  and if I had to guess, I'd guess that maybe she was waiting for GM input on what she saw/what happened when she left the elevator shaft and began to move down the hall?


I guess I felt like I'd posted fairly recently (by msg count, not by day/date) and didn't want to jump ahead of others.
Yom Argo
Crime Tech, 94 posts
AT 6 (09), 24/24Hits
WMR 19m/rnd
Fri 25 Aug 2023
at 16:49
  • msg #267

Re: Nexus Cafe (OOC)

Expected everyone to join Quirell and Yom since we found our weapons :)
Petra Jelinek
Pilot, 39 posts
AT 6(5), 16/16 HP, WMR 19
Minkowski Islands? Cool!
Fri 25 Aug 2023
at 17:08
  • msg #268

Re: Nexus Cafe (OOC)

Sorry, RL has been a bit hectic for the past week, I'll try to get an IC post ASAP (hopefully later today/this evening).
Hugh Shinjison Hoshikawa
Bounty Hunter, 24 posts
AT 6 (08), 20/20 Hits
Fri 25 Aug 2023
at 17:59
  • msg #269

Re: Nexus Cafe (OOC)

In reply to Yom Argo (msg # 267):

Yom Argo:
Expected everyone to join Quirell and Yom since we found our weapons :)


That was my thinking, too, but I have to wait until someone tells Hugh about that :).
Lev Serdtse
Armsman, 18 posts
Fri 25 Aug 2023
at 19:19
  • msg #270

Re: Nexus Cafe (OOC)

Absolutely, which is what prompted my last post.

At this point it's an impasse as kind of understandably Petra and Natakkoa have been unwilling to trust Hugh and Lev enough to share any info, even though it's plainly obvious that nether one is carrying any sort of weapon let alone a long arm of any kind.

The pain is that neithr Hugh or Lev know about the dead bodies -- killed by a large laser weapon, probably rifle fire, nor do they know that there are 2 more characters involved (Yom & Quirell), that the weapons have been located, or well, anything else.
Game Master
GM, 144 posts
Sat 26 Aug 2023
at 01:53
  • msg #271

Re: Nexus Cafe (OOC)

Though understandable that Petra and Natokkoa do not trust Lev and Hugh, at the end of the day, they don't have too much more reason to trust Yom and Quirell either.  Narratively, you guys do need to sort of get together and move as a team.
Natakkoa Tukumpeh
Planetologist, 68 posts
AT 5 (Var), 22/22 Hits
OE Human via Phi Iupetus
Sat 26 Aug 2023
at 03:32
  • msg #272

Re: Nexus Cafe (OOC)

In reply to Game Master (msg # 271):

That *is* what we're working toward.

"Real World Time" has only been, literally, less than Two Minutes since we even became aware of each other, and given the strangeness of the situation and the warning that had been issued us about "two monsters", things have progressed appropriately from the *character's* POV.

Real life has interfered with regular posting, but that's not a reason to rush the character's interactions, and their cautions, nor is it a justification for "jumping the line" and posting over other players, just because we are anxious for something to happen.

Barring some kind of clandestine activity or shadiness on the part of the "newcomers", I am 100% confident that we'll all get on the same page and be communicating "shortly"  -  from the Character's POV  -  and as soon as real life allows.


Both Quirell and Yom know that Petra and Nat have encountered two strangers, and that Petra has initiated contact, b/c Nat sent them a Group Msg telling them that.  They're not joining Yom and Quirell at the moment b/c they are busy navigating this situation.
Game Master
GM, 146 posts
Sat 26 Aug 2023
at 04:32
  • msg #273

Re: Nexus Cafe (OOC)

Right, exactly.
Yom Argo
Crime Tech, 95 posts
AT 6 (09), 24/24Hits
WMR 19m/rnd
Sat 26 Aug 2023
at 09:15
  • msg #274

Re: Nexus Cafe (OOC)

Natakkoa Tukumpeh:
Both Quirell and Yom know that Petra and Nat have encountered two strangers, and that Petra has initiated contact,
Must have missed that.

Ah, found it.

Well, if you edit a post from 17th on the 19th then that sort of thing happens. I don't read back on posts I already read. Especially not 2 days later.
Ok, will adapt
This message was last edited by the player at 09:53, Sat 26 Aug 2023.
Natakkoa Tukumpeh
Planetologist, 69 posts
AT 5 (Var), 22/22 Hits
OE Human via Phi Iupetus
Sat 26 Aug 2023
at 14:35
  • msg #275

Re: Nexus Cafe (OOC)

In reply to Yom Argo (msg # 274):

Yes, you missed it.

No, I did not "add in important information after the fact."

The EDIT was a punctuation error I noticed on re-reading.

The PCOM communique was present in the first post.
Yom Argo
Crime Tech, 97 posts
AT 6 (09), 24/24Hits
WMR 19m/rnd
Sat 26 Aug 2023
at 14:51
  • msg #276

Re: Nexus Cafe (OOC)

Whatever.
Seems neither group has yet reacted to the other group's events.
Petra Jelinek
Pilot, 41 posts
AT 6(5), 16/16 HP, WMR 19
Minkowski Islands? Cool!
Sat 26 Aug 2023
at 17:28
  • msg #277

Re: Nexus Cafe (OOC)

Sorry about the delay; IC post (as meager as it is) is up.
Petra Jelinek
Pilot, 42 posts
AT 6(5), 16/16 HP, WMR 19
Minkowski Islands? Cool!
Sun 27 Aug 2023
at 20:24
  • msg #278

Re: Nexus Cafe (OOC)

Natakkoa Tukumpeh:
... Also  -  I should get a bonus just for rolling "69"... :-P

I believe that some versions of the RM/SM d100 system had codified that a natural roll of '66' was an 'Unusual Event' - generally, an automatic success, but with a strange or exotic complication.  Not sure if SM 2e has that rule... I am pretty sure that later versions like SM: Privateers did though.

As for your natural '69', Nat.  Well, Petra has nothing to say specifically about that; but, will reiterate that she does think that the Professor is pretty.
Natakkoa Tukumpeh
Planetologist, 71 posts
AT 5 (Var), 22/22 Hits
OE Human via Phi Iupetus
Tue 29 Aug 2023
at 16:05
  • msg #279

Re: Nexus Cafe (OOC)

In reply to Game Master (msg # 273):

When you get a chance, could you update the "known areas" on the Maps thread?  Thank you!  :-)
Natakkoa Tukumpeh
Planetologist, 72 posts
AT 5 (Var), 22/22 Hits
OE Human via Phi Iupetus
Wed 30 Aug 2023
at 14:25
  • msg #280

Re: Nexus Cafe (OOC)

In reply to Game Master (msg # 273):

Thank you!  :-D
Hugh Shinjison Hoshikawa
Bounty Hunter, 28 posts
AT 6 (08), 20/20 Hits
Tue 5 Sep 2023
at 03:35
  • msg #281

Re: Nexus Cafe (OOC)

My read is that Nat has not shown herself to Lev and Hugh yet and I don't want to assume, so I'm not sure who needs to act to get things moving again.
Natakkoa Tukumpeh
Planetologist, 73 posts
AT 5 (Var), 22/22 Hits
OE Human via Phi Iupetus
Tue 5 Sep 2023
at 16:54
  • msg #282

Re: Nexus Cafe (OOC)

In reply to Hugh Shinjison Hoshikawa (msg # 281):

It's been stupidly hot here the past few days, and w/o AC, I just haven't had the energy to post.

However, I'm not yet directly involved with Hugh, Lev, and Petra in the Mess/Kitchen/Galley, so you can feel free to proceed without me.

I'll do my best to get a post up this evening after I get home from work (after 10pm, EST) that should bring me to your location.
Game Master
GM, 147 posts
Wed 6 Sep 2023
at 11:34
  • msg #283

Re: Nexus Cafe (OOC)

Yom and Quirell, what are you guys doing?  I don't have a clear picture other than an agreement to try the security card somewhere.

Thanks
Quirell Tawny
Physician, 39 posts
AT 1 (22), 10/10 Hits
Sun 10 Sep 2023
at 08:14
  • msg #284

Re: Nexus Cafe (OOC)

I've been under the weather for the last couple of days. I'll post tomorrow.

My original idea was to take the security card an attempt to access the camera monitoring system that's probably run from the security office to see who invaded/shot the presumed head of security.
Natakkoa Tukumpeh
Planetologist, 76 posts
AT 5 (Var), 22/22 Hits
OE Human via Phi Iupetus
Sun 10 Sep 2023
at 14:21
  • msg #285

Re: Nexus Cafe (OOC)

In reply to Quirell Tawny (msg # 284):

If I'm reading the posts correctly, Yom still has the card, and has left the security office and headed off to the right, further exploring the level.
Yom Argo
Crime Tech, 100 posts
AT 6 (09), 24/24Hits
WMR 19m/rnd
Thu 14 Sep 2023
at 06:33
  • msg #286

Re: Nexus Cafe (OOC)

In reply to Natakkoa Tukumpeh (msg # 285):

Correct, only that I messed up left and right... I'll edit right away.

Further exploration counter-clockwise.

Quirell, we can sure do that.
Using that card in the first place was your idea, I presume that you hold it, not me.
Game Master
GM, 148 posts
Thu 14 Sep 2023
at 08:11
  • msg #287

Re: Nexus Cafe (OOC)

Please sort it out, edit posts as needed, and then I can update.

Is the larger group going down to join them and get their weapons, or up to Operations?
Natakkoa Tukumpeh
Planetologist, 78 posts
AT 5 (Var), 22/22 Hits
OE Human via Phi Iupetus
Fri 15 Sep 2023
at 17:30
  • msg #288

Re: Nexus Cafe (OOC)

Just a gentle, general reminder:  try not to post too many reactions, actions, or conclusions all at one time, without giving the other characters a chance to respond.

When a question is asked, and then the writer goes on to another, and another, it makes it very difficult for someone to respond to the first point without having to contort through hoops to make it make sense.

And please be aware of the actual passage of time.  I know we're all eager to play/write, but when literal seconds have passed in character, we have to allow for that, and to not jump to conclusions until the involved characters have had an opportunity to respond.



This has been a message of the Public Boardposting Service.  :-P
Natakkoa Tukumpeh
Planetologist, 79 posts
AT 5 (Var), 22/22 Hits
OE Human via Phi Iupetus
Mon 18 Sep 2023
at 15:12
  • msg #289

Re: Nexus Cafe (OOC)

Lev,

I, personally, have no problem with you making corrections to a post, especially if a correction would more accurately reflect the situation, and what your character actually knew, even if you forgot it or missed it  -  especially since there haven't been any other posts acting on it, or responding to it, yet.

We'll all just glance away a moment, and act like it was your first pass!  :-D
Petra Jelinek
Pilot, 46 posts
AT 6(5), 16/16 HP, WMR 19
Minkowski Islands? Cool!
Mon 18 Sep 2023
at 15:22
  • msg #290

Re: Nexus Cafe (OOC)

I agree with Natakkoa, I make plenty of mistakes (as a player and a character).  I (Petra's player), for example, typed "I could get the power properly shunted..." in my last IC post when I meant  "I could not get the power properly shunted...".  Mea culpa.  Petra's post in question has been edited to correct the offending grammar.

The person responsible for the error has not been sacked (yet). :D  Sorry, I couldn't resist the gratuitous Monty Python reference, please forgive me.
Natakkoa Tukumpeh
Planetologist, 80 posts
AT 5 (Var), 22/22 Hits
OE Human via Phi Iupetus
Mon 18 Sep 2023
at 16:03
  • msg #291

Re: Nexus Cafe (OOC)

In reply to Petra Jelinek (msg # 290):

:-D
Hugh Shinjison Hoshikawa
Bounty Hunter, 33 posts
AT 6 (08), 20/20 Hits
Mon 18 Sep 2023
at 17:08
  • msg #292

Re: Nexus Cafe (OOC)

In reply to Natakkoa Tukumpeh (msg # 291):

Corrections are good (and in Petra's case, I had assumed a typo since it didn't make a lot of sense otherwise) but if they change anything significant, they're worth pointing out, since I don't usually read back much past my own last post when replying and not always even that far if an exchange is going slowly (since I've probably read the posts several times.)
Natakkoa Tukumpeh
Planetologist, 81 posts
AT 5 (Var), 22/22 Hits
OE Human via Phi Iupetus
Mon 18 Sep 2023
at 17:28
  • msg #293

Re: Nexus Cafe (OOC)

In reply to Hugh Shinjison Hoshikawa (msg # 292):

Absolutely.  *Significant* changes  -  corrected, or additional story/character information  -  should be noted in OOC, specifically because a lot of people simply don't have the Time to casually re-read old posts.

I tend to re-read posts that pertain to what I'm responding to, and if I need character placement and perspective, or an understanding of what I, the writer, thinks people know, or have said, I will review older posts, but I tend to not re-read just for the funzies of seeing how the story has been developing.


I, personally, approve of correcting minor things, b/c there are often new people joining the game, and I would like them to have a quality, logical, reading experience as they catch up, not unlike one might get from reading a novel.  Cohesion, and logical story/character development, unhampered by too many grammatical issues.

But that's just me.  YMMV.  :-)
Game Master
GM, 149 posts
Tue 19 Sep 2023
at 00:54
  • msg #294

Re: Nexus Cafe (OOC)

All of this about corrections is absolutely fine and proper, thank you.
Lev Serdtse
Armsman, 24 posts
Tue 19 Sep 2023
at 06:23
  • msg #295

Re: Nexus Cafe (OOC)

I'll retcon my last post.

Actually, I left as was partly because I felt that just editing it would look like dishonesty on my part. Trying to hide it sort of thing.
Game Master
GM, 150 posts
Tue 19 Sep 2023
at 13:04
  • msg #296

Re: Nexus Cafe (OOC)

Lev Serdtse:
I'll retcon my last post.

Actually, I left as was partly because I felt that just editing it would look like dishonesty on my part. Trying to hide it sort of thing.

Only so if you don't explain it, which you are/did here, so all is good.

I will advance the action in a bit, need some narrative movement from the crew deck team (actually moving on to another location, etc.) and confirmation from Quirell that he is following Yom.
Natakkoa Tukumpeh
Planetologist, 82 posts
AT 5 (Var), 22/22 Hits
OE Human via Phi Iupetus
Wed 20 Sep 2023
at 02:16
  • msg #297

Re: Nexus Cafe (OOC)

In reply to Game Master (msg # 296):

I'm waiting on a reply from the two-man team to the Group Msg, in which I gave a brief overview of our contact and asked for input.
Natakkoa Tukumpeh
Planetologist, 83 posts
AT 5 (Var), 22/22 Hits
OE Human via Phi Iupetus
Sun 24 Sep 2023
at 06:52
  • msg #298

Re: Nexus Cafe (OOC)

Just checking in  -  everyone doin' ok?
Hugh Shinjison Hoshikawa
Bounty Hunter, 35 posts
AT 6 (08), 20/20 Hits
Sun 24 Sep 2023
at 22:50
  • msg #299

Re: Nexus Cafe (OOC)

In reply to Natakkoa Tukumpeh (msg # 298):

Doing fine here. Recovering from both a flu and COVID vaccine yesterday.

I've got the last live post do I want to let everyone else have a chance.
Natakkoa Tukumpeh
Planetologist, 84 posts
AT 5 (Var), 22/22 Hits
OE Human via Phi Iupetus
Mon 25 Sep 2023
at 03:11
  • msg #300

Re: Nexus Cafe (OOC)

In reply to Hugh Shinjison Hoshikawa (msg # 299):

I vote we wait a bit longer.  We've had a few other quiet spells of a week or more, and it's always been "Real Life" in the way.

The interest is there, but perhaps the time is at a premium  -  noting that there are a few who haven't even had the opportunity to log in, or read, much less post.


We can totally go "OOC" while we wait though...

I'm currently watching/catching up on "The Foundation", and am enjoying it.  Whether it follows the books religiously or not is irrelevant to me, as the story and characters seem to be written and woven well.

Thoughts/opinions?  :-)
Hugh Shinjison Hoshikawa
Bounty Hunter, 36 posts
AT 6 (08), 20/20 Hits
Mon 25 Sep 2023
at 04:19
  • msg #301

Re: Nexus Cafe (OOC)

In reply to Natakkoa Tukumpeh (msg # 300):

I've heard good things about it, and some of the other Apple TV products, but I haven't subscribed so I haven't seen them yet. I'm pretty bad about following series. I have a bunch of Marvel and Star Wars stuff to catch up on, too.
Game Master
GM, 151 posts
Mon 25 Sep 2023
at 08:59
  • msg #302

Re: Nexus Cafe (OOC)

There hasn't been a response from Yom or Quirell to Natakkoa's message about finding twomore people.  I was going to push on then my internet died yesterday.  Luckily, they fixed it today.

I saw the first season of Foundation and liked it a lot.  The discrepancies from the books were not a problem for me; I just grew to hate Gaal Dornick as the series progressed.  I am trying to find a block of time where I can subscribe just long enough to binge season 2.
Natakkoa Tukumpeh
Planetologist, 85 posts
AT 5 (Var), 22/22 Hits
OE Human via Phi Iupetus
Mon 25 Sep 2023
at 16:13
  • msg #303

Re: Nexus Cafe (OOC)

In reply to Game Master (msg # 302):

Interesting...

I've found I dislike Hari quite a bit.  He thinks being secretive and keeping various elements in the dark gives the other components a better semblence of "un-tainted" action, but...I don't think that's how people, and history, really work.

Now, I've not run those numbers, so I might be off....  :-P

Empire, and the Day/Dusk versions especially, are just despicable, and one didn't even have to have been familiar with the books to realize that Demerzal is the **real** threat in the series.
Yom Argo
Crime Tech, 101 posts
AT 6 (09), 24/24Hits
WMR 19m/rnd
Tue 26 Sep 2023
at 13:22
  • msg #304

Re: Nexus Cafe (OOC)

Just a quick Update.
Sorry for prolonged absence. Wife had a major accident two weeks ago, hospital, rehab etc, etc. Dogs, children, job (of course) all in turmoil.
Will try... but cannot promise.
Supposed to be back in health ny end of October...
Hugh Shinjison Hoshikawa
Bounty Hunter, 37 posts
AT 6 (08), 20/20 Hits
Tue 26 Sep 2023
at 17:37
  • msg #305

Re: Nexus Cafe (OOC)

In reply to Yom Argo (msg # 304):

Ooof. Hope her recovery is swift and (relatively) painless (especially long term). Family always comes first.
Hugh Shinjison Hoshikawa
Bounty Hunter, 38 posts
AT 6 (08), 20/20 Hits
Tue 26 Sep 2023
at 17:41
  • msg #306

Re: Nexus Cafe (OOC)

quote:
On the crew deck, having come to some sort of consensus, will the others now proceed to the engineering deck?


I think we(via Nat) were waiting on the reply from the others, which means now we're waiting for Nat to react so the rest of us, especially those not on the comms, can respond appropriately.
Petra Jelinek
Pilot, 47 posts
AT 6(5), 16/16 HP, WMR 19
Minkowski Islands? Cool!
Tue 26 Sep 2023
at 18:56
  • msg #307

Re: Nexus Cafe (OOC)

Yom Argo:
Just a quick Update.
Sorry for prolonged absence. Wife had a major accident two weeks ago, hospital, rehab etc, etc. Dogs, children, job (of course) all in turmoil.
Will try... but cannot promise.
Supposed to be back in health ny end of October...

