Here's an overview of character creation for this game.
- (Choose your Kin) Clanfolk only for now
- Write down your innate Ability
- Choose your Profession - see the Kin and Professions thread
- Choose your Age
- Young: Choose 6 trained Skills from your Profession and another 2 from all Skills. +1 AGL, +1 CON
- Adult: Choose 6 trained Skills from your Profession and another 4 from all Skills.
- Roll your Attributes
- Roll 4D6 and remove the worst die. Assign that score to an attribute of your choice. Repeat this process five more times until you have assigned a score to each attribute. You must assign each score as you roll them, but once done you may swap two scores. Then adjust your attributes based on your age. Note that you can never have more than 18 in an attribute, regardless of your age. Once assigned, your attributes rarely change during the game.
- Calculate your Derived Ratings
- Your Movment is 10, modified by Agility
AGL | MOVEMENT |
1–6 | –4 |
7–9 | –2 |
13–15 | +2 |
16–18 | +4 |
- Damage bonus
STR/AGL | BONUS |
---|
≤12 | — |
13–16 | +T4 |
17+ | +T6 |
- HP = CON
- WP = WIL
- Choose your trained Skills. You get twice your base chance in the trained skills.
ATTRIBUTE | BASE CHANCE |
---|
1–5 | 3 |
6–8 | 4 |
9–12 | 5 |
13–15 | 6 |
16–18 | 7 |
- Note the Heroic Ability from your profession - see the Heroic Abilities thread
- Choose, roll or make up your own Motivation
- I do anything for glitter and gold
- I shall slay the most dangerous beasts for fame and fortune
- I must find out the truth about my missing sibling
- I must hide from those who are hunting me
- I thrive in the turmoil of battle
- I seek knowledge of the ancient past
- I want to find my soulmate and settle down
- I want to help the weak and the needy
- I shall find a way to lift the curse placed upon me
- I am heartbroken and take crazy risks to dull the pain
- I owe someone a debt and must pay them back
- I dream of good food and wine by the fireplace
- I crave flattery and adulation
- I am happiest in the wilds, far away from the nearest village
- I do anything for my friends
- I will prove that I am not afraid of anything
- I desire magic power above all else
- Whenever I see something valuable, I must have it
- I want to atone for having left a friend to die
- I shall rid the world of corruption
- You start the game with Simple Clothes and a memento
- Choose, roll or make up your own Memento
- Your trusty old boots
- A simple silver medallion (tiny item)
- A letter from an old friend or relative (tiny item)
- A ragged old book (any subject)
- A wooden mask passed down in your family
- A knife you got as a child
- A strangely shaped stone (tiny item)
- A symbarian gold coin from a treasure sought by your mother/father
- A bottle of liquor
- A horn taken as a trophy from a monster
- A fang taken as a trophy from a beast (tiny item)
- A couple of simple dice made of bone
- A locket containing a lock of hair (tiny item)
- An ornate key (tiny item)
- A hand-drawn map you inherited
- A ring with an inscription (tiny item)
- A bone whistle (tiny item)
- Your parent’s ragged cloak
- A violing feather (tiny item)
- A beautifully carved pipe (tiny item)
- Choose, roll or make up your Appearance
- Ugly scar across your cheek
- Strange headgear
- Abnormally pale and pasty
- A constant smile on your lips
- Icy, penetrating gaze
- A bit of extra weight around the middle
- Thin and wiry
- Abnormal amounts of body hair (depending on kin)
- Balding (depending on kin)
- Prominent tattoo
- Foul body odor
- Glorious hairstyle
- Limp
- Filthy
- Honest blue eyes
- Silver tooth
- Heavily perfumed
- Different-colored eyes
- Hissing voice
- Weathered face
This message was last edited by the GM at 10:21, Sun 14 Apr.