Vampire: the Masquerade - s Few Game Ideas
Okay, while I am currently hurt my hand to write too much, I have had a lot of time to think and read. My last vampire game did not generate a lot of interest. I should be see to start in a month. If anyone is interested, just say which you are;
1) A Viscous Cycle
Gehenna is a word that illicits fear into the heart of Cainites. The year is 1160 BC, and the bronze age civilization is poised run by ancient monsters, their bloodlines trickle down, forming a web that constraints the world. The Bronze Age civilization stretches from Egypt to Greece to Anatolia.
The eighth generation is rising, and by all signs are the first vampires unable to permanently transcend the limitations of their human attributes and abilities (not counting through blood-pumping and Disciplines), clearly signaling that the dreaded Time of Thin Blood is at hand! The Antedeluvians stir for the first time since the days of the Second City, and apocalyptic chaos reigns throughout the mediterranean world.
This is the story of the first Gehenna.
2) Blood, Spice, and Death
The year is 1215 AD and the city of Mangluru, India prospers. A trade Port that gets ships from the reaches of Africa, Europe and the Middle East. You are established coterie in the religious, and cosmopolitan city.
With the blessings of the triumvirs, and the Raj, foreign Cainites come to the city, enthralled by the exotic tales of India's vampires. You have been contracted by an opportunistic Cainite in locating and transporting an artifact that thrusts you into the middle of the cities' uncertain politics.
3) The Transylvania Chronicles: The Dark Tide Rising
Saulot has fallen, and to what end? The demon Kupala rages in his ancestral home at whose behest? Beneath the dead soil of Transylvania pulses an undying heart, but for how long? The prophecies of Gehenna are coming to fruition in the Dark Medieval world. Only those who would defy destiny itself can stem the dark tide of the final nights.
4) The Fall of the House of Tremere
Clan Tremere is in shambles. A majory chantry went rogue with many, precious mystical artifacts. All around the world, those of the Clan Tremere and Clan Salubri feel a psychic stiring in their blood, and some of then experience dreams urging them to follow. The Council of Seven is in seclusion with Tremere's torpid body, trying to track the mysterious call. They have no answers.
The game will be a mixed game of Salubri and Tremere dealing with the fall, and restructure of the Clan. You will be young, ambitious Kindred who will come to the forefront of the drama. Is this just another play in the Jyhad, or does Gehenna come?
This message was last edited by the user at 22:33, Sun 13 May 2018.