Sorry to here about health issues with spouse, Yom; wishing for a speedy and problem-free convalescence.  Take care of you and yours RL.  Come back to us when you can!
Game Master
GM, 153 posts
Fri 29 Sep 2023
at 02:17
  • msg #308

Re: Nexus Cafe (OOC)

I will update tonight when I get home, including results of the perception for Quirell and Yom; do need to know if absent any further developments whether those two will stand still and wait for the others to catch up or if they plan to keep moving.
Quirell Tawny
Physician, 42 posts
AT 1 (22), 10/10 Hits
Fri 29 Sep 2023
at 07:29
  • msg #309

Re: Nexus Cafe (OOC)

I'm willing to stay pst until the others arrive. Will definetely buy a rank in perception next level.
Natakkoa Tukumpeh
Planetologist, 87 posts
AT 5 (Var), 22/22 Hits
OE Human via Phi Iupetus
Fri 29 Sep 2023
at 07:43
  • msg #310

Re: Nexus Cafe (OOC)

In reply to Quirell Tawny (msg # 309):

I'm spending points on some "Zero-G"  -  should I be so lucky to live that long...
Game Master
GM, 154 posts
Fri 29 Sep 2023
at 11:25
  • msg #311

Re: Nexus Cafe (OOC)

I rolled Perception on behalf of Yom and will include some actions on his behalf in the update.

20:24, Today: Game Master, on behalf of Yom Argo, rolled 113 using 1d100+35 with the Role/Spacemaster system (fumble range of 1 to 5) with rolls of 78.  Perception.

The group of 4 can arrive at the engineering deck, at #4 on the map, when Yom types his message.
This message was last edited by the GM at 11:28, Fri 29 Sept 2023.
Natakkoa Tukumpeh
Planetologist, 89 posts
AT 5 (Var), 22/22 Hits
OE Human via Phi Iupetus
Sat 30 Sep 2023
at 17:12
  • msg #312

Re: Nexus Cafe (OOC)

In reply to Game Master (msg # 311):

Quick clarification  -  was Yom's com message to the Group, via Group Chat, or just to Quirell?

(it has been established that personal/private chats exist, so just wanted to check  -  there wasn't a specific indicator in the post)
Game Master
GM, 156 posts
Sun 1 Oct 2023
at 07:12
  • msg #313

Re: Nexus Cafe (OOC)

I will say it was a general message.
Natakkoa Tukumpeh
Planetologist, 90 posts
AT 5 (Var), 22/22 Hits
OE Human via Phi Iupetus
Thu 5 Oct 2023
at 17:20
  • msg #314

Re: Nexus Cafe (OOC)

Apologies for the slow posting  -  it's been a zoo of a week at work, and I've been low-key fighting off *something* that has left me Just enough energy to plow through the work day.

Starting to feel a bit better, and will have something up no later than Saturday!
Hugh Shinjison Hoshikawa
Bounty Hunter, 41 posts
AT 6 (08), 20/20 Hits
Thu 5 Oct 2023
at 20:31
  • msg #315

Re: Nexus Cafe (OOC)

In reply to Natakkoa Tukumpeh (msg # 314):

Hope you feel better soon! That kind of dragging yourself through the day can really suck.
Game Master
GM, 157 posts
Mon 9 Oct 2023
at 06:47
  • msg #316

Re: Nexus Cafe (OOC)

Updating later tonight
Quirell Tawny
Physician, 45 posts
AT 1 (22), 10/10 Hits
Wed 18 Oct 2023
at 06:00
  • msg #317

Re: Nexus Cafe (OOC)

I 've been unwell for the last couple days.  I w8ll post tomorrow.
Hugh Shinjison Hoshikawa
Bounty Hunter, 46 posts
AT 6 (08), 20/20 Hits
Wed 18 Oct 2023
at 06:09
  • msg #318

Re: Nexus Cafe (OOC)

In reply to Quirell Tawny (msg # 317):

Hope you feel better quickly!
Natakkoa Tukumpeh
Planetologist, 95 posts
AT 5 (Var), 22/22 Hits
OE Human via Phi Iupetus
Wed 18 Oct 2023
at 15:41
  • msg #319

Re: Nexus Cafe (OOC)

In reply to Quirell Tawny (msg # 317):

Rest, hydrate, and heal.  :-)

See you when you get back!
Quirell Tawny
Physician, 46 posts
AT 1 (22), 10/10 Hits
Tue 24 Oct 2023
at 02:22
  • msg #320

Re: Nexus Cafe (OOC)

We have Covid and I cannot concentrate.  Please NPC my character until I can return.
Hugh Shinjison Hoshikawa
Bounty Hunter, 48 posts
AT 6 (08), 20/20 Hits
Tue 24 Oct 2023
at 07:51
  • msg #321

Re: Nexus Cafe (OOC)

In reply to Quirell Tawny (msg # 320):

Oof. Hope it's a mild case with a quick recovery!
Natakkoa Tukumpeh
Planetologist, 96 posts
AT 5 (Var), 22/22 Hits
OE Human via Phi Iupetus
Tue 24 Oct 2023
at 16:37
  • msg #322

Re: Nexus Cafe (OOC)

In reply to Quirell Tawny (msg # 320):

Oh no...

Been there, done that....twice...

Hopefully it doesn't hit you as hard as it's hit some...

You know the drill:  rest, rest, hydrate, rest, rest, hydrate.

Hope you get better soon, and we'll catch you when you get back!
Petra Jelinek
Pilot, 53 posts
AT 6(5), 16/16 HP, WMR 19
Minkowski Islands? Cool!
Tue 24 Oct 2023
at 17:44
  • msg #323

Re: Nexus Cafe (OOC)

Hope you recover soon, @Quirell.  Take care, rest and, recuperate and then come back to us when you are able.  Everyone else, hope you are staying safe.
Natakkoa Tukumpeh
Planetologist, 97 posts
AT 5 (Var), 22/22 Hits
OE Human via Phi Iupetus
Thu 26 Oct 2023
at 05:43
  • msg #324

Re: Nexus Cafe (OOC)

A note, because it was easy to miss:

In Nat's post #202, she sent a Group Text that anyone with information can respond to.  Petra's seen it, but isn't in position to respond.

The text sent was:

:Where is the body you found located exactly, relative to the elevator door?:
Hugh Shinjison Hoshikawa
Bounty Hunter, 49 posts
AT 6 (08), 20/20 Hits
Thu 26 Oct 2023
at 17:24
  • msg #325

Re: Nexus Cafe (OOC)

In reply to Natakkoa Tukumpeh (msg # 324):

I suspect the issue is that the players of the people who can respond to that are absent (Yom) and ill (Quirell). Hugh had a question to them as well.

Hugh's plan was to get Quirell's appraisal of what kind of weapons we might be up against, then move towards the possible hostiles with a better sense of how to protect ourselves.
This message was last edited by the player at 17:25, Thu 26 Oct 2023.
Natakkoa Tukumpeh
Planetologist, 99 posts
AT 5 (Var), 22/22 Hits
OE Human via Phi Iupetus
Fri 27 Oct 2023
at 02:52
  • msg #326

Re: Nexus Cafe (OOC)

In reply to Hugh Shinjison Hoshikawa (msg # 325):

I mentioned it because even though you and Lev are just arriving, you'll be there before Petra and I, and you, too, would have received the group text.

Just wanted to make sure it was on the radar.  :-)
Game Master
GM, 161 posts
Fri 27 Oct 2023
at 11:38
  • msg #327

Re: Nexus Cafe (OOC)

If there is agreement or consensus, let's pause for a few days and see if Quirell feels better soon and can rejoin.  I hope Yom returns at some point but it is only hope and I prefer not to run many NPCs.  What do you say?  Of course, role-playing the ladies catching up is fine, and can be done in this interim.
Lev Serdtse
Armsman, 28 posts
Fri 27 Oct 2023
at 12:19
  • msg #328

Re: Nexus Cafe (OOC)

I agree it would be better to sll be together before moving on. So I'm fine with the pause.
Petra Jelinek
Pilot, 54 posts
AT 6(5), 16/16 HP, WMR 19
Minkowski Islands? Cool!
Fri 27 Oct 2023
at 16:25
  • msg #329

Re: Nexus Cafe (OOC)

I am fine with the pause.  And I am sorry that it appears that we have lost Yom.
Natakkoa Tukumpeh
Planetologist, 100 posts
AT 5 (Var), 22/22 Hits
OE Human via Phi Iupetus
Fri 27 Oct 2023
at 17:03
  • msg #330

Re: Nexus Cafe (OOC)

In reply to Game Master (msg # 327):

Totally ok with getting caught up and then tapping the brakes until Quirell returns.

If Yom does, indeed, not return, it would be OK with me to solicit a player to take over the character so that you don't have to run another NPC.

As we touched on in our PM, introducing new characters is challenging at this point, and for me, personally, simply "dropping" characters from the story feels awkward. Pretending none of those conversations or interactions ever existed gives me, as a writer, unsettled feelings.  :-P  And we're still early enough in the adventure, early enough in character "expose'", that there's still plenty of room for a new player to create their own interpretation of the character without affecting past interactions much (or at least, less than simply waving them away and ignoring they ever happened...).

But that's just my opinion  -  YMMV.  :-)
Natakkoa Tukumpeh
Planetologist, 103 posts
AT 5 (Var), 22/22 Hits
OE Human via Phi Iupetus
Sun 12 Nov 2023
at 15:27
  • msg #331

Re: Nexus Cafe (OOC)

Has anyone had any eyes or ears on Quirell, and/or how their CoVid recovery is going?
Game Master
GM, 163 posts
Tue 14 Nov 2023
at 11:46
  • msg #332

Re: Nexus Cafe (OOC)

I haven't heard.  I will PM him.
Quirell Tawny
Physician, 47 posts
AT 1 (22), 10/10 Hits
Sat 18 Nov 2023
at 07:48
  • msg #333

Re: Nexus Cafe (OOC)

Wow.  I'm still tired, and the rest of the family recovered to a point.  Laundry and dishes and all the maintenance finally done.  We are all sick of soup but at least none of lost our sense of taste.

I'll post tonight.
Natakkoa Tukumpeh
Planetologist, 104 posts
AT 5 (Var), 22/22 Hits
OE Human via Phi Iupetus
Sat 18 Nov 2023
at 08:21
  • msg #334

Re: Nexus Cafe (OOC)

In reply to Quirell Tawny (msg # 333):

Welcome back!

Yeah, the first time I had it, it took me off my feet for two straight weeks.  And even then it was another week or more before I was able to claim 90+% again.
Hugh Shinjison Hoshikawa
Bounty Hunter, 52 posts
AT 6 (08), 20/20 Hits
Sat 18 Nov 2023
at 23:39
  • msg #335

Re: Nexus Cafe (OOC)

In reply to Quirell Tawny (msg # 333):

Glad you're on the mend, don't push too hard if it's taking a while to get back to full strength.
Petra Jelinek
Pilot, 58 posts
AT 6(5), 16/16 HP, WMR 19
Minkowski Islands? Cool!
Thu 23 Nov 2023
at 16:30
  • msg #336

Re: Nexus Cafe (OOC)

Happy Thanksgiving, Everyone (at least those celebrating it)!  Best wishes from my family to you and yours (irrespective of whether you are celebrating Thanksgiving today)!  Stay safe and have a great day.   And 'Thank you' to all of you for giving me such a wonderful RP outlet; I am extremely grateful!

Oh, and welcome back Quirell.  Glad to have you back.
Natakkoa Tukumpeh
Planetologist, 106 posts
AT 5 (Var), 22/22 Hits
OE Human via Phi Iupetus
Sun 26 Nov 2023
at 22:44
  • msg #337

Re: Nexus Cafe (OOC)

Ok, so I'm sure a few of you have noticed the occasional odd "character" present where one would usually find punctuation, and while most of you might already be up to speed on this, I just wanted to bring it out and get us all on the same page.

There are two Rpols  -  one, the OG site design that I myself use (and have used since its inception in one form or another), and the new design, Rpol 'Responsive', that has been in development for several years and is fully functioning in its own right.

Forums and games are mirrored on both sites, with some "translation" occurring from one to the other.  As "Responsive" has been developed more and more, and as the og programming of the original site fades farther and farther into the past, it has become more and more challenging to translate posts from one site to the other, hence the weird characters.

From what's been posted, migration to the new will become mandatory around late December, and while I truly enjoy how the OG site is layed out, I'm going to start trying to get used to the new site sooner rather than later.

If you still use the orginal site and site design, I recommend you migrate as well, so that we're not caught off guard when the final change drops into place.
Natakkoa Tukumpeh
Planetologist, 109 posts
AT 5 (Var), 22/22 Hits
OE Human via Phi Iupetus
Thu 7 Dec 2023
at 03:54
  • msg #338

Re: Nexus Cafe (OOC)

What are everyone's Holiday Plans looking like?

Do any accommodations need to be made for being out of town or otherwise occupied for longer-than-usual periods of time?
Hugh Shinjison Hoshikawa
Bounty Hunter, 57 posts
AT 6 (08), 20/20 Hits
Fri 8 Dec 2023
at 00:10
  • msg #339

Re: Nexus Cafe (OOC)

In reply to Natakkoa Tukumpeh (msg # 338):

I'm travelling a little, but will never be without internet that I know of except maybe when we're in the air and that's not even a given anymore.
Game Master
GM, 165 posts
Sat 9 Dec 2023
at 01:45
  • msg #340

Re: Nexus Cafe (OOC)

Thanks for letting us know.  I'm very accommodating for such things as I sometimes get pulled away unexpectedly...

Reviewing the last two posts:

Yom and Quirell entered the security office before, they pulled the weapons from the armory after all.  The body does not fit in the armory, it is not a full sized closet.  In any case, he is not as flexible as he once might have been.  There is no bank of security monitors; most likely the operations console is modular, able to display and control whatever the operator logged in has access to.
This message was last edited by the GM at 01:48, Sat 09 Dec 2023.
Hugh Shinjison Hoshikawa
Bounty Hunter, 58 posts
AT 6 (08), 20/20 Hits
Sat 9 Dec 2023
at 08:32
  • msg #341

Re: Nexus Cafe (OOC)

In reply to Game Master (msg # 340):

It's there any indication where the other doors out of the security room lead?
Game Master
GM, 166 posts
Sat 9 Dec 2023
at 09:18
  • msg #342

Re: Nexus Cafe (OOC)

The small triangular shaped room is the weapons locker.  The other door is marked restroom.
Natakkoa Tukumpeh
Planetologist, 110 posts
AT 5 (Var), 22/22 Hits
OE Human via Phi Iupetus
Sat 9 Dec 2023
at 14:47
  • msg #343

Re: Nexus Cafe (OOC)

In reply to Game Master (msg # 342):

What is the scale used for the maps?  How much does "one square" equate to?
Hugh Shinjison Hoshikawa
Bounty Hunter, 59 posts
AT 6 (08), 20/20 Hits
Sun 10 Dec 2023
at 00:42
  • msg #344

Re: Nexus Cafe (OOC)

In reply to Game Master (msg # 342):

Ok. So Hugh could shove the body in the restroom if we want to try activating the controls and see if we can access cameras.
Game Master
GM, 168 posts
Fri 15 Dec 2023
at 11:43
  • msg #345

Re: Nexus Cafe (OOC)

Lev withdrew from the game, so it is now Quirrel, Petra, Hugh, Natakkoa, and maybe Yom if he returns.  I will keep lev and Yom as NPCs to the end of this adventure.
Natakkoa Tukumpeh
Planetologist, 111 posts
AT 5 (Var), 22/22 Hits
OE Human via Phi Iupetus
Fri 15 Dec 2023
at 17:40
  • msg #346

Re: Nexus Cafe (OOC)

In reply to Game Master (msg # 345):

Well...that's unfortunate.  So much for exploring our backstory.  <sigh>

And...I'm sorry you have to handle so many PCs-turned-NPCs.  As a GM, I know how much of a pain in the neck that can be....
This message was last edited by the player at 17:43, Fri 15 Dec 2023.
Game Master
GM, 169 posts
Mon 18 Dec 2023
at 13:39
  • msg #347

Re: Nexus Cafe (OOC)

Nat can certainly try (and with a 25 fail) to figure it out.  For clarification however, it is essentially a 'blank' console that configures itself based on the login credentials of whomever logs in, giving them access to their workstation.  (Much like the Enterprise-D consoles were supposed to be.)
Natakkoa Tukumpeh
Planetologist, 113 posts
AT 5 (Var), 22/22 Hits
OE Human via Phi Iupetus
Mon 18 Dec 2023
at 17:02
  • msg #348

Re: Nexus Cafe (OOC)

In reply to Game Master (msg # 347):

Ah, understood.  Got it.

"Plan B" then....  :-P
Hugh Shinjison Hoshikawa
Bounty Hunter, 61 posts
AT 6 (08), 20/20 Hits
Mon 18 Dec 2023
at 17:08
  • msg #349

Re: Nexus Cafe (OOC)

In reply to Natakkoa Tukumpeh (msg # 348):

I can't remember if Yom or Quirell had the badge from the dead, but you'll need that to get started and someone will need to hack the codes once the basics are activated, I think. Or we can push around the corner and see what we're dealing with.
Natakkoa Tukumpeh
Planetologist, 115 posts
AT 5 (Var), 22/22 Hits
OE Human via Phi Iupetus
Mon 18 Dec 2023
at 17:16
  • msg #350

Re: Nexus Cafe (OOC)

Already on it!  We were posting at the same time.  :-)
Game Master
GM, 170 posts
Tue 19 Dec 2023
at 13:53
  • msg #351

Re: Nexus Cafe (OOC)

Oh yeah, and the station is on emergency power batteries...
Natakkoa Tukumpeh
Planetologist, 116 posts
AT 5 (Var), 22/22 Hits
OE Human via Phi Iupetus
Tue 19 Dec 2023
at 15:47
  • msg #352

Re: Nexus Cafe (OOC)

In reply to Game Master (msg # 351):

How much actual time has elapsed since we first woke up?  It **feels** like it's been awhile, since we've been posting since **April**, but realistically...I think it's been about an hour.

Does that sound about right?
Game Master
GM, 171 posts
Fri 22 Dec 2023
at 00:15
  • msg #353

Re: Nexus Cafe (OOC)

Yes, that is about right.  It’s not a criticism, but you guys are moving slowly.  Caution is not unwarranted of course.
Petra Jelinek
Pilot, 63 posts
AT 6(5), 16/16 HP, WMR 19
Minkowski Islands? Cool!
Mon 25 Dec 2023
at 08:34
  • msg #354

Re: Nexus Cafe (OOC)

Happy Holidays, everyone!  Best wishes from my family to yours!  Stay safe and eat plenty (of pie and ice cream)!
Game Master
GM, 174 posts
Sat 30 Dec 2023
at 01:22
  • msg #355

Re: Nexus Cafe (OOC)

Hugh, assuming that is a perception roll you see nothing additional, and neither did Lev.
Quirell Tawny
Physician, 50 posts
AT 1 (22), 10/10 Hits
Sat 6 Jan 2024
at 07:12
  • msg #356

Re: Nexus Cafe (OOC)

Sorry I have been absent.  Ever since I had Covid I seem to need about two more hours of sleep a night.  I normally roleplay at night after the family goes to sleep.

