Alex Vriairu:
But don't make players do what is essentially Tactical Idiocy in the name of "Good" or "Honor" etc?
Not to be too critical but this sounds like a breakdown in GM or Player expectations of what "Good" and "Lawful" actually represent.
If you're playing the game where an LG player can't swing a sword without going through due process...well you and I are playing very different games.
In my opinion there isn't very much force for Kingmaker to be a LG game. You can definitely go a tyrant route as it is less about Good and Evil as it is Law and Chaos. A Chaotic Evil game would be a little difficult but not terribly so. You couldn't play the game word for word but making a crazy evil anarcho-state wouldn't be the end of the AP.
Personally, if my "Good" players found a drunk bandit and slit his throat...eh. I'd note it but it wouldn't be an automatic ding. And also, except for a few specific classes who really cares what alignment you end up as long as you're having fun?