Due to a weird spike in robberies, heists, and other grand theft in my home group's tabletop games recently, I've been thinking about heist-oriented games more generally. This eventually led up to this question:
What robbery/heist-oriented or -centric game systems are out there? What's good? What isn't?
To save us some time, here's what I already know exist:
- Blades in the Dark
- Leverage
- Shadowrun
To be clear, I'm looking for game systems that are actually built around the concept, not just ones that
can do it. I know Savage Worlds or GURPS or d20 can manage a good heist game, but unless there's a GURPS Oceans Eleven (hoo boy do I hope so) or d20 Heisters out there, generic systems won't fit the bill.