I 've left two of my games already.  I really like this character and while SM is not RM I like the system and the team.  I'll try to post tomorrow night and keep going.
Game Master
GM, 176 posts
Sat 6 Jan 2024
at 09:34
  • msg #357

Re: Nexus Cafe (OOC)

I was hoping you were okay after COVID and you'd be back.  Welcome back!
Hugh Shinjison Hoshikawa
Bounty Hunter, 66 posts
AT 6 (08), 20/20 Hits
Sun 7 Jan 2024
at 03:49
  • msg #358

Re: Nexus Cafe (OOC)

In reply to Quirell Tawny (msg # 356):

The lingering effects of COVID can be nasty. Take it easy, the current research suggests that exercise and pushing it can be counterproductive until you're more recovered.
Game Master
GM, 177 posts
Tue 9 Jan 2024
at 12:06
  • msg #359

Re: Nexus Cafe (OOC)

Does anyone have anything else they wish to do before I update the game thread?
Natakkoa Tukumpeh
Planetologist, 118 posts
AT 5 (Var), 22/22 Hits
OE Human via Phi Iupetus
Tue 9 Jan 2024
at 16:30
  • msg #360

Re: Nexus Cafe (OOC)

In reply to Game Master (msg # 359):

If you wouldn't mind waiting a moment, I'll try get a post up tonight.

Wrenched my back nearly two weeks ago, and a lot of my bandwidth since then has been taken up by pain-management, as I'm not in a position to *not* go to work, which sets back any gains I'd made resting at night.

Just hasn't left me a lot for creative endeavors.


Quirell, I'm sorry you're still dealing with CoVid after-effects  -  there's a lot of *that* going around too.  But I'm glad you're around, and posting when able.  :-)
Petra Jelinek
Pilot, 66 posts
AT 6(5), 16/16 HP, WMR 19
Minkowski Islands? Cool!
Wed 10 Jan 2024
at 01:35
  • msg #361

Re: Nexus Cafe (OOC)

Hope that both of you (@Nat and @Quirell) feel better (or at least more back to normal) soon!  Rest up and get back to us when you can.
Natakkoa Tukumpeh
Planetologist, 119 posts
AT 5 (Var), 22/22 Hits
OE Human via Phi Iupetus
Wed 10 Jan 2024
at 14:46
  • msg #362

Re: Nexus Cafe (OOC)

In reply to Game Master (msg # 359):

Are there any recent updates to the Map that would be relevant to our current situation?
Hugh Shinjison Hoshikawa
Bounty Hunter, 67 posts
AT 6 (08), 20/20 Hits
Wed 10 Jan 2024
at 18:11
  • msg #363

Re: Nexus Cafe (OOC)

In reply to Natakkoa Tukumpeh (msg # 362):

Is Hugh up to where the viewport is on the map (images #3)? If so can he tell what the door opposite is and what's around that corner? Or is that the door that's propped open and the one "straight ahead" is the unknown?

Just want to be clear on the situation before I continue.
Game Master
GM, 178 posts
Thu 11 Jan 2024
at 01:54
  • msg #364

Re: Nexus Cafe (OOC)

Fair enough, I’ll update the map later today (not home now).  Lev is by the porthole looking down, Hugh would at this point be around the corner.
Game Master
GM, 179 posts
Fri 12 Jan 2024
at 11:15
  • msg #365

Re: Nexus Cafe (OOC)

Alright, I updated the map.  That is not the entirety of the engineering reactor room, just what can be seen from the door/corridor.  Stepping all the way into the room is needed to see around some corners, but that would expose whomever does it.  The round thing in the center is the core.

Also, the door at the end of the corridor was unlocked, looking through the corridor continues around the perimeter.
Game Master
GM, 181 posts
Thu 18 Jan 2024
at 12:36
  • msg #366

Re: Nexus Cafe (OOC)

Okay, before we get any further, when you declare your actions go ahead and make the roll.  It will save time.  I wll factor in DB and AT when reading the table results.  Also, include a contingency Critical roll, just in case.

The key for planning purposes is to consider what percentage of your action each activity takes.

quote:
The basic principle to keep in mind is that each action takes a percentage of a round
to complete. For example, one can view a physical attack as at least a 50% activity,
casting a Psion as a 75% activity, preparing a Psion as a 90% activity, and movement as
a 0-100% activity. Thus someone that casts a Psion may not make another attack.
For the sake of consistency, Space Master assumes that missile (bow and thrown
weapon) attacks take 50% activity.


quote:
FIRE RESULT P HASE (A)
All missile attacks specified in the previous phase are resolved simultaneously, unless an exception is indicated. All results are applied immediately. In the fo llowing phases, all phase (A) firers have 50% of their activity left and thus may:
• Melee with a -50 mod to OB; or
• Move/maneuver at 50% of normal; or
• Fire normally in Fire Phase (B) (self reloading Weapon Firers only, because other weapons will require a "reload" maneuver).


Normally, drawing a weapon takes 20% of normal activity while changing weapons takes 50% of activity.
quote:
FIRE PHASE (B)
Same as Fire Phase (A), except that a character may not fire if he has done any of the following this round:
• Cast/prepared a Psion.
• Fired in Fire Phase (A) and moved/maneuvered.
• Moved/maneuvered more than 50% ofnormal allowance.
• Been incapacitated and/or failed an orientation or maneuver roll.

Natakkoa Tukumpeh
Planetologist, 121 posts
AT 5 (Var), 22/22 Hits
OE Human via Phi Iupetus
Thu 18 Jan 2024
at 16:49
  • msg #367

Re: Nexus Cafe (OOC)

What is the scale of the grid on the map?  Is each square 1 meter, 2 meters, or something else?
Game Master
GM, 182 posts
Thu 18 Jan 2024
at 22:31
  • msg #368

Re: Nexus Cafe (OOC)

Each square is in fact 3 meters.
Hugh Shinjison Hoshikawa
Bounty Hunter, 70 posts
AT 6 (08), 20/20 Hits
Fri 19 Jan 2024
at 01:44
  • msg #369

Re: Nexus Cafe (OOC)

In reply to Game Master (msg # 366):

Will you be adjusting for the effect of low gravity or do we include that in our rolls?
Game Master
GM, 183 posts
Fri 19 Jan 2024
at 04:51
  • msg #370

Re: Nexus Cafe (OOC)

It would be easier if you include any modifiers that are “yours” like that.  As combat progresses I’ll do my best to interpret things like flanking or rear modifiers, but stuff that is inherent to you (skill, or lack thereof, penalties for injuries, etc) I will trust you to include.  Confirm with me if you are unsure.

Thanks
Hugh Shinjison Hoshikawa
Bounty Hunter, 71 posts
AT 6 (08), 20/20 Hits
Fri 19 Jan 2024
at 08:08
  • msg #371

Re: Nexus Cafe (OOC)

In reply to Game Master (msg # 370):

As I read it, low/high gravity affects everyone, just a master of degree.
Game Master
GM, 184 posts
Mon 22 Jan 2024
at 10:29
  • msg #372

Re: Nexus Cafe (OOC)

As I understood it, looking at the map of the engineering deck, Lev has his back to the labeled viewport, looking down into engineering.  Everyone else was to the right of that, by that unidentified (locked) door.  So about 3 squares from where the engineering compartment opens up, where Hugh is.

Perception not necessary as Hugh is pointing out the hostile (with his gun...) and zero-g is only necessary if you are maneuvering. Using that zero g roll as a maneuver roll puts Petra well inside the engineering room if she wants to be there.

My evening of Jan 23 I will update the game thread and assume actions/roll for anyone who hasn't pasted yet.
Natakkoa Tukumpeh
Planetologist, 123 posts
AT 5 (Var), 22/22 Hits
OE Human via Phi Iupetus
Mon 22 Jan 2024
at 17:29
  • msg #373

Re: Nexus Cafe (OOC)

Is merely *moving/walking* considered a "Personal Maneuver"?  Nat isn't trying to *do* anything other than advance without spinning out, and is moving at half-speed in order to accomplish that.

If it *is* a "Personal Maneuver," what Difficulty would you assign it, so that I know what penalty to assign to my +0 (due to my Zero-G bonus of +0...) maneuver roll?
Petra Jelinek
Pilot, 68 posts
AT 6(5), 16/16 HP, WMR 19
Minkowski Islands? Cool!
Mon 22 Jan 2024
at 17:51
  • msg #374

Re: Nexus Cafe (OOC)

Game Master:
... Perception not necessary as Hugh is pointing out the hostile (with his gun...) and zero-g is only necessary if you are maneuvering. Using that zero g roll as a maneuver roll puts Petra well inside the engineering room if she wants to be there. ...

Petra's intention is to remain behind Nat, keep an eye out (behind mostly) for any additional hostiles - and, if necessary, help to ensure that Nat doesn't drift off (so, if possible, Petra will use the Zero-G check to aid Nat as she is literally a human shield right now).  It is not Petra's intention to enter Engineering alone and ahead of the rest of the group, but to stick to plan and stay with the group.
Natakkoa Tukumpeh
Planetologist, 125 posts
AT 5 (Var), 22/22 Hits
OE Human via Phi Iupetus
Mon 29 Jan 2024
at 07:48
  • msg #375

Re: Nexus Cafe (OOC)

I'm waiting to see if Quirell posts an action, then I'll jump back in...

If there's nothing in next few days, I'll post regardless.
Game Master
GM, 186 posts
Mon 29 Jan 2024
at 10:49
  • msg #376

Re: Nexus Cafe (OOC)

Quirell last visited on Jan 14 and last posted a week before.  I'll roll on his behalf and move us along.
Game Master
GM, 188 posts
Tue 30 Jan 2024
at 00:42
  • msg #377

Re: Nexus Cafe (OOC)

The unskilled roll is -25 not -30 so that is even better.  I will update later.
Natakkoa Tukumpeh
Planetologist, 127 posts
AT 5 (Var), 22/22 Hits
OE Human via Phi Iupetus
Thu 1 Feb 2024
at 16:29
  • msg #378

Re: Nexus Cafe (OOC)

In reply to Game Master (msg # 376):

Could you address Yom's position and actions in your most recent update in the IC thread?  Thank you!
Game Master
GM, 190 posts
Fri 2 Feb 2024
at 13:09
  • msg #379

Re: Nexus Cafe (OOC)

Done
Game Master
GM, 191 posts
Wed 7 Feb 2024
at 10:42
  • msg #380

Re: Nexus Cafe (OOC)

Pinging to see what folks want to do next.
Hugh Shinjison Hoshikawa
Bounty Hunter, 77 posts
AT 6 (08), 20/20 Hits
Wed 7 Feb 2024
at 16:38
  • msg #381

Re: Nexus Cafe (OOC)

In reply to Game Master (msg # 380):

Hugh has suggested following the conduit to see what's on the other end. If someone has the expertise to undo whatever the hostiles did to shut the system down, we can do that first so we have more time before we freeze to death.
Natakkoa Tukumpeh
Planetologist, 128 posts
AT 5 (Var), 22/22 Hits
OE Human via Phi Iupetus
Fri 9 Feb 2024
at 17:25
  • msg #382

Re: Nexus Cafe (OOC)

Sorry  -  been off Rpol for a week, due to IRL things.

Am working my way back  -  will get to posting again in the next day or so.
Game Master
GM, 194 posts
Sat 24 Feb 2024
at 05:44
  • msg #383

Re: Nexus Cafe (OOC)

Map updated in the maps thread.
Game Master
GM, 195 posts
Sat 24 Feb 2024
at 08:15
  • msg #384

Re: Nexus Cafe (OOC)

Forgot to say I updated the map of the engineering deck.
Game Master
GM, 196 posts
Tue 12 Mar 2024
at 13:01
  • msg #385

Re: Nexus Cafe (OOC)

Is Natakkoa still with us?
Game Master
GM, 197 posts
Sun 24 Mar 2024
at 08:45
  • msg #386

Re: Nexus Cafe (OOC)

At this point I think that is a "no."

Anyone else still here?  Hugh and Petra?
Petra Jelinek
Pilot, 74 posts
AT 6(5), 16/16 HP, WMR 19
Minkowski Islands? Cool!
Sun 24 Mar 2024
at 16:07
  • msg #387

Re: Nexus Cafe (OOC)

Game Master:
At this point I think that is a "no."

This makes me sad.  :(  I hope that nothing has happened to her player and that she can come back to us some day soon...

Game Master:
Anyone else still here?  Hugh and Petra?

I am still here.  Present and accounted for, sir.
Hugh Shinjison Hoshikawa
Bounty Hunter, 80 posts
AT 6 (08), 20/20 Hits
Sun 24 Mar 2024
at 19:52
  • msg #388

Re: Nexus Cafe (OOC)

In reply to Petra Jelinek (msg # 387):

I'm still here.
Game Master
GM, 198 posts
Mon 25 Mar 2024
at 10:05
  • msg #389

Re: Nexus Cafe (OOC)

Okay, what do you guys think then.  Reboot and regroup?  I was going to open up for new characters at the end of the intro adventure, but I think at this point it might be better to reboot and recruit.  I don't think I will go on with the campaign model as-is, though.
Hugh Shinjison Hoshikawa
Bounty Hunter, 81 posts
AT 6 (08), 20/20 Hits
Mon 25 Mar 2024
at 16:04
  • msg #390

Re: Nexus Cafe (OOC)

In reply to Game Master (msg # 389):

I'm still interested in playing so whatever you're still interested in running works for me. Reboot and recruit or a quick wrap up/epilogue are both fine if you don't want to finish playing out the scenario.
Natakkoa Tukumpeh
Planetologist, 129 posts
AT 5 (Var), 22/22 Hits
OE Human via Phi Iupetus
Mon 25 Mar 2024
at 16:23
  • msg #391

Re: Nexus Cafe (OOC)

In reply to Game Master (msg # 389):

I am in favor of "summarizing" this particular adventure to completion, i.e., "that sure was a wild ride, glad we figured it out and got off that station" over a few beers back at the recruitment center  -  without trying to play it all out.

But also  -  and this is important, to me anyway  -  not to ignore or erase everything that has happened.  That would just be doing the same thing that has already hampered this game:  pretending something inconvenient doesn't exist.

We DID have some good moments, and some good writing exchanges, and even though we haven't really gotten far enough to gain XP, there has been a Lot of Character work done, and I don't think we should lose that, or the connections and history that has occurred.

Just my $0.02, but we should acknowledge the fallen, and the failures, and let them continue to be a part of the remaining character's stories.
Game Master
GM, 199 posts
Wed 27 Mar 2024
at 13:26
  • msg #392

Re: Nexus Cafe (OOC)

Was giving Petra a day or so to chime in.  I can summarize the end of the adventure though it will be a little different than I had planned.  Hard to believe now perhaps but the original group had all the skills necessary for the current adventure; but everyone dropped out except you guys.  It would be no fun for you three to tag along as I (as GM) had the NPCs doing everything, and I also recognize that not having the requisite skills was no fun.  The set up did not permit new characters to enter passed the point where Hugh and Lev came in and I have a personal aversion to putting characters 'up for adoption.'

I can recruit more players and tailor the next adventure/reboot to the new collective set of skills.
Natakkoa Tukumpeh
Planetologist, 130 posts
AT 5 (Var), 22/22 Hits
OE Human via Phi Iupetus
Wed 27 Mar 2024
at 16:26
  • msg #393

Re: Nexus Cafe (OOC)

In reply to Game Master (msg # 392):

Having a "no adoption" policy makes it very difficult to run any kind of game where the characters are important to the world at large  -  storylines aren't usually "plug n play", with plots completely independent of the characters; 'modules' might be, but not Campaigns, or other ongoing stories.  And in the environment of the internet, where  -  unfortunately  -  transiance, and ghosting, are common, having to ignore chunks of story every time someone can no longer run that character makes for a  -  as we've well discovered  -  awkward storytelling experience.


I can understand a policy like that IRL, at the table, where there's much higher accountability, and much greater chance of being able to address the situation, but even then it's very doable.  I've done it in campaigns I've run, when a player had to drop.  The new player was not required to, but was encouraged to, adopt the existing character.  They did, and brought much more life and dimension to that character than the OG player ever had.


Of course you should do what you're comfortable with, but it is doable, and frequently the results are even better than the original player's, or at least as good, in different ways.  And wouldn't jar the senses of versimilitude and continuity like having to leave "bodies" "out of sight out of mind".  From one GM to another  -  it can work, and can work well.  :-)  (not to mention a LOT less work than having to spin up a new character and work them into the current plot/scene!)
Petra Jelinek
Pilot, 75 posts
AT 6(5), 16/16 HP, WMR 19
Minkowski Islands? Cool!
Wed 27 Mar 2024
at 21:38
  • msg #394

Re: Nexus Cafe (OOC)

Sorry about the delay, I meant to reply yesterday evening, but the time got away from me (well, and the new episode of Shogun dropped; so, the family watched that).

Not sure that I have much more to add, really.  But here are my 2 cents.

I agree with Nat that I'd prefer to keep the existing history between the remaining/existing characters; I've quite enjoyed the RP and don't necessarily want to 'reinvent the wheel' on such matters again.  I don't mind fast-forwarding and (re-)starting with new recruits in a brand new scenario/situation.

As the GM, Game Master, you have to do what you feel is most comfortable for you and we can work with it, but my preference is simply to push the timeline forward - resolve things the way you want them and start a new scenario.  I wouldn't erase the previous actions of the existing characters.  Adapt what you need, in light of the skill sets and play styles of the remaining players.

If you were going to do completely restart/reset, I might venture that new characters for everyone (or at least, Petra) might be in order.  Not that I don't like Petra - far from it - I just know that as a player I would have issues rebooting/resetting her (and all of her prior interactions), as I would likely remember/bleed some of the previous RP into any attempt to wipe the slate clear.  I'm just not that good of an RPer to be able to divest like that (i.e. I key too many personal memories to a given character; so, I generally don't reset/reuse characters in different games).

Nat is on point with her comment that no adoptions can make life difficult when (the inevitable PbP) attrition occurs for any given game/scenario.  Player turnover/attrition is one of the unavoidable realities of PbP - likely best to adapt a campaign premise to be able to accommodate some of that.  Anything hinges on only a single character having/sharing/knowing something can be a real game/momentum killer.  But wanting to have situations for the individual characters to matter/shine is at odds with that, I suppose; a really difficult set of constraints to try and work with.

That said, while I have seen it work with some success (both tabletop - a long time ago - and online, more recently), I have never been that good at adopting existing characters; so, do whatever you feel comfortable with.
Hugh Shinjison Hoshikawa
Bounty Hunter, 82 posts
AT 6 (08), 20/20 Hits
Wed 27 Mar 2024
at 22:13
  • msg #395

Re: Nexus Cafe (OOC)

In reply to Petra Jelinek (msg # 394):

My fractional Credit:

I'm of the general experience that whatever works, works. I tend to prioritize whatever makes the GM comfortable and running the game enjoyable for them, because that's more important to the continued existence of a game than anything else. I think the structure of the game as we've seen it would accommodate new characters but whatever is best to attract/retain new players is good. If we get interest from someone who wants to pick up Quirell or Yom (I don't know that any of the others had enough screen time to matter, but I wasn't here at the very beginning) I'm up for that, if there's more interest in new characters and that will keep the players engaged, that works, too.
Game Master
GM, 200 posts
Thu 28 Mar 2024
at 00:49
  • msg #396

Re: Nexus Cafe (OOC)

My aversion to adoption comes from my experiences as a player.  Any character I create is my IP and has a bit of me in them and so I consider it theft if that character is given to another player to run, in particular without asking first.  Feeling that way, I can't in good conscious maintain a double standard.  In most scenarios departing characters can be easily explained with a summary of them deciding to leave the group and go their own way.

