[IC] Exploring Greyhawk (But there's a catch)
I've been wanting to run this game for a while. The gist of the campaign is: Run a party - starting from first level- that travels around the Flanaes, finding mysteries, exploring tombs, finding riches, and bumping into trouble and the occasional high stakes situation, all while visiting some places of note.
The group would start in the small village of Hommlet, and go from there. The year is 576, but time and seasons will advance, and the party's actions will have consequences. Now, we could run this in 5e or 2e (perhaps even in basic/LL).
However there's a catch. I'm a busy person, most of the time. I can be very active in the week before Easter, during most of June and July, And the period between December, January and part of February, but during the rest of the year I can only guarantee 1 solid DM post per week (on Sundays). So players would have to be able to play under these limitations, and be active among themselves during the rest of the week so they also can contribute a plot advancing post at least once per week (not that I won't post often, thanks to cellphones this is easier than ever, but I won't be able to give detailed descriptions or start a new combat, or detail a new location before that)
From experience I know I'm better as a DM when the game is less tactical/procedural and more narrative/freeform.
So, is this interesting to any of you?