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09:39, 16th April 2024 (GMT+0)

IC: Legacy - Life Among the Ruins 2E.

Posted by OrbitalLaser
OrbitalLaser
member, 1 post
Mon 3 Sep 2018
at 08:38
  • msg #1

IC: Legacy - Life Among the Ruins 2E

I'm looking to see if there's any interest in a game of Legacy: Life Among the Ruins 2E. This is narrative-heavy, rules-light system (modified Powered by the Apocalypse). This type of game would require a lot of writing and communication between players. Prospective players would not have to own the core book.

I really like the cooperative world-building and the idea of controlling an organization along with an character, which I feel adds an interesting 4x/City Building layer to the game. There's no specific setting for the game; like the stories being told, the game world is a cooperatively created during character creation. Since I don't think this is a very well-known game, I'm including a little more information about it.

A Bit About the Game
Legacy: Life Among the Ruins is a roleplaying game about the survivors of a reality-twisting apocalypse, and how they adapt to and rebuild their new world. Legacy is a cooperative storytelling game where players build the world and tell its stories together.

The world your forebears knew is gone, ravaged by a catastrophe so wideranging that few living even know its origins. The new world is twisted and strange, filled with the distorted remains of the world before and the strange new things created by the Fall. Into this world step the survivors, bound together by blood or ideology or desperation into something new. You play through their stories; as they explore new realms, suffer dark times and celebrate great victories, you craft a new world together.

At the heart of these stories will be your characters. Learned or savage, diplomatic or dictatorial, your family’s history is defined by the characters you make. As the ages turn, their actions shape the world. Legacy is a game about what comes after the apocalypse. It’s about different ideologies competing or co-operating to rebuild, evolve and adapt. It’s about building a new world, permanently marked with monuments to the efforts of your ancestors. Write the saga of your family over generations and draw on your ancestor’s powers, even as you face the unexpected consequences of their actions.

You will control a family. This is a collection of survivors brought together by blood, loyalty or ideology, with their own strange powers hard-earned as they survived the apocalypse. They have their own needs, strengths and doctrine, and you will use their forces to conduct diplomacy, claim resources and use subterfuge on other factions. Families act slowly, taking days or weeks to take action.

You’ll also have a character - a particular member of your family who is your story’s focus. They’re in a position to change the course of the family’s history, whether the family intended to give them that power or not. They’ll have their own skills and powers, as well as the ability to command the family’s forces and resources. They’re more flexible than a family, able to act in a matter of moments and call on their friends from other factions for aid.

As you play you’ll move between the family and character levels, zooming in to play through a short adventure with a group of characters and then zooming out to show the broad strokes of your families pursuing their agenda.
This message was last updated by the user at 08:38, Mon 03 Sept 2018.
thattripletguy
member, 33 posts
Mon 3 Sep 2018
at 17:05
  • msg #2

IC: Legacy - Life Among the Ruins 2E

I would be interested
Pat
member, 147 posts
Mon 3 Sep 2018
at 17:14
  • msg #3

IC: Legacy - Life Among the Ruins 2E

Definitely interested.
kbdevil1a
member, 146 posts
Mon 3 Sep 2018
at 21:16
  • msg #4

IC: Legacy - Life Among the Ruins 2E

I'd be interested!
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