My current plan is to say that a rescue ship sent by Emerich Rach picks everyone up.  They then blow up the station to cover tracks.  THe departed players' characters then go their own way on Hyperion.  We can then begin from there, after skipping a suitable R&R time.  None of you needs to make new characters.  There are likely to be some hanging questions, I can answer some and others are mysteries for a future adventure.

Does that work?
Hugh Shinjison Hoshikawa
Bounty Hunter, 83 posts
AT 6 (08), 20/20 Hits
Thu 28 Mar 2024
at 04:00
  • msg #397

Re: Nexus Cafe (OOC)

In reply to Game Master (msg # 396):

That works for me.
Petra Jelinek
Pilot, 76 posts
AT 6(5), 16/16 HP, WMR 19
Minkowski Islands? Cool!
Thu 28 Mar 2024
at 04:13
  • msg #398

Re: Nexus Cafe (OOC)

Works for me as well.  Thank you, Game Master.
Natakkoa Tukumpeh
Planetologist, 131 posts
AT 5 (Var), 22/22 Hits
OE Human via Phi Iupetus
Thu 28 Mar 2024
at 05:23
  • msg #399

Re: Nexus Cafe (OOC)

In reply to Game Master (msg # 396):

Works for me.

How would you like to set the stage and/or like us to approach this?  Do you have something in mind, or do you need us to "fill in some gaps"?
Game Master
GM, 202 posts
Thu 28 Mar 2024
at 05:53
  • msg #400

Re: Nexus Cafe (OOC)

Let's restart back on Hyperion IX, after returning.  While I recruit new players.  I can start a new game thread for Interludes if you like.
Hugh Shinjison Hoshikawa
Bounty Hunter, 86 posts
AT 6 (08), 20/20 Hits
Fri 29 Mar 2024
at 05:59
  • msg #401

Re: Nexus Cafe (OOC)

In reply to Game Master (msg # 400):

A thread for interludes might be useful. Are we handwaving XP as well?
Game Master
GM, 204 posts
Fri 29 Mar 2024
at 06:58
  • msg #402

Re: Nexus Cafe (OOC)

Lets add up what the adventure so far would give so I can see if it's worth it.  May just go with milestone if it's not.  Also, please welcome Vesperos to the game.  There is one other I'm chatting with via PM who will join shortly.
Vesperos Willbrand
player, 1 post
Fri 29 Mar 2024
at 08:36
  • msg #403

Re: Nexus Cafe (OOC)

Hello folks! Got a lot of stuff to read so be patient with me, :D
Petra Jelinek
Pilot, 77 posts
AT 6(5), 16/16 HP, WMR 19
Minkowski Islands? Cool!
Fri 29 Mar 2024
at 14:56
  • msg #404

Re: Nexus Cafe (OOC)

Welcome, Vesperos!  Looking forward to RPing with you!
Hugh Shinjison Hoshikawa
Bounty Hunter, 87 posts
AT 6 (08), 20/20 Hits
Fri 29 Mar 2024
at 21:50
  • msg #405

Re: Nexus Cafe (OOC)

In reply to Vesperos Willbrand (msg # 403):

Howdy! Welcome aboard (though, apparently, we blew up the last place.)
Hugh Shinjison Hoshikawa
Bounty Hunter, 88 posts
AT 6 (08), 20/20 Hits
Fri 29 Mar 2024
at 21:51
  • msg #406

Re: Nexus Cafe (OOC)

Game Master:
Lets add up what the adventure so far would give so I can see if it's worth it.  May just go with milestone if it's not.  Also, please welcome Vesperos to the game.  There is one other I'm chatting with via PM who will join shortly.

I'm a believer in milestone for online play especially. And with a nitpicky old school XP system like SM it's just easier.
Wolfgang Shadler
player, 1 post
Fri 29 Mar 2024
at 23:50
  • msg #407

Re: Nexus Cafe (OOC)

Hello all!

I will also be joining you for some shenanigans adventures.
Hugh Shinjison Hoshikawa
Bounty Hunter, 90 posts
AT 6 (08), 20/20 Hits
Fri 29 Mar 2024
at 23:59
  • msg #408

Re: Nexus Cafe (OOC)

In reply to Wolfgang Shadler (msg # 407):

Welcome aboard!
Game Master
GM, 206 posts
Sat 30 Mar 2024
at 00:31
  • msg #409

Re: Nexus Cafe (OOC)

In reply to Hugh Shinjison Hoshikawa (msg # 406):

It does seem as though Lev was the only one tracking anything for XP...
Hugh Shinjison Hoshikawa
Bounty Hunter, 91 posts
AT 6 (08), 20/20 Hits
Sat 30 Mar 2024
at 01:31
  • msg #410

Re: Nexus Cafe (OOC)

In reply to Game Master (msg # 409):

There wasn't much to track since the system only really tracks combat for XP. Hugh had a little bit but most of the scenario wasn't combat to that point, which is part of why milestone works better for pbp in my mind.
Petra Jelinek
Pilot, 78 posts
AT 6(5), 16/16 HP, WMR 19
Minkowski Islands? Cool!
Sat 30 Mar 2024
at 01:35
  • msg #411

Re: Nexus Cafe (OOC)

Game Master:
It does seem as though Lev was the only one tracking anything for XP...

Actually, the number of hits taken and dealt by Petra, as well as, the number/type of critical is entirely accurate for Petra (at '0').

Honestly, I'm a little bit fuzzy on how we were supposed to track any moving or static maneuver XPs as difficulties and such were not made explicit divulged for any of the rolls made (or failed, as the case may be).  In any case, I can go back and collate the rolls that Petra made, but would still need more information on how those would translate to XPs (i.e. previous usage and difficulties and such).

With respect to the 'Inspired Maneuvers' - I presume that would be entirely up to the Game Master to inform us if any of those XP were merited/earned (and I don't recall ever seeing that - but that may just be for Petra, as there could be plenty of Private Lines to others for such things - or Petra's player may have simply missed any such references to her).
Game Master
GM, 207 posts
Sat 30 Mar 2024
at 01:44
  • msg #412

Re: Nexus Cafe (OOC)

In reply to Petra Jelinek (msg # 411):

Yeah, that's right.  I think in end it is best to scrap the xp system in the rules.  It is indeed overly complex for no good reason.  I will delete the xp tracker thread.
Game Master
GM, 208 posts
Mon 1 Apr 2024
at 10:12
  • msg #413

Re: Nexus Cafe (OOC)

Hugh:
Were we paid for the mission despite the fact that we never did figure out what it was? Can Hugh make any assessment from the amount of pay how hazardous the mission was expected to be?


yes, a good question.  Does 1,000 monits sound reasonable?
Natakkoa Tukumpeh
Planetologist, 132 posts
AT 5 (Var), 22/22 Hits
OE Human via Phi Iupetus
Mon 1 Apr 2024
at 15:50
  • msg #414

Re: Nexus Cafe (OOC)

In reply to Vesperos Willbrand (msg # 403):

Welcome aboard!  Looking forward to writing with you.  :-)
Natakkoa Tukumpeh
Planetologist, 133 posts
AT 5 (Var), 22/22 Hits
OE Human via Phi Iupetus
Mon 1 Apr 2024
at 15:51
  • msg #415

Re: Nexus Cafe (OOC)

In reply to Wolfgang Shadler (msg # 407):

I feel "shenanigans" is appropriate.  Welcome aboard!
Natakkoa Tukumpeh
Planetologist, 134 posts
AT 5 (Var), 22/22 Hits
OE Human via Phi Iupetus
Mon 1 Apr 2024
at 15:55
  • msg #416

Re: Nexus Cafe (OOC)

In reply to Game Master (msg # 412):

I am 1000% in favor of "Milestones", and perhaps the occasional "Hey, that was a really cool idea/funky maneuver/deep RP  -  give yourself XX points" on the fly, in recognition of unusual and/or exemplary actions/RP?  I've found it encourages creative play and character representation.

But whatever is easiest for you.  I'm all for simplicity in XP.  :-)
Natakkoa Tukumpeh
Planetologist, 135 posts
AT 5 (Var), 22/22 Hits
OE Human via Phi Iupetus
Mon 1 Apr 2024
at 15:59
  • msg #417

Re: Nexus Cafe (OOC)

In reply to Game Master (msg # 413):

Whatever you (Emerich Rach) feels is appropriate for time spent + hazard pay is fine with me.  Obviously we didn't "complete the mission" in the most advantageous manner, but a threat was "identified" and consequently eliminated adjacent to our actions, so personally, Nat is just happy to "break even" and be off that horrible station.  Anything beyond that is a bonus, in her mind. :-P
Natakkoa Tukumpeh
Planetologist, 136 posts
AT 5 (Var), 22/22 Hits
OE Human via Phi Iupetus
Mon 1 Apr 2024
at 16:15
  • msg #418

Re: Nexus Cafe (OOC)

Storytelling questions, primarily for Hugh and Petra (and including GM, for obvious reasons):

1.  Because my personal mind is having difficulty reconciling the retro-active non-existence of PCs whose players disappeared, and given the certainty that they will not return, what are your thoughts on establishing "KIA" canon for them?  We don't have to go into details, but for future storytelling, and for referencing our experiences together on the station, I find I am having difficulty fitting them into the narritive without some kind of closure.  They can't NOT exist  -  we *talked* to them, explored with them.

Your thoughts?

2.  In order to give the new players some time to get the numbers dialed in, would either or both of you be interested in some RP on the week's long journey back to Emerich Rach?  We don't **actually** know much of anything about each other, having been drugged and shanghaied and then thrown into a life or death situation upon waking.  We could just use the existing IC thread, or the Interludes ones, as this kind of falls under both.  I guess I would lean toward the IC thread, and let the Interludes handle the true "between adventures" interactions, as this feels like it would be the epilogue of this particular adventure.

Your thoughts?
Hugh Shinjison Hoshikawa
Bounty Hunter, 92 posts
AT 6 (08), 20/20 Hits
Mon 1 Apr 2024
at 17:21
  • msg #419

Re: Nexus Cafe (OOC)

In reply to Natakkoa Tukumpeh (msg # 418):

1) My preference is not to kill off PCs whose players are absent and cannot speak for them. In this case, I think the compromise is for Rach's people to separate us on arrival and that they get "sent on another mission" and are off-screen from then on. If one of the players' situations change then their character can meet up with whatever active group there is then but we don't have to account for them as they're out of contact indefinitely.

2) I'm up for that, but Hugh will be really cagey while we're on the "rescue ship" since he's not in a mood to trust Rach's people (he'll probably have to get over it enough to take another job) and being in a ship they control is more anxiety provoking than just in a city-state where he can at least convince himself he can make a private space. So, maybe a brief bit on ship and transition to planetside. We can use the interlude thread for it.
Petra Jelinek
Pilot, 79 posts
AT 6(5), 16/16 HP, WMR 19
Minkowski Islands? Cool!
Mon 1 Apr 2024
at 23:13
  • msg #420

Re: Nexus Cafe (OOC)

Just my 2 credits, since it is obviously the GM's call how they want this done:
  1. Honestly, I don't have a strong preference either way; though it does seem a little extreme to kill them (though that is necessarily permanent and thus, fittingly final from a closure standpoint, I suppose) as there are plenty of other ways to write them out (more or less permanently).  I guess I hold out hope that some of them may come back (well, except for Rhawn, whom we know is never coming back due their RL passing), but I suppose that is more a pipe dream than reality as players rarely return to a game they have left/ghosted for any reason.  And since character adoption is not going to happen (given the GM's stance on it) ... well, it probably doesn't really matter how they get written out (in my opinion).

    With Lev's injury, it is possible that he (along with Quirell, perhaps) was sequestered/quarantined separately for the flight back.  Lev could die of his injuries I suppose (you know, his situation takes a turn for the worse, "We're losing him!"...).  They might have isolated/quarantined (er... imprisoned/jailed) the rest of us in a few staterooms with two or three to a room to ensure none of the black nano-goo required some forced 'retirement' of individuals.  Just a thought.

  2. I am also fine with a bit of backstory/return flight RP; that sounds like a lot of fun to me.  Either thread works (it may be up to the preference of the GM, as to whether the old IC thread is still available/desirable for adding to).

    On the ship, depending on circumstances (like forced lock-up/interaction), she'll be willing to talk to others.  It is a week after all (and her mediation skills are negligible - and actually, Petra is a touch hyper-active, in that sense).  Like Hugh, she'd prefer to be driving the ship rather than a passenger, but obviously, she's not dictating the situation here.

    I will note that Natakkoa and Petra have some (previously, in the IC thread) divulged history (though not very deep - yet - but there it is).  And that I (Petra's player) am not opposed to her having any previous touchpoints with Hugh or any of the other (new) PCs, if they want.  She's a bit of a speed addict (with some grav racing experience - so, you may have competed with or bet on/against her, if that is your thing) and willing to contract as a chauffer/courier; so, if you needed a transporter (though Jason Statham and his fighting skills, she does not have), she'd be willing to do so for reasonable prices (as a first-level character she's not as good a pilot/driver as the Transporter, either... yet).

Game Master:
...  Does 1,000 monits sound reasonable?

Given we don't remember any of the initial negotiations, that is fine with me. :D  Seems like some hazard pay might be involved there.  But, honestly, while Petra is likely to have some idea of going rates for missions from Rach, her player has no idea what is appropriate.  Where does 1000 monits fall in that range of going rates of compensation?  Is it a small, medium, large job?

Obviously, it is a fair bit of money for a starting character - the special backgrounds in Player's Book have single allotment awards up to 10,000 monits, but that is very rare and for most of the cash awards it is 1000 (or less) and any investment income awards are listed at 500 monits/month or (much) less... so, that (presumably) is at least 2 months of 'high' living/great investments, potentially.  That said, a barrier shield is 60,000 monits (though a Power Sword is only 3,000 and a Plasma Repeater only 6,000 monits) ... :D
Hugh Shinjison Hoshikawa
Bounty Hunter, 93 posts
AT 6 (08), 20/20 Hits
Mon 1 Apr 2024
at 23:57
  • msg #421

Re: Nexus Cafe (OOC)

Petra Jelinek:
Game Master:
...  Does 1,000 monits sound reasonable?

Given we don't remember any of the initial negotiations, that is fine with me. :D  Seems like some hazard pay might be involved there.  But, honestly, while Petra is likely to have some idea of going rates for missions from Rach, her player has no idea what is appropriate.  Where does 1000 monits fall in that range of going rates of compensation?  Is it a small, medium, large job?

Obviously, it is a fair bit of money for a starting character - the special backgrounds in Player's Book have single allotment awards up to 10,000 monits, but that is very rare and for most of the cash awards it is 1000 (or less) and any investment income awards are listed at 500 monits/month or (much) less... so, that (presumably) is at least 2 months of 'high' living/great investments, potentially.  That said, a barrier shield is 60,000 monits (though a Power Sword is only 3,000 and a Plasma Repeater only 6,000 monits) ... :D


This touches on the most interesting point which is if the pay is consistent with what we saw or is particularly high or low. I am absolutely OK with 1000, but Hugh doesn't have a huge shopping list (though he might reconsider after this adventure).
Game Master
GM, 209 posts
Tue 2 Apr 2024
at 00:07
  • msg #422

Re: Nexus Cafe (OOC)

The barrier shield is perhaps the most OP item a character can carry.  The 60,000 price for a GM standpoint is cheap.  I’m not fond of the power sword either, it is too “Star Wars“ for the setting.

On the PCs, I prefer not to kill them.  Petra’s suggestion regarding Lev and Quirell works; isolated because of Lev’s injuries and Quirell as attending physician.  The others who made at least one post or statement would have separated on the station and gone up when you guys went down, and  ride back to Hyperion in a separate cabin, going their own way from there.  At least one (Akechi) never even posted.  Though the characters of departed players are listed as NPC I don’t intend to use them and they are there mostly in case the players ever do want to return, given the effort it takes to make SM characters.  Except Rhawn.  He remains as a player out of respect.

500 elmonits is decent living in a civilized place, not luxury.  Someone who gets that income in the table essentially has no worries about paying rent or eating.
Petra Jelinek
Pilot, 80 posts
AT 6(5), 16/16 HP, WMR 19
Minkowski Islands? Cool!
Tue 2 Apr 2024
at 00:51
  • msg #423

Re: Nexus Cafe (OOC)

Game Master:
The barrier shield is perhaps the most OP item a character can carry.  The 60,000 price for a GM standpoint is cheap.  I’m not fond of the power sword either, it is too “Star Wars“ for the setting.

What about the Force Knife (only 500 monits ... Such a deal!)?  There are Laser torches/cutters in the tool section...

Game Master:
500 elmonits is decent living in a civilized place, not luxury.  Someone who gets that income in the table essentially has no worries about paying rent or eating.

Which would be a pretty big deal for a starting character. :D  Admittedly, I am sure that there are high-rollers/much more experienced characters that make millions of elmonits/month in investments/income with in the known universe.  Just not any of the PCs or any starting characters in the game.
Game Master
GM, 210 posts
Tue 2 Apr 2024
at 11:57
  • msg #424

Re: Nexus Cafe (OOC)

A note to everyone, the new RPOL allows me to upload character portraits specific to this game.  If you are unhappy with the options on the site and have a picture of your character that you prefer let me know.
Natakkoa Tukumpeh
Planetologist, 137 posts
AT 5 (Var), 22/22 Hits
OE Human via Phi Iupetus
Tue 2 Apr 2024
at 15:42
  • msg #425

Re: Nexus Cafe (OOC)

In reply to Game Master (msg # 424):

I have three pictures linked in my Character Description, any one of which would be preferred!  I did try to upload a version of one of them many months ago to the portraits pool, but I haven't seen it show up yet, or heard anything about it.  If you can get one of these others to work, that would be awesome!  :-)
Natakkoa Tukumpeh
Planetologist, 138 posts
AT 5 (Var), 22/22 Hits
OE Human via Phi Iupetus
Tue 2 Apr 2024
at 15:57
  • msg #426

Re: Nexus Cafe (OOC)

In reply to Game Master (msg # 422):

This is an excellent retcon, and my brain accepts.  :-P  I just needed to have *some* kind of reason for their absence, releative to us, in place, so that if/when they come up in future discussions, I/Nat had a concrete reference to lean on.

**writer's brain abhors inconsistencies**



For new players:  Natakkoa is a Planetologist with extensive (for this point in her career) field experience, and a preference for aquatic/aquatic-interface environments, and after arriving on Hyperion IX  -  and between 'assignments'  -  she would be found exploring and researching this mostly aquatic planet.  She'd initially met Petra by chartering a boat to take her to research destinations.  They've since gotten to know each other better  -  'life for death' situations tend to help that along....

