HISTORY OF THE BELIS CORONA STAR SYSTEM
Proximal to the Cadian and Agripinaa systems, the Belis Corona system has been ravaged continually by the forces of Chaos. The lynchpin of their defense are the massive array of stations and fleet assets docked in orbit of the namesake planet of Belis Corona, but every planet of the system has been given over to the unending war against the Eye of Terror.
In centuries past, the planet of Laurentix had been a massive manufactorum, churning through the mountains of ore mined on the outer worlds to provide hardware to sustain the Imperial Navy. Tragically, the planet fell to the influence of Chaos cults corrupting the forges of the world under the guidance of a Keeper of Secrets. Even Inquisitor Cherone of the Ordo Malleus was nearly slain, left for dead after falling through the depths of the manufactorum mid-battle. For several years the people of Laurentix put up a desperate resistance against a world filled with twisted engines of manifest hate, but inevitably the Inquisition chose Exterminatus as the only way to contain the influence of the dark gods, before they could engineer the war machines that might turn the tide of battle. A final exodus was made, rescuing what survivors they could and evacuating them to the nearby world of Belisimar.
Unfortunately, the horrors that the survivors had seen had left them poorly adjusted to reincorporating into society. Though any that were deemed to exposed to corrupting influences had already been expunged, so many citizens had spent their lives fighting and fleeing and scavenging among the ruins of their old world. Those who remained were a danger to themselves, and to others, and so the joint Belisimar-Laurentix regiments were drawn from the survivors and their descendants to direct their restless impulses towards the good of the Imperium...
COMMAND STRUCTURE OF THE BELISIMAR 9th MECHANIZED REGIMENT
With the limited numbers of troops relative to a typical Imperial Guard founding, the Adeptus Munitorum had to give careful consideration to whom to lead the strike force. The patient and cunning Colonel Ichabod Drusar, an avid medicae and self-titled psychologist, fought tooth and nail for the position. Bearing ties to a Magos Biologis of the Adeptus Mechanicus, he seeks to surgically apply his forces to maximum effect. Frequently he opts to test and bait his enemies, drawing them in with probing actions before committing to their absolute destruction. He frequently curries favor with allied regiments to stall for time, which often leaves his forces own overextended or short on supplies, but he encourages creative use of the tools at hand.
TRAINING AND REGIMENTAL DOCTRINES
The Gatekeepers have unique live-fire trainings, using dummy rounds and a welding torch in the junkyards outside the imperial hives of Belisimar. In a mock-up of capture the flag, they must use the scattered wreckage to build an impregnable fortress and try to simultaneously pierce the defenses of the opposing team.
In the field, the Gatekeepers mimic the defensive tactics of siege regiments like the Death Korps, using armor support to cover the construction of defensive lines, retreating when pressed, only to cut off the grasping hand of the enemy as it enters the choke points crafted in their line. Against more cunning foes, they initiate thundering charges with heavy armor, pushing up their line and creating a gap in the enemy's defenses from which they can pivot, cutting to either side and hewing chunks out of the battlefield in the Emperor's name.
CHARACTER HISTORIES (optional)
Roll 1d5...
- Conscripted: Roll twice for your starting insanity, and take the lowest dice.
- Avenging a Loved One: Gain the Hatred (Mutants) talent.
- Voluntary Duty: +1 starting wounds.
- I Was There: Gain the Jaded talent.
- Rescued from the Horror: Start with an Adeptus Astartes Bolt Casing.
This message was last edited by the GM at 19:48, Wed 14 Dec 2022.