Please help me play my ideal sorcerer (D&D 3.5/2e/5e/PF)
Ok. I know this is highly specific and I'm sorry for it. I basically want to play a sorcerer in full plenitude, without caring if I need x more levels to really get to the sweet spot. And I want to do it in a game with camaraderie and long-term goals and plenty of chances for intrigue and some exploration. I would put a character description for prospective DMs but I want to save the details so they mesh well with your world.
My core views on magic and sorcerers
- I want what most people want out of magic in an RPG, for magic to feel magical. However what gives the magical sensation to me isn't the mystery and unpredictability, or the rarity, or the scarcity of it. Instead, to me the magic is in the possibilities and the means to do things.
- As such, there's nothing that feels more mundane an unmagical to me than blasting. We as humans can pretty much replicate any and all blasting effects in the real world, with the exception of perhaps freezing/cold rays. Moreover, I'm not fond of explosions, firecrackers and stuff, I really don't see the appeal of it. I could, if pressed, live with doing some blasting on the side, but it's something I'd rather not do.
- One problem I have with spellcasting on RPGs is the excessive reliance on external objects to cause magical effects. Having to rely on external devices to do magic feels entirely unmagical to me. We as modern humans can do things that would be unthinkable to most of the people that have ever lived, but we do them through devices, if the device vanishes, you no longer can do it. Because of this, any magic in game that relies in external devices feels more like technology and less like true magic.
- In a similar way, wizards are traditionally depicted as very smart and intelligent. And I find this very unfitting and unappealing. To begin with, the association with intelligence and reason makes the whole deal a lot more like technology. Also because this puts a lot emphasis on reason and logic, when I prefer magic to be emotional, visceral, and full of wonder. Also the scholarly flavor limits the backstories you can have with a wizard.
- In some ways the sorcerer class is what I want out of a spellcaster, more so because it has very little trappings for a backstory. I essentially see the sorcerer class as a "peasant" class, someone who is part of the world and lives in the world. This also means that a sorcerer is concerned with solving everyday problems or making a living in the world.
- I other ways, I view the sorcerer as a magical creature, someone for whom this is nature not a choice. Also, like all other magical creatures this means a sorcerer has a stable set of abilities.
- Either way, I prefer when magic is "personalized", a reflection of the temperament, wishes, fears and aspirations of the caster.
- Also because there are less strings attached, you get to have fun and be "irresponsible" with magic.
- Now the pitfalls, I've played a lot of sorcerers, but things always fall short one way or another. A big problem is that DMs still expect sorcerers to play and behave like a wizard-lite. Another is that the systems tend to confine more and more sorcerers into a blaster niche. There's a lot of cool things to try in every D&D variation so far, but I haven't actually gotten to even taste them in play. A big part of it comes from games rarely lasting long enough for more than a level-up or two. Even in games that actually go high-level enough to be able to try, DMs hesitate to allow the cool things because they think that somehow by having them I'm going to destroy every combat and negate every challenge, this by thinking that since wizard-lite + Cool things = super wizard. (Instead of just having the breathing room or the flexibility within a niche that I was hoping for)
- Another problem is the obsession with having the origin of the magic being a known certainty if not a quantity. "This exact entry in the monster manual is you ancestor". And also, while I understand why some people are in love with "you turn into a dragon/vampire/undead/living plant" I share none of that love. I prefer a down to earth character that I can relate to.
Core elements of my sorceress
- A familiar
- Lots of utility spells(the "sweet spot" I talked to)
- Little if any combat magic, I won't take any blasting spell unless forced to, I prefer to fight using weapons.
- Some truly low stats, (5-6 low or lower)
- No inhuman, transhuman, less than human or monstruous elements, must be able to blend in the crowd without magic. I'm not interested on exploring the origin of the magic and I want to remain fully human.
- No dependency on books or any external trinket, period.
Now for specifics depending on system
3.5 Start around 9th level, allow both rapid metamagic, versatile spellcaster and some spells from spell compendium. Maybe even flaws. Straight sorcerer no prestige class or stuff. (though perhaps one or two knowstones to round things up?) If you feel this is too much, I'm fine with a low point buy (15 or even 10)
PF 6th level or higher, no traits, no mythic stuff, no archetypes, alternate favored class bonuses, (and maybe limit this to just a few books).
5e 4th to 6th level. 5e is meant to be houseruled, so if it isn't too much problem, please allow me to have some utility spells that were on the sorcerer list in 3rd edition but have been restricted to wizard only -like floating disk, unseen servant and stuff - and all simple weapons. Also maybe have some way to houserule an eschew materials of sorts to avoid having to rely on a focus item. Failing that, allow me to multiclass divine sorcerer with divine warlock without judging what I'm trying to do. (Remember no blasting spells, it means no quickened eldritch blast shenanigans)
What you get if you get me. You get a team player. I don't seek fights but I will go along with combat. I'll post often and can be flexible around other players. I get immersed in my character and rarely metagame. I know I want some complicated stuff, but it is in good faith, I'm not trying to break the game, "win D&D", or eclipse anybody.
So any takers? Please I will be your best friend if you do this for me.
This message was last edited by the user at 18:39, Sun 14 Oct 2018.