She's also not originally from *this* planet, if that might be relevant to a shared prior encounter or backstory.  Hit me in the PM if you read her bio and see something interesting you'd like to stitch together.  :-)
Game Master
GM, 211 posts
Wed 3 Apr 2024
at 11:14
  • msg #427

Re: Nexus Cafe (OOC)

In reply to Natakkoa Tukumpeh (msg # 425):

I changed your portrait to one of the pictures in her Description.  Do you like it?
Natakkoa Tukumpeh
Planetologist, 139 posts
AT 5 (Var), 22/22 Hits
OE Human via Phi Iupetus
Wed 3 Apr 2024
at 17:23
  • msg #428

Re: Nexus Cafe (OOC)

In reply to Game Master (msg # 427):

LOVE it!  Thank you!  :-D
Hugh Shinjison Hoshikawa
Bounty Hunter, 95 posts
AT 6 (08), 20/20 Hits
Wed 3 Apr 2024
at 21:45
  • msg #429

Re: Nexus Cafe (OOC)

In reply to Game Master (msg # 427):

Here's one for Hugh


Game Master
GM, 212 posts
Thu 4 Apr 2024
at 12:35
  • msg #430

Re: Nexus Cafe (OOC)

Hugh Shinjison Hoshikawa:
In reply to Game Master (msg # 427):

Here's one for Hugh


Hugh, I’ll take care of it tomorrow.  I like the picture.
Vesperos Willbrand
Telepath, 2 posts
AT 1 (06), Hits: 14/14
Thu 4 Apr 2024
at 20:55
  • msg #431

Re: Nexus Cafe (OOC)

Hey guys! My character is mostly done, so looking forward to playing with you all!
Petra Jelinek
Pilot, 82 posts
AT 6(5), 16/16 HP, WMR 19
Minkowski Islands? Cool!
Thu 4 Apr 2024
at 21:25
  • msg #432

Re: Nexus Cafe (OOC)

Greetings Vesperos!  Looking forward to RPing with you, too!
Game Master
GM, 215 posts
Mon 8 Apr 2024
at 12:45
  • msg #433

Re: Nexus Cafe (OOC)

Vesperos looks pretty close to finished.  You may introduce yourself in the Interludes thread when they land at Hyperion.  Which will be the next scene after the break, when the cast in there is ready to move on.
Vesperos Willbrand
Telepath, 3 posts
AT 1 (06), Hits: 14/14
Wed 10 Apr 2024
at 09:57
  • msg #434

Re: Nexus Cafe (OOC)

Cool, I will be waiting!
Natakkoa Tukumpeh
Planetologist, 142 posts
AT 5 (Var), 22/22 Hits
OE Human via Phi Iupetus
Wed 10 Apr 2024
at 15:06
  • msg #435

Re: Nexus Cafe (OOC)

In reply to Vesperos Willbrand (msg # 434):

Looking forward to seeing you in the game!

And looking foward to reading your character description!  :-)  I've just gone in and updated mine, as there are aspects of Nat's personality that have come out in writing that I hadn't originally conceived.

I "blame" Petra.  :-P
This message was last edited by the player at 15:13, Wed 10 Apr.
Petra Jelinek
Pilot, 86 posts
AT 6(5), 16/16 HP, WMR 19
Minkowski Islands? Cool!
Wed 10 Apr 2024
at 21:08
  • msg #436

Re: Nexus Cafe (OOC)

Natakkoa Tukumpeh:
I "blame" Petra.  :-P

'Guilty' as charged!  :D  Honestly for Petra, the synesthesia is more for roleplaying than a quantifiable advantage/disadvantage.   But she does have the kinesiology (Acrobatics/Tumbling) and musical (Music) training to understand some of what is going on there (and the genetic breeding program on her homeworld to have had those traits 'properly cultivated').
Game Master
GM, 217 posts
Thu 11 Apr 2024
at 09:11
  • msg #437

Re: Nexus Cafe (OOC)

Vesperos, check out the new, last post in the Character Creation thread where I re-posted some FAQ-style answers that are buried in this thread.

Petra, Hugh and Natakkoa:  when you want me to advance the scene say so in here.
Petra Jelinek
Pilot, 89 posts
AT 6(5), 16/16 HP, WMR 19
Minkowski Islands? Cool!
Sun 14 Apr 2024
at 01:42
  • msg #438

Re: Nexus Cafe (OOC)

Just an FYI, I am traveling with family this week (until Friday) for Spring Break.  I should have internet access and hope to be able to keep up, but response times might be spotty.  Feel free to bot/NPC Petra as necessary.

And I am fine with pushing the Interludes thread forward, @Game Master; Petra (and the others, I suspect) can speculate more, but that is all it will remain: speculation.
Game Master
GM, 221 posts
Mon 22 Apr 2024
at 11:41
  • msg #439

Re: Nexus Cafe (OOC)

Got another player coming on board in the next day or so, someone playing in my MERP game.

Tell me here if you want me to advance to the meeting with Jewel or if anyone wants to post something en route.
Vesperos Willbrand
Telepath, 5 posts
AT 1 (06), Hits: 14/14
Mon 22 Apr 2024
at 14:51
  • msg #440

Re: Nexus Cafe (OOC)

If the guys have something to hash out, I don't mind waiting a bit more.
Hugh Shinjison Hoshikawa
Bounty Hunter, 101 posts
AT 6 (08), 20/20 Hits
Mon 22 Apr 2024
at 16:00
  • msg #441

Re: Nexus Cafe (OOC)

In reply to Vesperos Willbrand (msg # 440):

I'm ready to procede but happy to continue with any threads if I'm missing something.
Game Master
GM, 222 posts
Tue 23 Apr 2024
at 12:32
  • msg #442

Re: Nexus Cafe (OOC)

I edited the Interlude scene to set itup for your characters to introduce themselves to Vesperos and vice versa.  New character Catherine I will introduce when she is ready to play.  (Welcome Catherine!)
Vesperos Willbrand
Telepath, 6 posts
AT 1 (06), Hits: 14/14
Tue 23 Apr 2024
at 12:53
  • msg #443

Re: Nexus Cafe (OOC)

Welcome Catherine!
Natakkoa Tukumpeh
Planetologist, 144 posts
AT 5 (Var), 22/22 Hits
OE Human via Phi Iupetus
Wed 24 Apr 2024
at 15:32
  • msg #444

Re: Nexus Cafe (OOC)

In reply to Game Master (msg # 439):

Will 'Wolfgang' be joining us as well, or has that one fallen through?


And  -

Welcome Catherine!
Catherine Aria Tyndale
player, 1 post
AT 1 (XX), Hits: XX/XX
Wed 24 Apr 2024
at 16:45
  • msg #445

Re: Nexus Cafe (OOC)

Hello folks!
Thank you all for the nice welcome.
Been inundated with RL but it's eased off I think.
I'm out this evening for a while but plan to work on char creation when I get back and hopefully finish it tomorrow.
Petra Jelinek
Pilot, 92 posts
AT 6(5), 16/16 HP, WMR 19
Minkowski Islands? Cool!
Thu 25 Apr 2024
at 01:17
  • msg #446

Re: Nexus Cafe (OOC)

Greetings, Catherine.  Looking forward to RPing with you!
Catherine Aria Tyndale
player, 2 posts
AT 1 (XX), Hits: XX/XX
Thu 25 Apr 2024
at 23:19
  • msg #447

Re: Nexus Cafe (OOC)

Thanks, Petra.
I underestimated how long it takes to fill out a RM (OK, Spacemaster) char sheet.
About 95% done I think (but have several queries on PM to our GM).
Anyway I should otherwise be able to finish it off tomorrow.
Catherine Aria Tyndale
player, 3 posts
AT 6 (20), Hits: 21/21
Fri 26 Apr 2024
at 17:49
  • msg #448

Re: Nexus Cafe (OOC)

Char sheet complete (subject to our GM's nod).
Coming in cold here as I haven't read any of your stories.
But am looking forwards to joining in!

Edit: I've not played SM before so I'm excited by this
This message was last edited by the player at 01:39, Sat 27 Apr.
Natakkoa Tukumpeh
Planetologist, 146 posts
AT 5 (Var), 22/22 Hits
OE Human via Phi Iupetus
Sat 27 Apr 2024
at 02:47
  • msg #449

Re: Nexus Cafe (OOC)

In reply to Catherine Aria Tyndale (msg # 448):

Don't be afraid to ask questions, as the system  -  while super flexible  -  *does* have a lot of details and information.

I can't speak for the others, but I myself love showing Rolemaster/Spacemaster to people new to it.  :-)
Catherine Aria Tyndale
player, 4 posts
AT 6 (20), Hits: 21/21
Sat 27 Apr 2024
at 20:34
  • msg #450

Re: Nexus Cafe (OOC)

I've played RM, MERP and a tiny bit of Traveller, just not Spacemaster, so I know nothing of the history/lore of the setting. That's where I'll need the help, please..
Natakkoa Tukumpeh
Planetologist, 148 posts
AT 5 (Var), 22/22 Hits
OE Human via Phi Iupetus
Sat 27 Apr 2024
at 23:57
  • msg #451

Re: Nexus Cafe (OOC)

Ah, I see!

Well, AFAIK, we're in the SM "standard" setting, but that is entirely up to the GM, and tbh, they are *much* more world and history of SM knowledgable than I am!

Check out the "NOTICE" threads on the History of the Terran Empire, then the "People" and "Places" threads for infor more specific to this game.

If you've the time, read through the short character bios, as that gives some information as well.

Other than that, it's OK to *not* know more than your character would know (which the GM can tell you), as that allows you to discover the world at the same time.  :-)
Game Master
GM, 224 posts
Sun 28 Apr 2024
at 04:25
  • msg #452

Re: Nexus Cafe (OOC)

All good advice, thank you Natakkoa.  The main divergence from the Core SM setting is that I removed the Dhia Kovaria.  If you don't know what that is, and I may have misspelled it, don't worry about it.

Tachyon Beam Dictor is the method of superluminal communications.  It has a practical range of 50 LY and there are overlapping networks run by the Provinces in and around their territories and throughout the Empire but especially in the Imperium that are Imperial owned and operated.  They are expensive to build and maintain, so provincial networks are less expansive.  But if you want to be absolutely certain no one is eavesdropping on your comms, then sending a message within your own network is better.  Messages are of course encrypted, but once intercepted there is always time to decrypt.

The station you guys were on that was destroyed was a Colosian TDB relay station.
Petra Jelinek
Pilot, 94 posts
AT 6(5), 16/16 HP, WMR 19
Minkowski Islands? Cool!
Sun 28 Apr 2024
at 05:58
  • msg #453

Re: Nexus Cafe (OOC)

Game Master:
...The station you guys were on that was destroyed was a Colosian TDB relay station.

@Game Master, is that apparent to Petra, or are you stating that for the players' knowledge?  Should I revise Petra's IC post to reflect any additional information that might have been 'obvious' to her (but less so to her player)?  She is not attempting to withhold information from Jewel, but also has no idea what the mission might have been nor what happened during the time that she has no memory of.
Hugh Shinjison Hoshikawa
Bounty Hunter, 105 posts
AT 6 (08), 20/20 Hits
Sun 28 Apr 2024
at 06:12
  • msg #454

Re: Nexus Cafe (OOC)

In reply to Petra Jelinek (msg # 453):

In reply to Petra Jelinek (msg # 453):

Rhawn identified it (post 29 in the chapter 01 thread) so Hugh wasn't there but Petra was, I think.
This message was last edited by the player at 06:13, Sun 28 Apr.
Petra Jelinek
Pilot, 95 posts
AT 6(5), 16/16 HP, WMR 19
Minkowski Islands? Cool!
Sun 28 Apr 2024
at 08:19
  • msg #455

Re: Nexus Cafe (OOC)

Hugh Shinjison Hoshikawa:
Rhawn identified it (post 29 in the chapter 01 thread) so Hugh wasn't there but Petra was, I think.

Ah, yeah; good catch, Hugh.  Your search fu is much better than mine; I totally missed that/forgot it.  I'll update Petra's IC post (EDIT:  and ... update done).
This message was last edited by the player at 08:21, Sun 28 Apr.
Hugh Shinjison Hoshikawa
Bounty Hunter, 107 posts
AT 6 (08), 20/20 Hits
Sun 28 Apr 2024
at 23:48
  • msg #456

Re: Nexus Cafe (OOC)

Do we know the rough transit time to Akaisha Outstation? The timeline doesn't allow much, if any, time that wasn't transit and if the Akaisha leg added significant time... given 3 days transit straight from the relay back home.
Game Master
GM, 226 posts
Mon 29 Apr 2024
at 00:03
  • msg #457

Re: Nexus Cafe (OOC)

Well, now that you ask, I ran the actual numbers and got 6.8 days one way to Akaisha Oustation.  Both locations are in Devon Province, relatively close to each other, but the distance comes out to 66 LY.

Hyperion:  44X 25Y 76Z

Akaisha Outstation: 34X 27Y 10Z

Do the math and it is just over 66 LY.  Hyperspace shunt is 0.4 LY per hour, or 2.5 x 66 in hours = 165 hours, 6.875 days.

Either I retcon the adventure such that the total time is about 15 days or we ignore this for narrative sake.

But to answer the underlying question:  It would seem the Colosian Station was very close to Akaisha, on the border or even perhaps within Devon Provice.  Transit time there was about a day from Akaisha.
Hugh Shinjison Hoshikawa
Bounty Hunter, 108 posts
AT 6 (08), 20/20 Hits
Mon 29 Apr 2024
at 02:20
  • msg #458

Re: Nexus Cafe (OOC)

In reply to Game Master (msg # 457):

I think a slight retcon makes sense. It's really a question of was the mysterious mission definitely in the same system as the Relay, which it sounds like it would have to have been, or near Akaisha at any rate. I didn't dig back through the thread, but I now recall you had originally said that the return leg from the Relay was about a week, which fits with your numbers here.

What do we know about Akaisha? It's not in the Places thread.
Natakkoa Tukumpeh
Planetologist, 149 posts
AT 5 (Var), 22/22 Hits
OE Human via Phi Iupetus
Mon 29 Apr 2024
at 04:15
  • msg #459

Re: Nexus Cafe (OOC)

In reply to Hugh Shinjison Hoshikawa (msg # 458):

I agree with the Retcon.  In the end, it's all "lost time" on the trip out, and whether that's 3 lost days or 7 makes little difference, other than what *you,* the GM, might need to fill in should we encounter a successful way to retrieve those lost memories.

You've already indicated a week as the return trip, so we've already built that in.

Because if it *doesn't* "make sense," then someone (who is me.  it's me) is going to poke at it until they figure it out and/or uncover the conspiracy that created the disparity.

Retcon.  It's better this way.  :-D
This message was last edited by the player at 04:19, Mon 29 Apr.
Game Master
GM, 228 posts
Sat 4 May 2024
at 01:23
  • msg #460

Re: Nexus Cafe (OOC)

Partly my bad, I suggested to Catherine that she could weigh in on the next plan of action in the OOC thread.  That would be here.

I deleted the incongruous messages from the IC thread.
This message was last edited by the GM at 01:23, Sat 04 May.
Hugh Shinjison Hoshikawa
Bounty Hunter, 112 posts
AT 6 (08), 20/20 Hits
Sat 4 May 2024
at 02:03
  • msg #461

Re: Nexus Cafe (OOC)

In reply to Game Master (msg # 460):

Makes sense. If we're going self-directed it would be good to get everyone's input. As a player I can go either way, but I don't know what kind of "revenge" the rest of the PCs are interested in.
Petra Jelinek
Pilot, 97 posts
AT 6(5), 16/16 HP, WMR 19
Minkowski Islands? Cool!
Mon 6 May 2024
at 01:53
  • msg #462

Re: Nexus Cafe (OOC)

Like Hugh's player, Petra's player would prefer to know what happened (not necessarily make someone pay/revenge herself) - and I am not strongly wed to the idea of the side-quest, especially if it derails things (i.e. the party/GM want to go in a different direction).

That said ...  I am not sure quite how to respond to Jewel's 'offer' of assistance.  We (Natakkoa, Petra, and Hugh) likely should discuss here what (if any, presumably we had some time on the return flight) to dream up what we'd ideally like to have happen ... :D  Honestly, as a player, I am not sure where to start looking.  Petra is a pilot, and while she has a good INT bonus, she doesn't have much in the way of Urban/Streetwise/Investigation/Influence/Communications skills.  I'm actually not sure who the best `Face` for the group is...
Natakkoa Tukumpeh
Planetologist, 152 posts
AT 5 (Var), 22/22 Hits
OE Human via Phi Iupetus
Mon 6 May 2024
at 02:57
  • msg #463

Re: Nexus Cafe (OOC)

heh...and I'd been waiting to see what Petra's comment was going to be!  :-D

Ok, here's my (Nat's) perspective:  As much as she'd love to accept that offer, and to find out what happened to her missing days, there is no universe in which she trusts Rach or his organization anymore  -  at least, not right now.  She strongly (edging into 'desperately') wants to retrieve those memories, both as a scientist and as a human being who has plowed a LOT of time into sorting herself out:  missing data is bad.

In my, the player's mind, *most* quests are "side-quests" until they aren't, until something changes and a corner is turned.  But I don't know what *this* feels like, exactly.  It kind of feels like we "finished" a short quest, and are now at philosophical odds with our 'employer.'  At this point in a campaign, groups usually start checking out the "jobs posted" board, or hitting the streets for rumors of things to do.  But, on this world, most of **those** things track back to Rach...who is tainted goods.  I'm not keen on taking Jewel's offer just because there's "nothing else to do"....


And I agree with Petra  -  of the three of us, I don't think there's a great "Face" person.  Nat's not good with the schmoozing, the small-talk, or any kind of duplicity.  I, too, do not have, like, *any* "Urban/Streetwise/Investigation/Influence/Communications skills" either.  I'm not sure we three (or even we four, with Ves), make a particularly good infiltration/espionage team.

To me, this feels like it has the makings of something we grouse about, but put in our pocket to address at another, later, date when we have more experience, more knowledge, and more ability to meet the necessary skills for that pursuit.
Game Master
GM, 229 posts
Mon 6 May 2024
at 03:38
  • msg #464

Re: Nexus Cafe (OOC)

The plan had always been to run the first adventure to kind of shake out the players.  There are always ghosts and drop-outs*.  Now that it is done, we move into a semi-sandbox set-up.  There are some stories happening in the background.  You are free to pull on those threads or not; you can influence their outcomes, or ignore them.

Jewel metioned the intermeidary was on Akaisha (now dead), and that you guys went there first.  That is a thread if you want to find out what happened.  She put you in touch with Vesperos as the only registered, full-telepath on the island that she is willing to admit exists.  (Only saying that because there has to be more than one.  She is bitchy but that is not meant to make her seem more suspicious.)

Therefore, please discuss here what you guys want to do, as a group, and then I'll weave that into the story.
Catherine Aria Tyndale
player, 7 posts
AT 6 (20), Hits: 21/21
Mon 6 May 2024
at 08:08
  • msg #465

Re: Nexus Cafe (OOC)

Hi folks,
Sorry I posted in a wrong place before. Is this the right place?
Hugh Shinjison Hoshikawa
Bounty Hunter, 113 posts
AT 6 (08), 20/20 Hits
Mon 6 May 2024
at 15:59
  • msg #466

Re: Nexus Cafe (OOC)

Catherine Aria Tyndale:
Hi folks,
Sorry I posted in a wrong place before. Is this the right place?


Yup! We'd love your input so we can pick a direction that will be fun for everyone. This thread is OOC so you can say whatever you want about your character or player inclinations.
Hugh Shinjison Hoshikawa
Bounty Hunter, 114 posts
AT 6 (08), 20/20 Hits
Mon 6 May 2024
at 16:13
  • msg #467

Re: Nexus Cafe (OOC)

In reply to Game Master (msg # 464):

Hugh is also in the no Urban/Streetwise/Investigation/Influence/Communications skills category and is unlikely to push for that kind of investigation, as much as he'd like to know the outcome. I think those are threads to pull on later, unless Ves' telepathic skills can pull good leads out of our minds. If Catherine has the missing skillset and her player is interested in that route, maybe, but it sounded like she's more of an engineer "fixer" than a social "fixer" though the two could come together.

Given that hole in our skills, maybe we should look at what we would be good at. Some kind of anomaly investigation, on a planet or asteroid, seems to fit. Hugh is mostly security for almost anything we pick.
Catherine Aria Tyndale
player, 8 posts
AT 6 (20), Hits: 21/21
Mon 6 May 2024
at 16:17
  • msg #468

Re: Nexus Cafe (OOC)

In reply to Hugh Shinjison Hoshikawa (msg # 466):

Thanks, Hugh.
I'm kind of hoping that Catherine can be included as fulfilling a requiremnt (niche or skill gap - you get what I mean - it's just one of those things about including newbies without being too cheesy but not having the player waiting for ages) that the party needs (even if it's invented expressly to include the newby (me).

Here we go: I'm a decent (aka good) roleplayer but only an indifferent writer (but with a reasonable level of english) but my groups have pretty much evaporated through natural attrition. I also have a touch of dyslexia which doesn'y help. Moving on: Catherine doesn't advertise the fact that she's a semi-telepath, but is very open about having decent skills with machinery, systems, pretty much any type of hardware, whether running, repairing or redesigning it*. Not so good with people though. Nimble, bright but no gun-bunny. So, rather then me try and elbow my way in, maybe one of you kind people cam feed me a thread to pick up somewhat more organically.
:)

*Within the constraints of a Lvl 1 character
Catherine Aria Tyndale
player, 9 posts
AT 6 (20), Hits: 21/21
Mon 6 May 2024
at 16:23
  • msg #469

Re: Nexus Cafe (OOC)

In reply to Hugh Shinjison Hoshikawa (msg # 467):

Catherine can drive, do oribital piloting and has decent "General Skills". Aware of her inadequacies in social interaction she has worked on the art of 'getting along with folks', (aka Diplomacy +20). Oh, and she enjoys playing cards too.
Natakkoa Tukumpeh
Planetologist, 153 posts
AT 5 (Var), 22/22 Hits
OE Human via Phi Iupetus
Mon 6 May 2024
at 16:28
  • msg #470

Re: Nexus Cafe (OOC)

Almost **exactly** one year ago, the intro to the city and Rach's role was laid out in post #1 of the "01 - Beginnings (IC)" thread.

The players then posted where they were, and how they responded to the summons to Rach's place for a job he had.  We then lose several days and wake up in a malfunctioning space station with no weapons, a mysterious voice on the intercom, and two hostile lifeforms.


To the best of my knowledge, other plot options, hooks, curiosities, and such have not been made known, or available to us yet.  None of us have spent in IC time in the city  -  it was all either background on our character sheets or inferred but never stated.  Ergo, we don't have any in game perspective on the city, or what's in it, or what else we *could* do with our time that isn't wrapped up in Rach's business.

That is kind of price one pays for a "drop and go" scenario  -  despite some of us having been "in the area" for up to a few months, we don't have any actual 'in game' knowledge of what's here.  We were introduced and were immediately in the middle of things.

So, the question becomes:  HOW do find out what other things we could do?  I feel like a little more world-detail would help us figure this out.  :-)
Catherine Aria Tyndale
player, 10 posts
AT 6 (20), Hits: 21/21
Mon 6 May 2024
at 16:31
  • msg #471

Re: Nexus Cafe (OOC)

In reply to Natakkoa Tukumpeh (msg # 470):

TY! Got to go and do dinner now but I'll read: post #1 of the "01 - Beginnings (IC)" afterwards.
Game Master
GM, 230 posts
Tue 7 May 2024
at 07:35
  • msg #472

Re: Nexus Cafe (OOC)

Well, what sort of thing do you (as player and as character) want to do?  Or, what do your character want to pursue?  An abstract goal is useful as a guide (money, fame, power, etc.) and then a sense of a near-term goal to get there.  No knowledge of the universe is required for this, just think about what sort of steps they need to accomplish to get to such a place, I can then translate that into possibilities.

This place where you are is much like a quiet version of the pirate haven Tortuga.  There are a lot of bars and restaurants, a lot of 'flop houses' and a lot of places to fence loot and also buy said loot.  They have money changers who mostly deal in hard monits.  Emerich has elmonit transfer capability.  And there is a space port, of course.

It is not a typical city in terms of schools, government, police, fire, taxes, etc. The typical 'adventure' in town is a bar-room brawl or such encounter.

If you guys go bar-hopping then I will detail encounters at various locations, some of which may be hooks for a larger adventure.

If you are sick of Emerich and his organization, take their offer for help and get transport somewhere else.  You could go to Akaisha on the pretext of following up on what happened and either look into it or not, and see what other options are there.  You could go to Karoline, Devonian capitol, and look for options.  You could even try your luck with one of the other crime lords, though Emerich is by reputation the one who cares most for the well-being of those who work for him.
Natakkoa Tukumpeh
Planetologist, 154 posts
AT 5 (Var), 22/22 Hits
OE Human via Phi Iupetus
Tue 7 May 2024
at 15:07
  • msg #473

Re: Nexus Cafe (OOC)

In reply to Catherine Aria Tyndale (msg # 468):

If you haven't had a chance to already, take a read through the "Cast" character descriptions and see if any interesting elements jump out at you!  Be that system of origin, training, possible hobby interests, etc.  And if you're so inclined, feel free to steal any of the formatting ideas for fleshing out your own Description!

I could probably stand to flesh out Nat's description a little more as well, now that I've discovered some things about her through RP, and there are things on her Character Sheet (that only I and the GM can see) that I intentionally built into the character but that I haven't detailed on the description, and have only incidentally come up in game play.

Some of those things led me to create some "quick and on-the-fly" history with some of the other characters, based on those common elements and the fact that we had ~2 months on-planet before being pulled into the job.  For example:  I had seen and was aware of Yom (retired character), due to both of our loves for the sea  -  I'd seen him on the beach a few times when I was down there.  No interaction, but awareness.  With Lev (also retired...I'm sensing a pattern....), we both agreed it would be fun to have a little bit of an antagonistic relationship, based on an awkward and unfortunate interaction/accident, and it was fun being 'prickly(-er)' with him while he was around, with the other players going "...wtf...."!  And with Petra, we'd decided that she, as a Pilot, had run Nat out to a few research sites (as Nat is a Planetologist who specializes in Water Planets, and as Hyperion has some unusual hydro-geological construction and history...) and had gotten to know each other that way.  THAT connection has developed into something more, and something interesting, that I hadn't been planning on, but that makes sense with Nat's societal upbringing.


I think we can fairly safely assume that you've been planetside for at least *some* amount of time, so if you have any thoughts about possible encounters or connections with current/active characters, I would suggest approach any of them via PM for an interest check.  :-)   I suggest PM because that keeps the details secret until a time of your choosing, while still allowing the GM reading access to what's going on.

Here's a question to get you started:  since you've self-identified as a semi-telepath (something our characters would not and do not know, until you tell us), might you have travelled in the same circles as Ves, or been a part of the same organization, or maybe know the same people?  Just a thought!
This message was last edited by the player at 15:09, Tue 07 May.
Vesperos Willbrand
Telepath, 13 posts
AT 1 (06), Hits: 14/14
Tue 7 May 2024
at 21:22
  • msg #474

Re: Nexus Cafe (OOC)

I don't know how comfortable you guys are with meta. I'm a LARPer so I'm all for "positive meta", as in deciding OOC to stick together and find an IC reason. Best cure for "That's what my character would do", that many well-meaning people get hit in the face with when they struggle to find an IC reason to do things/team up etc.

Of course, "You seem trustworthy" is the other end we want to avoid.

The only thing I can think of is desperation makes strange bed-fellows. Perhaps the offer's too good, or there's noone willing to employ them?
Catherine Aria Tyndale
player, 11 posts
AT 6 (20), Hits: 21/21
Tue 7 May 2024
at 23:11
  • msg #475

Re: Nexus Cafe (OOC)

In reply to Natakkoa Tukumpeh (msg # 470):
I've had a look around and: "01 - Beginnings (IC)" thread doesn not seem to be visible to me..
Natakkoa Tukumpeh
Planetologist, 155 posts
AT 5 (Var), 22/22 Hits
OE Human via Phi Iupetus
Wed 8 May 2024
at 02:15
  • msg #476

Re: Nexus Cafe (OOC)

In reply to Catherine Aria Tyndale (msg # 475):

See if this works:

link to a message in this game
Catherine Aria Tyndale
player, 12 posts
AT 6 (20), Hits: 21/21
Wed 8 May 2024
at 10:20
  • msg #477

Re: Nexus Cafe (OOC)

In reply to Natakkoa Tukumpeh (msg # 476):  TY! Yes, that worked. I've now read  msg #1 in "01 - Beginnings (IC)" .

In reply to Game Master (msg # 472): As a player IDK this world setting at all although I do know Dune and have played a bit of Traveller. I'll have to push myself and read History of the Terran Empire (although I'm not great at assimilating Lore). As a player I'd like to get to know this place (world setting) and to grow the character and get to know her to the point where she makes the decisions. Exploring works but mostly as a way of interacting with others (PCs and non-2D NPCs).
What the character wants will almost certainly evolve (as I get to know the world setting and the character) but to start with, let's go for money - she needs money. She likes gambling but really only enough to keep her fed and housed as she can't afford to lose much.

***
I haven't read the "Cast" character descriptions yet but I'll try and get round to it after looking at the History of The Terran Empire
Natakkoa Tukumpeh
Planetologist, 156 posts
AT 5 (Var), 22/22 Hits
OE Human via Phi Iupetus
Wed 8 May 2024
at 16:10
  • msg #478

Re: Nexus Cafe (OOC)

In reply to Vesperos Willbrand (msg # 474):

I am, perhaps obviously, fine with some Meta, as we are all adults here and have the capacity to both keep IC and OOC separate, *And* able to own it if or when called on a trangsression.

I personally feel that play-by-post actually requires a bit of this, as we aren't sitting around a table together and privy to the non-verbal cues from other players, and we don't know each other, and each other's boundries, IRL.  Stepping back and checking in, saying "I'd like to try this thing," or "I'd like to interact in this way" is good and healthy way to both craft interesting story elements AND to respect the player behind the character.
Petra Jelinek
Pilot, 98 posts
AT 6(5), 16/16 HP, WMR 19
Minkowski Islands? Cool!
Wed 8 May 2024
at 16:30
  • msg #479

Re: Nexus Cafe (OOC)

I agree with Nat; well said (if I could have given the post a like/heart, I would have).  Some OOC Meta-gaming discussions is likely required in PbP, as even IC strategic/tactical discussions bog down due to posting latency/cadence issues which are unavoidable (where as table top discussions/back and forth may take seconds/minutes - PbP ones take days/weeks).  So, clearing the air OOC can be crucial.

Especially in a fairly open-ended game.  And with a group that is relatively unfamiliar with each other.
Catherine Aria Tyndale
player, 13 posts
AT 6 (20), Hits: 21/21
Wed 8 May 2024
at 16:52
  • msg #480

Re: Nexus Cafe (OOC)

I'm fine with #478 & #479.
IMO the NVC comment is on the nail
Hugh Shinjison Hoshikawa
Bounty Hunter, 116 posts
AT 6 (08), 20/20 Hits
Wed 8 May 2024
at 20:50
  • msg #481

Re: Nexus Cafe (OOC)

In reply to Catherine Aria Tyndale (msg # 480):

I don't believe in OOC communication of any kind!

Ok, I'm amused that the strikethrough uses the s /s codes which I didn't know until I said that.

I'm pretty much in agreement on the meta thing, especially in PbP where sometimes shortcuts make a lot of sense. I also play games like Fate where the meta is absolutely part of the play, so I'm fairly flexible on how much is discussed OOC. In PbP, I'm not averse to having footnotes with intent, especially when dealing with NPCs. I'm not such a spectacular writer/RPer that I can put into words what my intent is without saying it explicitly.
Game Master
GM, 231 posts
Thu 9 May 2024
at 00:06
  • msg #482

Re: Nexus Cafe (OOC)

This discussion about using OOC and private text to work out things is actually in the players expectations for the game as strongly encouraged.  It is essential for good communication and overall enjoyment, again as long as IC and OOC knowledge area separated.  Similarly, player and character knowledge must be kept separate , but I am very okay with making assumptions about what a character would know or do.  I played a game once where the GM insisted that f the players didn’t say their characters were doing something then he would not assume it was done, even if it was routine knowledge for the character and out of the player’s experience.  Also, he made no allowance for logic, for example, assuming the characters didn’t buy winter clothes because one of the players said it aloud.  That is just stupid.
Vesperos Willbrand
Telepath, 14 posts
AT 1 (06), Hits: 14/14
Thu 9 May 2024
at 09:26
  • msg #483

Re: Nexus Cafe (OOC)

Thank you for having that kind of healthy mentality. As if characters are players' avatars and not living, breathing people in a world.

I have a better story though. A GM did not allow a player to pick up a book because "you don't have free hands, you said you are holding your staff with both hands, you didn't say you took one of your hands off first before saying you picked it up".
Game Master
GM, 232 posts
Thu 9 May 2024
at 10:55
  • msg #484

Re: Nexus Cafe (OOC)

Another update:

I have not heard from Wolfgang in a while though the system says they logged into the game on the 6th.  I sent them a message and if I don't hear back soon I will remove them from the game.

I also have two more players interested in joining, we are hashing out character concepts.
Natakkoa Tukumpeh
Planetologist, 157 posts
AT 5 (Var), 22/22 Hits
OE Human via Phi Iupetus
Thu 9 May 2024
at 14:46
  • msg #485

Re: Nexus Cafe (OOC)

In reply to Game Master (msg # 484):

Excellent!  That would give us a squad of 7, assuming both work out!

As much as we could probably use someone good in a fight, I feel like  -  looking at the "retired characters roster," that "Armsman" is kind of 'kiss of death'....  :-P
Natakkoa Tukumpeh
Planetologist, 158 posts
AT 5 (Var), 22/22 Hits
OE Human via Phi Iupetus
Thu 9 May 2024
at 14:57
  • msg #486

Re: Nexus Cafe (OOC)

In reply to Hugh Shinjison Hoshikawa (msg # 481):

In line with figuring out what to do next...


I was looking through the 'Cast' list again, and was reminded that Hugh's profession is 'Bounty Hunter."

Is there a way to track down leads on a Bounty Hunting job that might get us moving in plot direction?  Does he have regular contacts that feed him contracts, or how does he usually find out what's available?

Something on some oddball planet where Nat's survival and planetary skills might be useful, that needs us to use some kind of piloted transport to both get there and to get around *while* there?  Some established and/or indigenous cultures that allow us to use our own disparate histories to communicate with?


While both Petra and Nat would *like* to get their memories back, neither of us is gung ho on working with Rach again, or even pursuing that angle *right now.*  We ARE interested in continuing to work together, whatever that may look like, so we're both (I'm not just speaking for Petra  -  we've been having extensive OOC conversations) pretty flexible at this point.
Hugh Shinjison Hoshikawa
Bounty Hunter, 117 posts
AT 6 (08), 20/20 Hits
Thu 9 May 2024
at 18:24
  • msg #487

Re: Nexus Cafe (OOC)

In reply to Natakkoa Tukumpeh (msg # 486):

Hugh's SM profession is Bounty Hunter because it was the closest fit. He actually has no training in Hunting or Bounties specifically, just a more subtle form of soldier than the Armsman profession gives. He was trained as a sort of cross between Customs Agent and Border Patrol in another province and has no real local connections.

Hugh would like to know how his memory was taken, was it Telepathy or drugs or what(is at least that much in Ves' range?)? If he can recover them, great, that would undoubtedly lead to new plot threads. As for working for/with Rach, Hugh isn't enthusiastic but really doesn't want to burn the bridge, since he currently has nothing to fall back on and Rach, as much as he probably made a huge mistake on this one, is still the best employer around here.
Petra Jelinek
Pilot, 99 posts
AT 6(5), 16/16 HP, WMR 19
Minkowski Islands? Cool!
Thu 9 May 2024
at 23:06
  • msg #488

Re: Nexus Cafe (OOC)

Well, Nat was putting words in Petra's mouth.  But blessings were given with respect to that.  ;)

With the potential for more than half the group (if we really do get up to seven) not invested at all in the lost memories thread (having not been involved in it at all), it is probably best to drop/sideline it unless there is a compelling reason to pursue it (like it is the excuse to get off-planet and start over).  May not be totally realistic (or satisfying from Nat/Petra/Hugh's POV), but is likely the most pragmatic - and I am willing to go with it.

Petra and her player recognize that Rach is the 'nicest' of the five crime bosses on Hyperion IX (presumably, that means that if any of the other four had sponsored our mission, there would have been no pickup and we'd just be dead in space), and that we are (still) considered pretty much expendable in his and Jewel's eyes.  So, while Petra is thankful there is no burn notice on them; she's only going to go as far out of her way to help them as much as they are her (which is, in her opinion, not very far).  Which, admittedly, means less to them than it does to her.

It is a Catch-22 though, the mission we originally went on wasn't supposed to have this type of opposition or outcome.  So, what is to say that the next mission from Rach won't turn out the same?  But honestly, that could be said for any upcoming mission I suppose.  But, that doesn't make the outcome any easier to swallow; I think that all Petra (or her player) can do is to try and avoid that as best they can.  At this point, though, I am at a loss as to how to safeguard against such outcomes (and, of course, Jewel - and therefore - Rach - also gave no assurances; honestly, though how can they?); I guess perhaps having a telepath on the team is a start...

How much cash do we need to get off-planet and start over?  Is anyone else interested in doing that?  Petra has a little stipend/income from investments, but that isn't likely to get her (to say nothing about the rest of the group) very far.  What do we know about Akaisha?  Anyone else willing to go there and poke around?

Conversely, if the majority of the group (i.e the four new players - and/or Hugh) wants to remain on Hyperion IX and take whatever job Rach offers next, then that is fine.  Mostly, Petra's hope is that any new mission will actually require her skills as a pilot.. :D
Catherine Aria Tyndale
player, 14 posts
AT 6 (20), Hits: 21/21
Fri 10 May 2024
at 08:25
  • msg #489

Re: Nexus Cafe (OOC)

Hi folks!
Been away for a couple of days. Planning to catch up on the reading today.
Catherine is comfortable with going whereever the storyline takes her.

***
Happy to accept any plot hook that requires a mechanic.
I haven't figured out why she is where she is becasue IDK the world setting at all yet. Right now, she's looking for a job.
(If it helps engage with her, Catherine is 85% based on Kaylee Frye in Firefly/Serenity.)
This message was last edited by the player at 08:32, Fri 10 May.
Game Master
GM, 233 posts
Fri 10 May 2024
at 13:59
  • msg #490

Re: Nexus Cafe (OOC)

Getting off Hyperion will be expensive, but passage to somewhere else within a reasonable distance is part of the offer Jewel made.   Reasonable distance here means with Devon Province, and that includes Akaisha.

The new characters don’t have to be on Hyperion of you decide to go somewhere else, you can meet them there, since they haven’t made an IC appearance yet.  So it’s really about Hugh, Nat, Petra and Ves deciding where, of anywhere, to go.

But the new players can chime in with suggestions, of course.
This message was last edited by the GM at 14:00, Fri 10 May.
Catherine Aria Tyndale
player, 15 posts
AT 6 (20), Hits: 21/21
Fri 10 May 2024
at 14:14
  • msg #491

Re: Nexus Cafe (OOC)

In which Province is Hyperion ?
Game Master
GM, 234 posts
Fri 10 May 2024
at 14:15
  • msg #492

Re: Nexus Cafe (OOC)

It is in Devon Province
Catherine Aria Tyndale
player, 16 posts
AT 6 (20), Hits: 21/21
Fri 10 May 2024
at 14:18
  • msg #493

Re: Nexus Cafe (OOC)

In reply to Game Master (msg # 492):
TY!
Re-read the history thread a couple of times and have got that now (although not the detail of the provinces).

Is there a map (topographical would be fine) of which province borders what other provinces?
(If not, do we know which Provinces are adjacent to Devon?)
Catherine Aria Tyndale
player, 17 posts
AT 6 (20), Hits: 21/21
Fri 10 May 2024
at 14:26
  • msg #494

Re: Nexus Cafe (OOC)

Just though I'd throw this one out there to see if it gets any resonance/pick up..

Devon's enemy is Colos.
Catherine hails from Jade-London which also has Colos as an adversary.
Perhaps there's a suspected or rumoured plot by Colos that is/has/was/will need to be investigated?
Petra Jelinek
Pilot, 100 posts
AT 6(5), 16/16 HP, WMR 19
Minkowski Islands? Cool!
Fri 10 May 2024
at 15:35
  • msg #495

Re: Nexus Cafe (OOC)

Catherine Aria Tyndale:
Just though I'd throw this one out there to see if it gets any resonance/pick up..

Devon's enemy is Colos.
Catherine hails from Jade-London which also has Colos as an adversary.
Perhaps there's a suspected or rumoured plot by Colos that is/has/was/will need to be investigated?

Well, Nat/Petra/Hugh's last mission (which none of us remember much IC due to mind wipe), ended with the destruction of a Colosian Tachyon Beam Dictor (TBD) station.

So, there could be some resonance there (good and/or bad), Petra is willing to pursue the memory loss angle/thread, but we don't know if it is in direct conflict with the Colosians or not (i.e. if Colosians were involved/responsible, it is very possible that they were not).  To complicate matters (or lend credence to that theory that another party may be responsible of the memory loss), there was a potential third party (with alien nanobots - whom we don't know their allegiance) and a potential fourth-party there with a disembodied voice on the station (whom, again, we don't know the agenda/allegiance of) that initially tried to help us in the scenario, but stopped communicating with us after initial contact.

Plenty of unanswered (and potentially interesting) questions with very little means for us to answer them, currently (especially with not much to go on since the contact/handler on Akaisha is dead - whom we don't remember meeting and have no idea how or if we interact with).  But, it may be that Colos is not really involved with any of them (with the mind wipe, nano-tech, or the disembodied voice).  So, I can't really say if Catherine will have any real interest in pursuing any of those threads (especially if she finds out they are unrelated to Colos); that is up to Catherine (and her player), though.
Catherine Aria Tyndale
player, 18 posts
AT 6 (20), Hits: 21/21
Fri 10 May 2024
at 15:38
  • msg #496

Re: Nexus Cafe (OOC)

It was just picking up a potential connection in case it grows legs.
Happy to pursue any or all of that. Depends how the GM's feeling/thinking..
Natakkoa Tukumpeh
Planetologist, 159 posts
AT 5 (Var), 22/22 Hits
OE Human via Phi Iupetus
Fri 10 May 2024
at 15:40
  • msg #497

Re: Nexus Cafe (OOC)

In reply to Catherine Aria Tyndale (msg # 494):

Possibly, but that is a world-building aspect that the players don't control.  Behind the scene machinations and rumors or clues of same are the purview of the GM  - it's our job to discover them and then decide to pursue them or not.


Take it personal, and closer to home  -  has Catherine had any encounters or experiences with Colos in her personal past that have left any unresolved issues, things she'd like to get closure for?
Natakkoa Tukumpeh
Planetologist, 160 posts
AT 5 (Var), 22/22 Hits
OE Human via Phi Iupetus
Fri 10 May 2024
at 15:47
  • msg #498

Re: Nexus Cafe (OOC)

In reply to Petra Jelinek (msg # 495):

Everything Petra said  -  who has a much firmer grasp of the world setting and details than I do (and who, I suspect, has played more SpaceMaster than I have, coming from my RoleMaster background....).  :-)

Due to both memeory issues, resources, and motivation, Nat isn't sold on our current options, and while she would deeply prefer to get her lost memories back, sees no path to that end that she would trust at this time.  A 'back pocket' option for later, unless something presents itself.

I, myself, am trying to find some time to crunch through a more detailed working of Nat's past, to see if I can come up with some plot hooks we can use, that she or other members of the group might be interested in.  I work Full-Time, so it might be the weekend before I can sink meaningful time into something that in-depth.
Catherine Aria Tyndale
player, 19 posts
AT 6 (20), Hits: 21/21
Fri 10 May 2024
at 16:02
  • msg #499

Re: Nexus Cafe (OOC)

In reply to Natakkoa Tukumpeh (msg # 497):

TBH I'm feeling my way in. (Runing soemehat blind TBH). I've found that articulating thoughts often allows others to use/build/suggest therefrom.

***
OK, I've read (three times each) Terran History, O1 beginnings (msg #1 only), People in the Campaign & Places in the Campaign. (If there's more i should read then pls let me know).

***
I'd like to know the proximity/adjacency of Devon to Jade-London and of both to Colos.

***
Not sure if this is the right place but here goes anyway: I'd be interested in Catherine being an agent for Jade-London. (Not like a James Bond secret agent but more like a Haper in Forgotten Realms. I guess an agent that has a secret mission, but is mostly a normal (albeit highly skilled as PCs are) person, just with a sense of committment to a cause. I hope that makes sense. She's been sent to (soemwhere that will interesct with the exsiting group) to investigate rumours/suspicions of a Colos place. (@ GM - Perhaps Catherine's a sleeper that been activated?).
If you folks are content to stay on Hyperion then Catherine would be ideal to investigate/repair computer issues for the Spheranxe. (@GM - perhaps that intersects with a Colos plot (or an invetigation or theirs) &/or overlaps with the existing PC's memory loss (or cause thereof) or maybe picks up some breadcrumbs for a path to maybe discover the what/what/how behind it.)

***
Just playing with ideas here. Any resonance, pls shout out.
(And, of course, TY for your patience with me)

============
If there is any resonance (read "interest") around any of my above resmbling thoughts then I'd be happy to add extra details/thioughts to it.
I LOVE THIS STUFF!

In reply to Natakkoa Tukumpeh (msg # 498):
i'd be delighted to try and help!
Petra Jelinek
Pilot, 101 posts
AT 6(5), 16/16 HP, WMR 19
Minkowski Islands? Cool!
Fri 10 May 2024
at 16:42
  • msg #500

Re: Nexus Cafe (OOC)

Catherine Aria Tyndale:
... O1 beginnings (msg #1 only), People in the Campaign & Places in the Campaign. (If there's more i should read then pls let me know).

Hmmm... it sounds like you don't have access to Group 1, which is sort of unfortunate as msg#1 isn't an accurate description of what happens in the thread (and why you don't know anything about the Colosian TBD station, the nano-tech aliens or the memory-wipe.   After the introductory posts by the PCs, the scenario started "in Medias Res" with all of us waking in the station with no memory of the mission brief or accomplishing anything.  We then proceed to try and explore the station before it explodes (meeting the disembodied voice and the nano-tech aliens along the way and getting rescued by a ship scheduled to retrieve us at mission completion... so, it is implied/inferred that time has passed and that we were where we were supposed to be at the mission's end somehow).

There are probably plenty of details that Petra's player has forgotten/missed from the thread and/or was never privy to; but that again, is just an inference, as her player's memory is not great and, ultimately, not have anything resembling a complete picture of the situation established has not helped with any recall or collation.  And as such has probably led to a lack of emotional investment in that scenario itself (beyond the dislike of the memory loss and wariness of the organizers that can't really protect their assets).

Hopefully, the GM and other players that were there can fill in any gaps.  Or if the GM deems it appropriate, just give you (and perhaps the other new players) access to Group 1's IC thread and you can read it for yourself.

Honestly, we are all just feeling our way around at this point.  With most of the group new to the game and the previous scenario ending the way it did (partially aborted, as I gather, and with such high attrition), it's like a new group/session 0 again.
Catherine Aria Tyndale
player, 20 posts
AT 6 (20), Hits: 21/21
Fri 10 May 2024
at 17:23
  • msg #501

Re: Nexus Cafe (OOC)

TY for the fill in, Petra!
By and large I'm pretty persistent and don't do the attrition thing. (I've played quite a few campaigns that lasted a while, e.g. Night Below L1-19, Rappan Athuk L1-L14, World's Largest Dungeon etc). That said I did have one game on here that fizzled as the GM couldn't think of a story.

***
So, are you folf (existing PCs) going to stay on Hyperion for at least a while?
If so, I will ask the GM to place Catherine on Hyperion and hopefully we can interact. From what you've said there are lots of threads there to pick at! I was very intrigued by the one-liner in the Hyperion description that a lot of off worlders think that the Spheranxe are actually computers!
Petra Jelinek
Pilot, 102 posts
AT 6(5), 16/16 HP, WMR 19
Minkowski Islands? Cool!
Fri 10 May 2024
at 18:15
  • msg #502

Re: Nexus Cafe (OOC)

Catherine Aria Tyndale:
So, are you folf (existing PCs) going to stay on Hyperion for at least a while?

Well, I think that is what we are trying to decide right now, OOC.  As Rach's offer to transport us (Petra, Nat, Hugh and Ves) off-world if we wish to pursue leads in Akaisha (or even Karoline, the Devonian Capital) and then meet up with the new PCs (including Catherine, I suspect) there (and not have to concoct a separate set of excuses to transport the other new PCs).

I know that you are itching to start RP (as we all are), but without a little more framework such RP might be a touch counter-productive.
Catherine Aria Tyndale
player, 21 posts
AT 6 (20), Hits: 21/21
Fri 10 May 2024
at 18:19
  • msg #503

Re: Nexus Cafe (OOC)

Ok, fine, I'll go mute then until prodded.
Petra Jelinek
Pilot, 103 posts
AT 6(5), 16/16 HP, WMR 19
Minkowski Islands? Cool!
Fri 10 May 2024
at 18:37
  • msg #504

Re: Nexus Cafe (OOC)

Catherine Aria Tyndale:
Ok, fine, I'll go mute then until prodded.

I didn't mean to silence you, Catherine (and I am sorry, if you felt that way or you felt I came across that way).  Your input is important, we merely haven't been able to get a consensus (of which you are part) on where we should pick up the RP/what direction does the group want to head off in.

Is your vote to stay on Hyperion IX and work with Rach or another crime boss on a new mission?

Or do something else on Hyperion IX (not sure we want to try and mess with/upset the balance of power with the Spheranxe - given their (potential) mass suicide pact, but you do you... :D)?
This message was last edited by the player at 18:48, Fri 10 May.
Catherine Aria Tyndale
player, 22 posts
AT 6 (20), Hits: 21/21
Fri 10 May 2024
at 18:47
  • msg #505

Re: Nexus Cafe (OOC)

Ah ok, my bad; misunderstood - I thought you were gently telling me I was talking too much. I can do theat when I get engaged.

***
All of those. But also happy to leave when you do.

My thoughts on Spheranxe were just something that jumped out of the page at me. Wasn't any intent to mess up their stuff; the opposite in fact! Perhaps they wanted/needed/requested help? Maybe messing with them was the Colos misssion..
jus kicking out possibilities for inspiration/use/whatever that the GM might warm to/decide to use or embroider.
Yu Tian You
player, 1 post
AT 1 (XX), Hits: XX/XX
Remember now thy Creator
Fri 10 May 2024
at 19:49
  • msg #506

Re: Nexus Cafe (OOC)

* waves * :)

I am still wrapping my brain around Space Master, and my character sheet is still under construction, but I thought I should say "hi".

Catherine Aria Tyndale:
(If it helps engage with her, Catherine is 85% based on Kaylee Frye in Firefly/Serenity.)

If Catherine is Kaylee-ish, Tian You is Shepherd Book-ish.  If you envision that personality with a Theologist Semi-Telepath who is a Chinese Calvinist Churg, that will give you some idea...

I look forward to playing with you all.  :)
Catherine Aria Tyndale
player, 23 posts
AT 6 (20), Hits: 21/21
Fri 10 May 2024
at 20:03
  • msg #507

Re: Nexus Cafe (OOC)

In reply to Yu Tian You (msg # 506):

Good way to put it; I get that!
I've never played SM before so you've not alone there (although I have played Rolemaster & MERP).

***
I'm sort of getting a feeling that we players are dancing around our handbags.
Might be best to just do something and we can all make it work somehow.
:)
Yu Tian You
player, 2 posts
AT 1 (XX), Hits: XX/XX
Remember now thy Creator
Fri 10 May 2024
at 20:32
  • msg #508

Re: Nexus Cafe (OOC)

I suspect that I may be the slow coach holding up the works, since my character sheet is still a work in progress.

I will try to finish things up ASAP, if not sooner than possible... ;)
Game Master
GM, 235 posts
Sat 11 May 2024
at 01:08
  • msg #509

Re: Nexus Cafe (OOC)

If Catherine is a free-lance agent of Jade-London, one possible angle is that she is trying to find out what happened to the Colosian TBD station.  By now it would be known in certain circles.  The Colosians would deny it at first, then say they are investigating, then blame unspecified terrorists.  The Colosians aren't as clumsy as House Hulugu, they will not accuse anyone without evidence, but you can bet they are investigating furiously; and that privately they blame Devon or Jade-London.  Meanwhile, Jade-London and Devon would be whispering to each other, "was that you?" and then also sending out agents to find out what happened.  Very likely there are also Imperial agents investigating, though those would likely start from the premise that Devon did it and try to prove it.
Catherine Aria Tyndale
player, 24 posts
AT 6 (20), Hits: 21/21
Sat 11 May 2024
at 02:00
  • msg #510

Re: Nexus Cafe (OOC)

Happy to go with that - TY!

Where should I look (read) to find out something about the Colosian Station?
Or maybe that's TBD.. (Ha!)
Game Master
GM, 236 posts
Sat 11 May 2024
at 02:03
  • msg #511

Re: Nexus Cafe (OOC)

If you can read post 1 of the Beginnings thread you can read all of it.  It's long, 12 pages and 277 posts, but that is where all that happened before Interludes is found.
Game Master
GM, 237 posts
Sat 11 May 2024
at 02:05
  • msg #512

Re: Nexus Cafe (OOC)

Aside from Yu Tian You, welcome also Jacques de Montagne.  Working out the details of the character now.
Catherine Aria Tyndale
player, 25 posts
AT 6 (20), Hits: 21/21
Sat 11 May 2024
at 02:08
  • msg #513

Re: Nexus Cafe (OOC)

GM - TY! Will start on that tomorrow.

Jacques - welcome!
Petra Jelinek
Pilot, 104 posts
AT 6(5), 16/16 HP, WMR 19
Minkowski Islands? Cool!
Sat 11 May 2024
at 02:28
  • msg #514

Re: Nexus Cafe (OOC)

Welcome Yu and Jacques!  Looking forward to RPing with you!
Hugh Shinjison Hoshikawa
Bounty Hunter, 118 posts
AT 6 (08), 20/20 Hits
Sat 11 May 2024
at 06:39
  • msg #515

Re: Nexus Cafe (OOC)

I get busy for a day and all the posting happens! Welcome Yu and Jacques.

In starting to think that taking Jewel up on the investigation angle makes sense, if it includes transit costs. Hugh isn't broke but will be if we don't find a job but on the jobs available on Hyperion aren't what he really wants. Theoretically, the original, mindwiped, job did require Nat and Petra's skills. Maybe by investigating we pick up some trail of it and that leads to wacky hijinks, adventure.
Natakkoa Tukumpeh
Planetologist, 162 posts
AT 5 (Var), 22/22 Hits
OE Human via Phi Iupetus
Mon 13 May 2024
at 14:57
  • msg #516

Re: Nexus Cafe (OOC)

In reply to Yu Tian You (msg # 506):

*twitches at 'Calvinist Churg'*

About the only thing I can think of more improbable than a 'Calvinist Churg' is a 'Southern Baptist Xenomorph'.


It is, as the meme goes:  "Inconceivable!"  :-D


As the Churg are, as a Race/Culture/Society notoriously non-supernaturally inclined (Sciences, baby!), and as Nat was raised in that society...well, let's just say she (and I!) will have some questions....  :-D

(I, myself, grew up deep in Calvinistic Theology, and it is DEEPLY rooted in the society and region where I live, so I have...opinions.  :-P )
Yu Tian You
player, 3 posts
AT 1 (XX), Hits: XX/XX
Remember now thy Creator
Mon 13 May 2024
at 17:21
  • msg #517

Re: Nexus Cafe (OOC)

Nice!  Well, as our good friend Inigo Montoya says, "Let me explain. No, there is too much. Let me sum up."  :)

Preface: I am a total newbie to Role Master and Star Master.

What I know of the Churg:
Space Master Core, Page G.53, Section 13.15:
The humanoid sub-race known as the Churg has evolved from what was apparently a Sianetic Harbinger experiment.  To all appearances, these beings are completely human, yet they harbor some significant emotional and intellectual differences.  Churg brains are conditioned so as to be far more organized than Human brains, and have the capability of near-total recall.  Coupled with this is a mental discipline allowing a willful screening of the recall process.  As so often conjectured in the past, it has been established that all humans retain full memory of their experiences, but recall is filtered to prevent a paralyzing 'lock' on all negative memories, preventing growth.  The Churg mind has overcome this problem.

Not very technically advanced themselves, the Churg have an egalitarian social structure and generally show very little drive or ambition.  They are excellent scholars and many have proven themselves as pre-eminent authorities in the social sciences.  The Churg have only recently begun to leave their home planet in any numbers, accepting positions as teachers in schools of higher education throughout the Empire.

The Churg reside on a planet in Imperial Space under the direct political control of the Imperium, though Churg internal affairs are self-governed.  They have been granted minor clan status.


What I don't know of the Churg: anything else ;).  This includes other sources such as "The Durandrium Find".

My impression is that they are "pre-eminent authorities in the social sciences" (emphasis added), which includes Anthropology.  Our good friend Wikipedia summarizes thusly: "Anthropology is the scientific study of humanity, concerned with human behavior, human biology, cultures, societies, and linguistics, in both the present and past, including past human species."

Given the impact of Religion on "human behavior, ..., cultures, societies, and linguistics, in both the present and past, including past human species", it seems quite conceivable to me that they would have some potential interest in understanding historical belief systems and worldviews.

I have a certain skepticism toward fictional universes where entire countries/planets/star systems/species/societies/cultures are portrayed as completely homogeneous.

Therefore, it seems quite conceivable to me that if a ship full of underground Chinese Calvinists fleeing religious persecution ended up taking refuge on the Churg planet, there could have been some small subset of Churg that not only studied them, but ended up "going native" and adopting their beliefs.

BTW, my character is now likely shaping up to be a Physician rather than a Theologist Semi-Telepath, but still a Chinese Calvinist Churg.  ;)

I love the richness and depth that Shepherd Book brought to Firefly.  Tian You's personality and bedside manner is similar.

However, I am flipping the script away from "abbeys" and "monks" to a more "reformed" viewpoint.  This has the additional interesting perk of a certain distrust of the "Romish" Dia Khovaria...  :o

The deeper discussions touching upon eternal issues between Shepherd Book and the others added a lot to Firefly.  Tian You looks forward to Nat's queries... :)
This message was last edited by the player at 17:27, Mon 13 May.
Natakkoa Tukumpeh
Planetologist, 163 posts
AT 5 (Var), 22/22 Hits
OE Human via Phi Iupetus
Mon 13 May 2024
at 17:28
  • msg #518

Re: Nexus Cafe (OOC)

Churgian by culture, I assume, but essentially Human, such as Nat?

The *race* of the Churg are statted beyond the limits of beginning characters, to the best of my knowledge...

And oh yes...the discussions might get interesting, as Nat is a 100% committed Field Scientist.  :-)
Jacques de Montagne
player, 1 post
Mon 13 May 2024
at 18:21
  • msg #519

Re: Nexus Cafe (OOC)

Greetings all!

I am also totally new to RM/SM. Looks like fun though. I enjoy trying new things!
Vesperos Willbrand
Telepath, 15 posts
AT 1 (06), Hits: 14/14
Mon 13 May 2024
at 18:28
  • msg #520

Re: Nexus Cafe (OOC)

Hello to the new folks!

Ves is a)very excited to go and do exciting stuff with his new frenfs, and b) going to do exactly as told by Jewel and Rach because they are, ahem, kind of his bosses. Kind of as in, you can flip a boss and quit your job, but in this case, not really.

So I'm up for anything you guys feel like doing, I know your characters are in more of a pickle choice-wise.
Game Master
GM, 240 posts
Mon 13 May 2024
at 23:13
  • msg #521

Re: Nexus Cafe (OOC)

A side note on religions in the world, as I mentioned in an earlier post, I excised the Dhia Kovaria from the universe, it does not exist.  The imperium and provinces run their own TBD networks.
Yu Tian You
player, 4 posts
AT 1 (XX), Hits: XX/XX
Remember now thy Creator
Mon 13 May 2024
at 23:18
  • msg #522

Re: Nexus Cafe (OOC)

Ah, thanks for the heads-up.  I need to catch up on past posts...  :o
Petra Jelinek
Pilot, 105 posts
AT 6(5), 16/16 HP, WMR 19
Minkowski Islands? Cool!
Mon 13 May 2024
at 23:47
  • msg #523

Re: Nexus Cafe (OOC)

Vesperos Willbrand:
.. Ves is a) very excited to go and do exciting stuff with his new frenfs, and b) going to do exactly as told by Jewel and Rach because they are, ahem, kind of his bosses. Kind of as in, you can flip a boss and quit your job, but in this case, not really. ...

So, I am not sure that I understand this.  Petra's connection to Rach is tenuous at best.  She ran some low level courier jobs for him previous.  But she is not beholden to him in any way (at least, as her player understands it).  She's not a 'made-man' or really part of his organization other than sometimes he contacts/contracts her for simple work, but she definitely doesn't get any prime jobs or know much about any of the inner workings of his organization.

So, I am wondering it Ves has a different arrangement that can be discussed in public (and if that needs to come out in RP sooner rather than later?)?  Is Ves high in Rach's organization (and then why would/should he associate with Petra, other than 'orders')?  'Cause Petra is small fry at best (or as demonstrated in the opening scenario, fairly expendable).

@GM, let me know if I am completely off-base as to either how Rach's organization works or Petra's role in that organization.
Game Master
GM, 241 posts
Mon 13 May 2024
at 23:56
  • msg #524

Re: Nexus Cafe (OOC)

To my knowledge none of you are high up in the organization, Ves may be confused about the depth of his involvement.  Not calling him out, but his telepathy puts him in a unique position.  No level 1  character is deep into anything.  You guys are currently living in his city/country and considering the nature of these things, that means you do so with his consent.  But as described at the star, you are freelance and on the rolls as available for contracts.
This message was last edited by the GM at 23:56, Mon 13 May.
Natakkoa Tukumpeh
Planetologist, 164 posts
AT 5 (Var), 22/22 Hits
OE Human via Phi Iupetus
Tue 14 May 2024
at 13:49
  • msg #525

Re: Nexus Cafe (OOC)

Hugh Shinjison Hoshikawa:
I get busy for a day and all the posting happens! Welcome Yu and Jacques.

In starting to think that taking Jewel up on the investigation angle makes sense, if it includes transit costs. Hugh isn't broke but will be if we don't find a job but on the jobs available on Hyperion aren't what he really wants. Theoretically, the original, mindwiped, job did require Nat and Petra's skills. Maybe by investigating we pick up some trail of it and that leads to wacky hijinks, adventure.

Also a 'Hello!' to Yu and Jacques!  Yes, RM/SM is a hefty system, so don't feel like you have to rush to get every single detail in place before you jump in  -  there will be plenty of RP happening before you need to know *exactly* what's in your backpack, or before we test out those skills you've been sweating points over.  Better to take your time and craft what you *want* than to feel pressured or rushed into something you're not 100% happy with.

We've got some hoops to get through before we're knee-deep in the next adventure <<insert "Benny Hill Theme" / "Yakety-Sax" here...>>.


In the interest of getting things rolling, and having been disussing this with Petra's player at length off-off-screen, we think Hugh has the right idea:  take the offer of getting off planet, maybe pursue the 'missing memories' lead if opportunity and skill capacity allow, and see what we stumble across in the process.  The intent is, of course, to find something that will keep these characters all in, essentially, one place, or a *reason* for us to stay together, beyond mere financial gain/convenience.

So, over in the IC thread, that's what the two of us will be doing.

Discuss amongst yourself, either here or there.  :-)
Catherine Aria Tyndale
player, 26 posts
AT 6 (20), Hits: 21/21
Tue 14 May 2024
at 14:44
  • msg #526

Re: Nexus Cafe (OOC)

Happy here to take an intro/cue in whereever.
Or a solo if that's required to make an overlap easier.
But am keen to do something, regardless what 'something' tastes like.
:)
Yu Tian You
player, 5 posts
AT 1 (XX), Hits: XX/XX
Remember now thy Creator
Tue 14 May 2024
at 16:27
  • msg #527

Re: Nexus Cafe (OOC)

My character sheet is almost done.  I'm at the stage where I have finally chosen my skills and background options, and am soon to make the background option rolls...  :o
Jacques de Montagne
player, 2 posts
Do I have a deal for you!
Tue 14 May 2024
at 17:04
  • msg #528

Re: Nexus Cafe (OOC)

I believe that I am also close to complete!
Catherine Aria Tyndale
player, 27 posts
AT 6 (20), Hits: 21/21
Tue 14 May 2024
at 17:55
  • msg #529

Re: Nexus Cafe (OOC)

Just finished the reading that we talked about.
(276 posts took longer than I thought.).
Anyway, good to go
Hugh Shinjison Hoshikawa
Bounty Hunter, 119 posts
AT 6 (08), 20/20 Hits
Wed 15 May 2024
at 04:53
  • msg #530

Re: Nexus Cafe (OOC)

I think we have a plan, of sorts. Once we know a little about everyone we should be able to get everyone involved.
Vesperos Willbrand
Telepath, 16 posts
AT 1 (06), Hits: 14/14
Wed 15 May 2024
at 11:24
  • msg #531

Re: Nexus Cafe (OOC)

Hello, I will be on vacation from tomorrow until Sunday, so I can post on Monday!
Catherine Aria Tyndale
player, 28 posts
Engineer
AT 6 (20), Hits: 21/21
Wed 15 May 2024
at 11:28
  • msg #532

Re: Nexus Cafe (OOC)

Hugh Shinjison Hoshikawa:
I think we have a plan, of sorts. Once we know a little about everyone we should be able to get everyone involved.

Engineer here, and a jolly good one! :)
Game Master
GM, 242 posts
Wed 15 May 2024
at 13:04
  • msg #533

Re: Nexus Cafe (OOC)

Okay, at this point Jacques, Yu and Catherine will be met on Akaisha Outstation.  Jacques and Yu, you should have access to your character sheets for editing.
Catherine Aria Tyndale
player, 29 posts
Engineer
AT 6 (20), Hits: 21/21
Wed 15 May 2024
at 13:23
  • msg #534

Re: Nexus Cafe (OOC)

What would we know about Akaisha Outstation?
Game Master
GM, 244 posts
Wed 15 May 2024
at 13:41
  • msg #535

Re: Nexus Cafe (OOC)

From the book:

Outstation: The Outstation is the interstellar counterpart of the Instation although its
primary function differs slightly. The Deep Space Outstation, as it is more properly called,
often takes the role of Tachyon Beam Dictor relay base, as they are constructed along
important communication lines where there is no convenient star system within which
to place a more conventional relay station. They also serve as supply bases for the fleets
or the political entity which has constructed and staffed the structure. Outstations
are not perfectly stationary, as, like other celestial bodies, they circle the galactic core.

In Addition:

Akaisha sits on the edge of Devonian space on the border with the Imperium, and also Colos, Jade-London and Kashmere have nearby possessions.  The emperor decided sometime ago that the location was too strategic and so placed some security troops there to augment Devonian security, and also an administrator with some staff.  The station is a way station that sees a lot of traffic.
Catherine Aria Tyndale
player, 30 posts
Engineer
AT 6 (20), Hits: 21/21
Wed 15 May 2024
at 15:40
  • msg #536

Re: Nexus Cafe (OOC)

That's good, TY!
Yu Tian You
player, 6 posts
AT 1 (XX), Hits: XX/XX
Remember now thy Creator
Thu 16 May 2024
at 04:42
  • msg #537

Re: Nexus Cafe (OOC)

Whew, I have just finished reading the IC threads.

Now to outfit my character and finish my sheet.

If you have any advice for outfitting, feel free to enlighten the Space Master newbie.

Question of the Day: what gear are you either the most thankful to have or the most regretful not to have?  :o
Hugh Shinjison Hoshikawa
Bounty Hunter, 121 posts
AT 6 (08), 20/20 Hits
Thu 16 May 2024
at 05:30
  • msg #538

Re: Nexus Cafe (OOC)

In reply to Yu Tian You (msg # 537):

I don't think there's any Must Have gear in SM. there's some stuff that's really useful to have if you can afford it, but other than something like the personal barrier shield that's really expensive (if you didn't get it from background, you're probably not getting it) it's all specific to the role you're playing. As a doctor/medic there's some tech that's useful, but it should be pretty self explanatory. Weapons and Armor are more complex because of how Space Master combat works (they didn't refer to the system as Chart Master back in the day for no reason) but ultimately, carrying what makes sense for the character is probably going to be fine, just know that a small holdout pistol is going to be largely ineffective against heavily armored people, for example. The rest of the gear is just what the writers thought would be futuristic in the 80's and a lot of it is really just stuff we have today.
Game Master
GM, 246 posts
Mon 20 May 2024
at 10:54
  • msg #539

Re: Nexus Cafe (OOC)

Jacques, Yu, how is it going?  Character sheets and Descriptions I'll need before you can join.

For outfitting, you will get a free pistol (energy or projectile) and two clips for it.  Get yourself the best armor that won't restrict your movement.  Yu should also have a medscanner and at least a first aid kit.  There are some medical equipment where certain ranks in Medical Doctor is required before you can buy it legally.  If you can afford such stuff, we can work it out in-game if you want to pursue it.
Yu Tian You
player, 7 posts
AT 1 (XX), Hits: XX/XX
Remember now thy Creator
Tue 21 May 2024
at 03:55
  • msg #540

Re: Nexus Cafe (OOC)

Sorry for holding things up.  Which medical gear can Tian You currently buy legally?  O_o
Game Master
GM, 247 posts
Wed 22 May 2024
at 04:25
  • msg #541

Re: Nexus Cafe (OOC)

Catherine is ready to go, for those of you in the Interlude thread, are we ready to close out the scene?  I will shortly (today or tomorrow) put up the new game thread.

For planning purposes, Catherine, Jacques and Tian You will be on Akaisha when the rest arrive.
Hugh Shinjison Hoshikawa
Bounty Hunter, 123 posts
AT 6 (08), 20/20 Hits
Wed 22 May 2024
at 04:35
  • msg #542

Re: Nexus Cafe (OOC)

In reply to Game Master (msg # 541):

I'm good with moving forward to where the rest of the players can join us. The only thing that I think needs a little resolution is why Ves would be joining us/why we would have him. We've been told he's a telepath with the implication that he's beholden somehow to Rath so there's not much reason to embrace him yet (specific skills that would be useful and a (flimsy is ok) reason to trust him.)
Vesperos Willbrand
Telepath, 18 posts
AT 1 (06), Hits: 14/14
Wed 22 May 2024
at 12:29
  • msg #543

Re: Nexus Cafe (OOC)

And very motivated, don't forget! And horribly, horribly young.

But yeah, I'll leave that up to the GM before Ves puts his foot in his mouth.

I'm ok with moving on!
Game Master
GM, 248 posts
Wed 22 May 2024
at 12:34
  • msg #544

Re: Nexus Cafe (OOC)

Two things about Vesperos' situation.  1) he was asked to come to the meeting and join you guys simply because he is a telepath and they figured he might know something about this stuff and could be helpful; and 2) Rach doesn't have any stronger hold over him that he does over you guys; at worst, Ves is an unregistered telepath in hiding.  I have no story reason to link him up, but if he has any motivation to get off of Hyperion this is a good opportunity.
Vesperos Willbrand
Telepath, 19 posts
AT 1 (06), Hits: 14/14
Thu 23 May 2024
at 11:02
  • msg #545

Re: Nexus Cafe (OOC)

I think he's quite intrigued by what happened and frankly would love to strike out. Never underestimate a 19-year-old's wanderlust.
Natakkoa Tukumpeh
Planetologist, 166 posts
AT 5 (Var), 22/22 Hits
OE Human via Phi Iupetus
Thu 23 May 2024
at 14:48
  • msg #546

Re: Nexus Cafe (OOC)

In reply to Game Master (msg # 544):

Let me see if I can't address the Vesperos issue a bit.  Give us a second to play it out before closing thread, if you could?  Thanks!
Game Master
GM, 249 posts
Fri 24 May 2024
at 06:57
  • msg #547

Re: Nexus Cafe (OOC)

Don't worry, I'm not closing the Interludes thread.  Just stating that at some point Jewel will respond and the group will depart.

I'm prepping the next adventure.  As stated before, Catherine, Jacques and Tian You will be on Akaisha when the others arrive.  Arrival will be about 8 days after the conversation in the Interludes thread.
Hugh Shinjison Hoshikawa
Bounty Hunter, 124 posts
AT 6 (08), 20/20 Hits
Fri 24 May 2024
at 18:03
  • msg #548

Re: Nexus Cafe (OOC)

In reply to Game Master (msg # 547):

I assume we'll have time to do a little shopping before we go?
Game Master
GM, 250 posts
Fri 24 May 2024
at 23:40
  • msg #549

Re: Nexus Cafe (OOC)

Yes, about a day or so.
Petra Jelinek
Pilot, 108 posts
AT 6(5), 16/16 HP, WMR 19
Minkowski Islands? Cool!
Sun 26 May 2024
at 19:17
  • msg #550

Re: Nexus Cafe (OOC)

Game Master:
Yes, about a day or so.

Hmmm.. guess I will have nix/re-jigger Nat and Petra's other interlude (I know that Akaisha Outstation is unlikely to have an ocean handy...).  Bummer...
Natakkoa Tukumpeh
Planetologist, 168 posts
AT 5 (Var), 22/22 Hits
OE Human via Phi Iupetus
Sun 26 May 2024
at 21:40
  • msg #551

Re: Nexus Cafe (OOC)

In reply to Petra Jelinek (msg # 550):

I was looking at that too, and .... it looks like's we'll have a "day".  Might be enough to get it in?
Petra Jelinek
Pilot, 109 posts
AT 6(5), 16/16 HP, WMR 19
Minkowski Islands? Cool!
Sun 26 May 2024
at 23:17
  • msg #552

Re: Nexus Cafe (OOC)

Natakkoa Tukumpeh:
I was looking at that too, and .... it looks like's we'll have a "day".  Might be enough to get it in?

Okay, I'll revise it to charter a small catamaran for short trip (overnight on the ocean); then some quick shopping (not sure that Petra needs much more than she has at this point, equipment-wise ...).
Natakkoa Tukumpeh
Planetologist, 170 posts
AT 5 (Var), 22/22 Hits
OE Human via Phi Iupetus
Mon 27 May 2024
at 02:41
  • msg #553

Re: Nexus Cafe (OOC)

In reply to Petra Jelinek (msg # 552):

Love it.  I endorse this approach.


Also, GM:  once the discussion with Jewel has concluded, could you leave the "Interludes" thread open long enough for us to then finish off the "Returning to Hyperion" RP that we've been interweaving with the "Meeting with Jewel" thread?

Probably won't need a *lot* longer, but we're still playing that out, and the thread is already there....so we might as well use it.  :-)
Game Master
GM, 251 posts
Mon 27 May 2024
at 02:46
  • msg #554

Re: Nexus Cafe (OOC)

As I said, i'm not going to close the interludes thread.  It will just stay open.  When I need to time skip in there I will.

EDIT: it is 64.83 ly from Hyperion to Akaisha, which takes 162 hours and some change, or about 6.75 24-hour days.
This message was last edited by the GM at 04:33, Mon 27 May.
Natakkoa Tukumpeh
Planetologist, 171 posts
AT 5 (Var), 22/22 Hits
OE Human via Phi Iupetus
Thu 30 May 2024
at 16:21
  • msg #555

Re: Nexus Cafe (OOC)

GM:  Thank you.  :-)

Hugh and Petra:  Both of you know well know, or can easily infer, what and why Nat would want to at least give Ves a shot.  But what are *your* thoughts and opinions?  Seemed as plausible a way to weave him into the plot as anything else I could think of.

Of Note:  Rpol seems to be having some technical issues the past several days, so it may take us a little longer to post through this scene than usual.  No rush  -  it is what it is, and I'm sure they're already working to figure out what's going on.
Hugh Shinjison Hoshikawa
Bounty Hunter, 126 posts
AT 6 (08), 20/20 Hits
Thu 30 May 2024
at 23:52
  • msg #556

Re: Nexus Cafe (OOC)

In reply to Natakkoa Tukumpeh (msg # 555):

I can understand Nat's desire, and as a player I want to make it work. Hugh is, understandably, a little unsure about anything that might relate to messing with the mind and not knowing what Ves can do just means more paranoia. Basically, he needs someone to actually say, out loud and direct, what Ves has to offer. He's not going to make assumptions and he's not going to ask. If Nat says that she wants to get to know that along the way, he'd go along but be less comfortable.
Game Master
GM, 252 posts
Fri 31 May 2024
at 00:16
  • msg #557

Re: Nexus Cafe (OOC)

That is Ves’ place to describe what he can do and bring to the group, to the level of detail that he feels comfortable.  Telepathy is sufficiently studied in this universe to be classified as scientific, rather than mystical, but for those who don’t have the talent or don’t study the science behind it, it is rather like string theory in our world: hard to grasp and hard to explain.
Petra Jelinek
Pilot, 110 posts
AT 6(5), 16/16 HP, WMR 19
Minkowski Islands? Cool!
Fri 31 May 2024
at 00:31
  • msg #558

Re: Nexus Cafe (OOC)

Natakkoa Tukumpeh:
... Love it.  I endorse this approach.

Okay.  I've modified the Selected Interludes thread.  Only Nat and Petra on the catamaran now and we aren't too far out, but secluded enough and only to be gone overnight.
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